Skip to content

ALLIANCE ANNOUNCEMENTS Auto-translated

No ratings yet — be the first to rate!
User Avatar
#1
Auto-translated
On January 21, 2007, a diplomatic and military alliance was concluded between:
CLAN "GUARDIANS OF THE NECROMICON". Leader Draco.
CLAN "HAVEN". Leader Inquisitor.

Explanation: in this topic, you should ask questions about the alliance if any arise (some issues related to the alliance are not subject to disclosure). In this topic, I also suggest that other clans announce their alliances so that there are no surprises.
С уважением, Драко

Философия Героев!
Пишите сценарии!
Продолжи писать историю!
User Avatar
#3
Auto-translated
Due to the peculiar "Chinese-ness" of my colleague Draco, I am posting this document myself.
AGREEMENT
Between the Clan "Haven" and the Clan "Guardians of the Necronomicon"

1. GENERAL PROVISIONS.
1.1. This Inter-Clan Agreement on the Alliance of two clans (hereinafter – the Agreement) is concluded between the clans "Guardians of the Necronomicon" and "Haven," officially registered on www.heroesworld.ru, in order to strengthen and develop inter-clan relations, mutually beneficial cooperation, and diplomatic and military ties.
1.2. Term of the Agreement: indefinite.
1.3. The terms of the Agreement are binding on the Allies.
2. OBJECTIVES OF THE ALLIANCE.
2.1. The main objective of the alliance is diplomatic cooperation. Decisions made by one of the allies regarding a clan not part of the alliance must be agreed upon with the other ally.
2.2. The alliance provides for military assistance. When war is declared on one of the allies, the other ally has the right to:
- maintain neutrality;
- provide military assistance.
2.3. In the event of a decision to provide military assistance, one of the allies provides fighters to the other ally to participate in military operations (battles on maps in the HoMM game series).
3. RIGHTS AND OBLIGATIONS OF THE ALLIES.
3.1. An ally has the right to:
- make changes to this document with the consent of the other ally. In this case, such changes are binding on both allies.
- terminate this Agreement at any time.
- propose and participate in an intra-alliance tournament or a tournament between the allies and other clans not part of the alliance.
- demand the cancellation of a decision of an ally if the decision harms the interests of the other ally.
3.2. An ally is obliged to:
- provide assistance to the ally within the limits established by this Agreement.
- comply with the provisions of this Agreement.
- comply with the rules of www.heroesworld.ru.
4. LIABILITY AND TERMINATION OF THE AGREEMENT.
4.1. An ally is prohibited from:
- treating an ally, other clans, and users of www.heroesworld.ru disrespectfully.
- ignoring the comments of the other ally.
4.2. In the event of a violation of this Agreement by a person who is a member of one of the allies, without termination of the alliance, a warning is issued. After the 3rd warning, the alliance is automatically terminated.
4.3. An ally who has violated this Agreement has the right to explain the motives and reasons for its actions. If the motives or reasons are deemed acceptable, the warning is withdrawn.
4.4. This Agreement may be terminated by either ally at any time without the consent of the other, with an explanation of the reasons for termination.
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
User Avatar
#4
Auto-translated
Maybe it's off-topic, but I'll still ask.
I have a question – what's the point of all this? I don't quite grasp the essence of this grand plan. I have a feeling that you want to, so to speak, give clans a more vibrant life, but I still don't understand the point of alliances.
It's unclear what wars there will be, where they will come from, and what alliances are for. For example, HH&Op&EPu might unite under such an alliance, and then some clan declares war. But what if the alliance differs from yours, i.e.,
The main goal of the alliance is military cooperation.
And then what? Will the clan that declared war simply lose (in most versions of Heroes)? Or maybe war isn't about the "Heroes" game at all? It's unclear why you're doing this. Please try to explain it to me.
играю на уровне AI !!:smile32: ;)
User Avatar
#5
Auto-translated
Read more:
When one alliance declares war on one of its allies, the other ally has the right to:
- remain neutral;
- provide military assistance.
In other words, we decide together whether 2 clans will fight at once, or just 1 (of course, we can ask Draco to remain neutral if we are at war). Also, the point of the alliance is that if, say, EPU (no offense intended) declares war on us or the Guardians, they will, of course, overwhelm them or us with a 3-to-1 player advantage, and the chances of winning are lower. But if we fight together, our chances of winning will increase – the alliance is created so that our two clans, which are not yet fully established, can put up a decent fight against the giant clans.

You can, of course, conclude such a triple alliance, but you still need to understand that we are not fools, and even if we were to attack one of the clans you mentioned, we would think about it three times first, and then prepare and train properly. Also, when these clans attack another, smaller clan, you can conclude an alliance with other clans in order to give a joint rebuff – just like in real wars.
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
In reply to Brackman
User Avatar
#6
Auto-translated
Brackman;145806
Read more:

The essence of the alliance is also that if, say, EPU (no offense intended) declares war on us or Haven, they will certainly overwhelm them or us with the number of players in a 3-way battle, and the chances of winning will be lower. But if we fight together, our chances of winning will increase – the alliance was created so that our two clans, which are not yet fully established, can give a worthy rebuff to giant clans.
That is, if EPU decides to hold an inter-clan tournament, then in your example, instead of three full teams, there will be one from EPU and one half-breed from your alliance.
And further: if EPU beats you with a score of, for example, 2:1, and at the same time, a fighter from the Haven wins on the alliance side, then in the end, the clans will be credited with:
- EPU - 2 wins, 1 loss;
- Haven - 1 win;
- Necromancer - 2 losses.
It's all the same, only one participant less in the tournament.
In reply to Vanechka
User Avatar
#7
Auto-translated
Vanechka;145833
That is, if EPU decides to hold an inter-clan tournament, then in your example, instead of three full teams, there will be one from EPU and one half-breed team from your alliance.
And further: if EPU beats you with a score of, for example, 2:1, and a Light Alliance fighter wins on the alliance side, then in the end, the clans will have:
- EPU - 2 wins, 1 loss;
- Light Alliance - 1 win;
- Necromoniconites - 2 losses.
It's all the same, just one fewer participant in the tournament.

This rule applies to tournaments. In this case, each team fields its own fighters.
If EPU (suddenly, by chance :D) declares war on the Light Alliance, which means specific battles on maps, and not a tournament, the Guardians provide their fighters (if necessary).

Be polite, rudeness has never led anyone to good... or have you, Vanechka, wandered onto the forum again in a state... in a state when you will have to apologize for what you have done? Sorry, it just slipped out...
С уважением, Драко

Философия Героев!
Пишите сценарии!
Продолжи писать историю!
User Avatar
#8
Auto-translated
If EPU (suddenly, by chance) declares war on the Alliance, meaning actual battles on the maps, not just a tournament, the Guardians will provide their fighters (if necessary).
Here, take a look... you create alliances... like this..., but for example, the Clans I listed above aren't particularly demanding... because the Clans are versatile... that is, in each Clan there is a player who plays at least one of the Heroes versions (from 1 to 5, including the official versions)... and they play quite well....
I'll outline an approximate ranking of which versions the Clans I listed might lose in/compete in...
1) EPU
Heroes 4 (on/off) (and even then, we can compete)
Heroes 5 (on) (it's simply not possible)
2) Homo Homini
Heroes 4 (off)(?)
Heroes 5 (on) (there will be a fight)
3) Order of Phoenix
Heroes 4 (off)(?)
Heroes 5 (on/off) (it might also be possible to compete in the official version)
(maybe I'm wrong - Clan representatives, if I'm mistaken, please correct me)

In all other versions, even if all the Clans unite, there's no point in challenging these... even for any duels.
That is, I'll describe a possible situation... it turns out that the other Clans won't challenge (if I can put it that way) these Clans (even if they're not in alliances) in versions 1-4... and I should note that these versions are currently the most important (because version 5 is still not well-known to everyone)... and what's the point of creating alliances then???? (by the way, something similar was mentioned at the very beginning of the "Clan movement" - but the idea was rejected)... I don't understand... try to explain it to me;););)
Thanks in advance;
Sincerely, RAPER =)
играю на уровне AI !!:smile32: ;)
User Avatar
#9
Auto-translated
My friend, we’re not idiots to declare war on such clans :). But some might declare war on us, right? Now, take a look at the roster of the clan "Guardians of the Necronomicon" and what do you see? That’s right, seven members, and the activity of one or two is questionable. The conclusion is clear, I think, for many. I repeat, I’m not talking about the ones listed above; no one is going to fight them, at least because I know many members of the clans and respect them, and my clan members also know and respect them.
But wars... they can start. If there’s a gun (a clan :)), it will definitely fire...
С уважением, Драко

Философия Героев!
Пишите сценарии!
Продолжи писать историю!
User Avatar
#10
Auto-translated
Draco, before you, no one even thought about war((( What’s the point of all this?:confused:
In reply to RAPER
User Avatar
#11
Auto-translated
Well, to be honest, I didn't think so (and I'll say it right away – it wasn't us). And regarding Raper's post:
RAPER;145884
Look, you create alliances... but, for example, the Clans I mentioned above aren't particularly demanding, because they are universal Clans. That is, in each Clan, there is a player who plays at least one of the Heroes versions (from 1 to 5, including the official versions). And they play quite well... I'll outline an approximate ranking of which versions the Clans I mentioned can lose in/compete in... 1) EpU Heroes 4 (on/off) (we can still compete) Heroes 5 (on) (it's simply impossible) 2) Homo Homini Heroes 4 (off) (?) Heroes 5 (on) (there will be a fight) 3) Order of Phoenix Heroes 4 (off) (?) Heroes 5 (on/off) (it might be possible to compete in the official version as well) (Maybe I'm wrong – representatives of the Clan, if I'm mistaken, please correct me) In all other versions, even if all the Clans unite, there's no point in challenging these Clans to any duels. That is, I'll describe a possible situation: the other Clans won't challenge these Clans (if you can put it that way) in versions 1-4, even if they are not in alliances. And I should note that these versions are currently the most important (because Heroes 5 is still not well-known to everyone). So, what's the point of creating alliances? (By the way, something similar was mentioned at the very beginning of the "Clan movement," but the idea was rejected). I don't understand... try to explain it to me. Thanks in advance. Sincerely, RAPER =)
Hmm, Raper, you're mixing up the concepts of war and duel. A duel is a competition, like a sport, but war – at least for our Clan – is a way to stand up for ourselves, for the Clan, if another Clan insults us. We will fight in simple duels for ourselves.
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
User Avatar
#12
Auto-translated
You're mixing up the concepts of war and duel – a duel is a competition, like a sport, but war – at least for our clan – is a way to defend ourselves, to defend the clan, if another clan insults us. In simple duels, we will fight for ourselves.
Well, I'm saying "Duel" – if that's the right word... war in my plan is a full-scale entity... (i.e., across all versions of Heroes)... but if it's just one version, then it's a duel... I think these two words have different meanings.
P.S.
This is a way to stand up for yourself,
you can stand up for yourself even in a simple fight... but in war, there's always a goal – to win and get some kind of profit from it – but since we don't have any "profit" (so to speak), I don't think it's right to call the disagreements that arise a war... ;)
играю на уровне AI !!:smile32: ;)
User Avatar
#13
Auto-translated
That's a good point, but... profit isn't always the goal of war. Let's say we're very noble and don't stoop to such trivialities. As for the concept of duels, the interpretations are indeed different. I've always thought that a duel is a battle between two specific individuals, and clans are not involved. However, this is just an opinion that can be debated.
С уважением, Драко

Философия Героев!
Пишите сценарии!
Продолжи писать историю!
User Avatar
#14
Auto-translated
Okay, since we don't have clearly defined concepts yet, here's a breakdown:
1) Duel (on our forum) - a way to determine which of the 2 players/clans is the best on our forum.
2) War (on our forum) - a full-scale inter-clan event in which the honor and dignity of the clan are defended (war is not just for profit. This is a war for the clan, for honor - we have been insulted, and what will we do? Inter-clan war is the way out when words no longer mean anything). This event is definitely not of a friendly nature...
3) (here you can add your own unclear concept...)

Added after 1 minute
P.S.: If you have any comments, please write them.
P.P.S.: Maybe we should create a similar reference guide? So that people don't get confused.
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
User Avatar
#15
Auto-translated
Let me clarify.

There's no need to react so negatively to the concept of "war." It doesn't imply anything bad. In our situation, this term should be understood as any proposal from one of the allies to hold an inter-clan tournament, coming from any other clan that is not part of the alliance. Now, any clan proposing a tournament, for example, to the Guardians of Necromonicon, must consider that representatives of the "Haven" clan may be on the side of the Guardians.

Sincerely,
Gur
"Пришел, увидел и пропил..."

Хай Гурий Слесарь
In reply to Драко
User Avatar
#16
Auto-translated
Draco;145837

Please be polite; rudeness has never led anyone to good things... or have you, Vanechka, wandered onto the forum again in a state... in a state where you will have to apologize for what you have done? Sorry, it slipped out...
I don't understand what you're talking about, Draco? What traumatized you again?
I asked what the outcome would be if an alliance participated in a tournament, and I asked in a polite manner. You participate in a clan war, you don't lose with a zero score, and at the same time, a representative of one of the alliance's participants wins, and another participant of the same alliance loses... How will this change the rating of each clan from the alliance?
I will answer your apology with a quote from a classic:
Draco;145880

Human patience is not limitless, and you won't achieve much with deleting messages and apologies.


Added 1 minute ago
My humble opinion is that an alliance reduces the number of participants in a clan war and distorts the results of this clan war.
Maybe I'm wrong? Explain what