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Posts from Tactics for playing against a Necromancer.

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18 years ago
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Against the Elves! I played with Sylvan and lost. Can you give me some advice? I wouldn't have asked if the archers hadn't been saved by antimagic! And does Banshee's Cry affect antimagic in any way?
Вступление в клан"Lost Heroеs"






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18 years ago
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Why delete it right away? People just didn't notice it immediately; we need to consider this issue... :smile01: I can't offer any good advice against the elves because, firstly, I play *as* the elves, and secondly, I only have good tactics in the fourth game; I'm not as good in the other parts... But I can say that if the archers have antimagic, you need to send someone closer to them (like vampires – a strong unit with good speed) and defeat them in melee combat; otherwise, you'll be in trouble in ranged combat – the penalty will save them, and the vampires will regenerate. I can also suggest finding some powerful (unholy) spell; the classic unicorn upgrade might be a hindrance, but in general, you should be able to crush the elves easily. Regarding the banshee's scream... Since it's a kind of ability, magic resistance might not work, but I'm not sure; it's worth checking (and don't trust me too much – sometimes I say things that even I am surprised by )
А, вот почему.

??+⛓️♿=?
In reply to Драккошка
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18 years ago
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Thanks, good sir! But I don't even have time to go vampire hunting! And by the way, the "Enemy" and "Luck" spells deal a lot of damage! All 3 enemy spells killed them instantly! And the (unholy) word doesn't deal much damage! And I'm also annoyed by Divine Retribution! It blew away 40 of my undead! And 400 archers killed 45 unicorns in melee! They had the "Inspire" spell. The archers are just terminators! The hero is Ossir, and he has a ton of artifacts! I didn't even get close to them! That's how it is! Thanks again, Drakkosha:smile42:
Вступление в клан"Lost Heroеs"






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18 years ago
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Perhaps ghosts stealing arrows, destroy the cart immediately, and fly in with your ghosts. If it doesn't shoot, you can remove almost all the arrows. Here's a tactic, but maybe I'm wrong.


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18 years ago
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:) with such damage from archers' arrows, they'll run out of ammunition...

but what's really important is to block them (I usually block them with ghosts too, sometimes I don't even move them, just click "defend" so that if they get hit, not too many will die). So, you need to pay attention to other troops as well.... Since the Elves skillfully use "Cursed Enemy" (by the way, there's a topic about how this ability isn't that great), you should have a large number of resurrected troops.

Added 1 minute ago
But in this tactic, everything depends on luck to some extent. For example, imagine that 50 unicorns decide to attack the ghosts near the archers; they might take them out all at once... or they might miss. It's not very good when it depends on chance. :)
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In reply to Starhan
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18 years ago
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Everything is correct, but the battle took place in my castle! And Ossir had the Ring of Teleportation, so the resurrected creatures weren't very effective, and it would have been better to use a different spell! And I simply couldn't block the elven archers with other units! In short, I only used dark magic, and I didn't use summoning spells because of the ring!
Вступление в клан"Lost Heroеs"






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18 years ago
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If I'm not mistaken, does damage through the castle walls get reduced?
Even in that case, was it still significant?

And another question: does dispelling remove antimagic?

Added 1 minute ago
By the way, does Dark magic – Berserk and controlling adjacent units with archers – help?
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In reply to Starhan
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18 years ago
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The damage was reduced, but the enemy spell triggered, and the vampires, specters, and death knights died quickly. Then, 250 archers joined the enemy! And the ethereals were also doing quite a bit of damage! Since dispelling is also magic, it doesn't affect antimagic! The archers were positioned far away, and I was casting suggestion, but not on 45 unicorns or 25 dragons – they barely did anything! The archers were taken down in melee combat. You can't cast suggestion on 2 units at once, so I had to use general dark magic spells!:smile32:
Вступление в клан"Lost Heroеs"






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18 years ago
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:) If you play ranked games, reinforcing troops is prohibited by the rules.

Added 2 minutes later
Tell me more about the "Charm" ability. Did you try to charm unicorns and dragons, and it didn't work? Theoretically, you should have blocked the archers for two turns.

In general, you should record such a game and post it for everyone to see. :)
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18 years ago
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Magic resistance does not work against the banshee's shriek.
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18 years ago
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Tell me more about the mind control. You tried to control unicorns and dragons, but it didn't work... Theoretically, you should have blocked the archers for two turns.
I don't mind telling you about this battle, since Laxty was fighting against me. In short, as mentioned above, there was a siege of the Necropolis. During a siege, there's more space... I immediately tried to throw the dragons and all the other units over the walls or far away from the archers, leaving the archers completely alone, where they practically wiped out everyone, except for the deaths that died from divine retribution, but still, the mind-controlled unicorns reached the archers and died at their hands... almost. We played for a long time, so the stats were also huge... at that moment, even the Warlocks would have envied my spell (the Druids helped add 30... making it 40 in total!). 34 defense, 12-16 attack, 30 knowledge + various artifacts! Ossir's Hidden Archers dealt damage without penalty, 8-9k and more (imagine how much damage they dealt with spells + luck). Who could withstand that? If there was mass evasion and Laxty played without defense, that is, without bypassing, it would be -20%.

Regarding mind control: I also had teleport, which I used to throw troops over the walls, so the armored archers were free to wreak havoc without anyone interfering... even mind control and other magic, because after taking Quick Mind, I immediately cast ANTImagIC on them!
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18 years ago
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yes, thank you for the explanation.
Just one question... is it true that you can recruit 250 archers?

Added 3 minutes later
by the way, where can I listen to the discussion about these new archers? I played on Ubi in a duel with a preset called "Rembo" who had 3 stacks of 40 of these archers without any penalties (of course, I lost).
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18 years ago
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Yes, that's true... the game wasn't ranked... we were just playing 2v2 Hot-seat. Stronghold and Sylvan against Dungeon and Necropolis. Even if they hadn't joined, the outcome would have been the same, only the losses would have changed... yes, we need to show the save file... otherwise, it might seem unbelievable!
In reply to Gunslinger
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18 years ago
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Well, that’s how it happened. I just fell behind in leveling up! Oh well, it’s my mistake! If I had a second Castle, things would have been different! Of course, the opponent was also strong (a human player who knows the game well). But tell me, how could I have avoided this?
Вступление в клан"Lost Heroеs"






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18 years ago
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The issue is resolved, the topic is closed.
Major Whirlwind
The topic has been reopened due to the creation of a duplicate topic (posts from which have been moved here). The issue is far from resolved.


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