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#70
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Here's a situation that needs clarification: you have wings, you need to build a level 5 castle (or whatever the rules state), you can fly, everything is fine; then an enemy takes your level 5 castle, and... I'm sitting here wondering if I can still fly or not. It's interesting. On one hand, you built it, so you should be able to fly, but on the other hand, you don't have the castle anymore.
SS-D:smile17:
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#71
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SS-D;143452
Here's the situation: you have wings, you need to build level 5 (or whatever the rules say...), you fly, everything is fine; and then the enemy takes your Castle with level 5, and... I'm sitting here wondering if I can still fly or not. It's interesting. On one hand, you built it, so you should be able to fly, but on the other hand, you don't have a Castle anymore.
To use scrolls and wings, you simply need to build the corresponding Guild, and that's it. You don't even need to visit the Castle with the built tower. Wings are like the "Flight" spell. You learned it, and even if your Castle is taken away later, the spell won't disappear from the spellbook, right?
Personally, I think this is perfectly fair regarding the building requirement for scrolls. Today, I played a game and found an explosion scroll guarded by 20-49 Gorgons, who were also guarding a can of food, a hut, and resources. It's scary to think how many there would be if they were only guarding one scroll. I personally found a Berserk scroll guarded by 20-49 simple Lizards. But building a Guild will be more difficult.
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#72
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I found level 5 scrolls near a centaur horde, for example. Based on my experience, the strength of the scroll's guard usually corresponds to the strength of the guard at the passage between zones and does not depend on the scroll's content. Only level 1 scrolls are found unguarded.
http://dreamcatcher.metroland.ru/
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#73
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Dreamcatcher;143473
I found level 5 scrolls near a centaur horde, for example. Based on my gaming experience, it's clear that the strength of the scroll's guard usually corresponds to the strength of the guard at the passage between zones and doesn't depend on the scroll's content. Only level 1 scrolls are found unguarded.
Perhaps I drew the wrong conclusion due to a series of coincidences: IMHO, if a horde (50-99) or a crowd (100-249) of level 1 or 2 units guards a scroll, then there's a ~90% chance that the scroll is level 4 or 5.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
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#74
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Decontaminator;143644
Perhaps I drew the wrong conclusion due to a series of coincidences: IMHO, if a scroll is guarded by a horde (50-99) or a crowd (100-249) of level 1 or 2 units, there's a ~90% chance it's a level 4-5 scroll.
It's completely impossible to guess here. Maybe Quicksand will give them, or maybe Dimension Door, and the guards for these scrolls are the most diverse, from peasants to mythical dragons...

I have no online experience, but allow me to express my humble IMHO.
In some rules, using level 4 and 5 scrolls is forbidden entirely. There is some fairness in this, because when you simply build a guild, you are building it "on luck," whereas here you found Dimension Door and building the guild immediately becomes "justified" and you don't even need to run there...

P.S.: Personally, another point is unclear to me. Why is a Guild needed for wings, needed for scrolls, but not for magic books or pondor? Where is the logic? :confused:
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#75
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P.S.: I personally don't understand another point. Why is a Guild required for wings, and it's required for scrolls, but not for magic books or pandors. Where's the logic?
Elemental books are relics, and the generator provides serious protection for them. If you succeed, you get a prize. Pandors are also guarded accordingly to their content. To get all the fire, you need to break through 87 naga (I had this in a recent game). I think this is decent protection for that prize. And the generator identifies scrolls as a valuable object. The higher the scroll's magic level, the stronger the guard (but it doesn't match the value of the scrolls). But how do you explain to the generator that a city portal scroll is much more valuable than inferno, or that an explosion is sometimes preferable to an entire book of some element? That's why this restriction appeared. :)
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#76
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invisible;127898
5. Prohibitions and Restrictions
5.1. Forbidden heroes: Alamar, Jedite, Deemir, Isra, Vidomina, Solmyr, Aislin, Tant, Sir Mullich, Luna, Ciel. If any of the aforementioned heroes reach level 4, they must be dismissed within the same day. It is permissible to transfer spells from forbidden heroes using the "teaching" skill, but this spell can only be used after the corresponding level of the mages' guild has been built.
Several questions:
1. If, for example, the "Wall of Fire" spell is transferred, is a level 2 mages' guild required? Or is a level 1 mages' guild sufficient for "Magic Arrow"?

2. Is the hero Alagar forbidden?
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#77
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Dirty_Player;143748
A few questions:
1. If, for example, I transfer the "Wall of Fire" spell, do I need Mage Guild #2? Or is Mage Guild #1 sufficient for the "Magic Arrow" spell?

2. Is the hero Alagar banned?
1. Absolutely correct.
2. He is allowed (I'm not quite sure what's wrong with Alagar that would warrant a ban?:confused:)

Индивидуальный и клановый рейтинги Heroes World
Handmade
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#78
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1. For example, if you cast Fire Wall, do you need Mages' Guild №2? Or for Magic Arrow, is Guild №1 enough?
Thanks for the help, I overlooked this point, but I have already corrected section 5.1:
/topic/at/143799/
2. Is the hero Alagar banned?
We thought and deliberated for a long time, but decided to keep him allowed for now... Either way, Kyr will be in the folders (or rather, in the moms) :smile04:
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#80
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Why ban a poor black guy?
And why is Ciel getting banned?

For a complete and objective answer to the next question, we would like to hear the opinions of players regarding the transfer of 4th-level magic using the "literacy" skill, if there is no 4th-level magic tower in the castle. I think building two castles just to learn Meteor would be too much. What would you suggest?
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#81
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Why is Ciel banned?
Ciel has 30 mana points, and an attack that deals 60 damage for 4 mana points per shot.
Alagar has 20 mana points, and an ice attack that deals 31 damage for 8 mana points per shot.
That's 420 damage versus 62 :confused:

Индивидуальный и клановый рейтинги Heroes World
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#82
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invisible;127898
Banned heroes can be used until they reach level 3, after which they must be dismissed on the same day.
I have encountered this rule in a slightly different wording:
not "until they reach level 3," but "until they reach level 2."

Now, the question.
Let's say Alamar, level 5, is imprisoned.
What happens then? Does he have to be dismissed on the same day?

And the second question: let's say the released Alamar has expert literacy;
can it be used to teach another hero spells?

P.S. I suggest amending the rules:
instead of limiting the level to 3, introduce a limit on leveling up to 2 or 1 levels.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#83
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vbn;143846
I encountered this rule slightly differently:
not "until they reach level 3," but "until they gain 2 levels."
I've seen exactly this wording as well!!
vbn;143846

And the second question: let's say the freed Alamar has Expert Literacy;
can it be used to teach another hero spells?
Why not? Theoretically, it's possible to obtain Expert Literacy at level two!
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#84
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I meant that if Alamar is already in the dungeon with a Literacy expert, can the Literacy skill then be used on him? However, this question may become irrelevant once it becomes clear what can be done with a banned hero from the dungeon.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...