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Topic #2 about the Swamp faction. The army is decent compared to others; Wyverns are a must-have. I have a neutral opinion about it. Just don't forget about Bron.
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SWAMP
Many say that the Swamp faction is a bad and useless faction in Heroes. They claim that the Swamp faction has no advantages over other factions.

In my opinion, it would be more reasonable to ask: Why do some people dislike the Swamp faction?". After all, all factions have their pros and cons. I have a neutral attitude towards them.
+Mine, in any case: hero Bron.
+Transition from Snakefly to Wyvern.
-Creatures are relatively weak.
-Magic is poorly developed.
This is just an opinion, don't kick me.
TWELF 12. You say that the Swamp isn't that cheap. Think about it – what's easier to find and capture right away? Wood and ore (on the very first day), or crystals and gems? In terms of rapid development, the Swamp is ahead. And, by the way, being an Earth expert doesn't seem to hinder me in any way. And one more thing. If you think I'm going to prepare for an attack for 6 months, you're wrong.
The Swamp is far from a weak castle, I THINK SO...
People who can't play well on the Swamp map don't like it... IMHO.
Well, Tazar will be stronger than Bron.
I didn't understand the part about switching. Wyverns are built after the lizard lair is constructed, meaning at the earliest on the second turn, if there are enough resources. The creatures may not be very strong in combat, but they are quite initiative-driven and, thanks to the hero, have high defense.
A third-level guild is more than enough to start with. All you need is slow, haste, dispel, shield, stone skin, and blind. It might not be the best set of spells, but it works for me. And then you can capture a secondary or even an enemy castle, which is easier to do with wyverns, and build a stronger guild there.