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Posts from In your opinion, which faction is the strongest in Heroes 5? Let's discuss the advantages and disadvantages of each faction.

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In your opinion, which race is stronger in Heroes of Might and Magic V?
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In reply to Loken
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18 years ago
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Loken;136013
It's better to learn how to play with all factions and dominate with any hero than to focus on just one.
There is also the objective reality that many heroes simply cannot win against certain opponents!!!
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18 years ago
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yes, we were testing with a friend yesterday, using Deleb and Vittorio.
Even though Deleb has been fixed, she almost completely defeated him (under my guidance :P).
He started complaining that she was overpowered, and we switched for the next battle.
He simply lost his horses and Cerberuses, lost almost all his troops, but still won. He had 7 demonesses and 1 devil left :O
Conclusion - does Deleb counter Vittorio? Just don't say that she counters everyone.
After all, she has been fixed.
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18 years ago
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In my opinion, the Elves are very strong. Firstly, the "Arch-Enemy" skill is very powerful for the hero. Secondly, the army is aggressive and proactive (only the Treants have less than 10 initiative, unless you consider the "Forest Fury" ability of their new upgrade, in which case they also have more than 10 initiative). Thirdly, they have the strongest ranged attack. Fourthly, the "Haste" spell is very effective, and the new upgrade for the Druids will help with this. Fifthly, they have excellent balance within the race itself, which means they have few weaknesses in attack and defense! Sixthly, they have very strong heroes from the Sylvan faction.
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18 years ago
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I think the strongest faction is Necropolis. At least because they have such a powerful summoning ability. That’s why I don’t play as them. Next on my list is Inferno. It’s also quite powerful, but I don’t play as them either. Then comes Sylvan. Has anyone tried enchanting an arrow and then using that arrow to cast a rain of arrows? I couldn’t make it work. But they are also good individually!
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18 years ago
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Necromancers are strong, very strong... That's why I don't play as them either. I play as Dark Elves. They have a low unit growth rate, so I especially enjoy the early stages of the game because they require you to really think hard about things like how to reduce losses by one Fury in battle or replace it with a single Scout. In short, it's all about tactics, my friend, tactics...
In reply to Gunslinger
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18 years ago
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shddr;138884
In my opinion, Elves are very strong. Firstly, the "Arch-Enemy" skill is a very powerful ability for the hero. Secondly, their army is aggressive and proactive (only the Treants have an initiative of less than 10, unless you consider the "Wrath of the Forest" ability of their new upgrade, in which case their initiative is also more than 10). Thirdly, they have the strongest ranged attack. Fourthly, the "Enchanted Arrow" ability is quite valuable, and the new upgrade for Druids will help with it. Fifthly, they have excellent balance within the race itself, which leaves few weak points in attack and defense! Sixthly, they have very strong heroes from the Sylvan faction.
The weak point in the attack of the Forest Elves is the attack itself. It barely increases for the hero. So, playing against races with high defense is not ideal, despite their initiative. What is the real difference between the hero's arrow with a spell and a regular spell? Only about 250 damage, which doesn't really matter. And the mana will run out quickly with the "Arch-Enemy" ability. And you still need to coordinate the Druids and the hero. So, you can always find their drawbacks.
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18 years ago
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but the artifact for increasing skills is just a one-time trinket for them!!!! the same goes for the light elves, but they weren't in the campaign (why, by the way)
It's unlikely that the artifact for light elves is just a one-time trinket. For example, if you play as Anwen, it's a game-changer, and it's also useful for other heroes. Double damage (and if you get lucky and play as Anwen, it's even more...) will be helpful to anyone!
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18 years ago
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I think that Elves are the strongest, at least because they have a super ability – permanent luck.
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18 years ago
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First, level up this super ability. For example, I tried to level up Elemental Fury for my Dark Elf, but I couldn't, no matter how hard I tried. Sometimes, none of the four skill slots have anything that's needed for the super ability. And that way, you can ruin the entire leveling process. You won't get any decent skills, and you won't get the super ability. So, in my opinion, it's nonsense; it's better to level up the hero the way you think is best, rather than the way it needs to be for the super ability.
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18 years ago
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Well, I've only had consistent good luck twice...
I struggled for a long time, but when I got upset, I didn't let it get the better of me.
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18 years ago
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The risk is too high. If you're playing against a human opponent, a failed Castle of Apocalypse attempt is equivalent to a defeat. And if you're playing against the computer, it's a waste of time because you'll probably lose anyway.
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18 years ago
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It’s hard to say definitively which faction is stronger. Each has its own advantages. Necromancers can raise up to five hundred archers in a week. Dungeon has few creatures, but almost every warrior is unique. Assassins not only shoot, but also poison; Furies have exceptional initiative, and in return, they are not easily hit and can run across the entire battlefield, and so on. And the Dark Knight with an additional attack plus an arcane wave is very strong. Haven has the best archers. And the Dwarves with runes can resurrect and heal themselves, and then attack again. This is true for each faction.
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18 years ago
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I agree with you, "Gad 001". Elves are SUPER:smile14: For example, I've leveled up to SA many times. First, I practiced by leveling up using Artmoney (cheating for experience), and then in the game:smile54: You can find a pattern for taking abilities and perks!

2 Vayshan
The risk is too great. If you're playing against a human, failing with SA is equivalent to losing. And if you're playing against the computer, it's a waste of time because you'll probably lose anyway.

Well said! But if you level up to SA, someone will suffer!
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18 years ago
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I probably rushed a bit, and I also want to add that Orcs are great too, because their rage absorbs damage, and that's pretty awesome.
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18 years ago
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I really like the Dark Elves – they are a strong faction. And their ability is just amazing! The Orcs are also impressive. It’s a pity that there are only 3 levels of Rage, which reduces damage, but this can be fixed. It’s a good faction; I wonder if this expansion will be the last? I would like to see a dozen more factions like this – I’ve been looking forward to each expansion!

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