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In reply to Дубровин Павел
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#161
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Dubrovin Pavel;138127


Please clarify if the following is possible in the game:

For example, using Dimension Door magic, Fly magic, or Town Portal magic that a player acquired not from a scroll or a school of magic, but from a captured Book of Air or Earth. The magic buildings are constructed in one Castle, but none of the aforementioned magic is available in them.

Regarding books, there were no restrictions; even if you haven't built anything, you can use the book without any problems.

I also wanted to draw attention to the following: in the game, I encountered a problem where my opponent built Dimension Door before I took the Book of Air from the Dragon Utopia. After taking the book, I was extremely surprised by the absence of Dimension Door in it, which resulted in me losing because I couldn't keep up with the opponent while he was gathering 130 Wyverns.

Was this a bug with the magic?

Wow, I've never seen that before. They used to split or run around on their own, but for them to erase magic from a book like that is pretty funny.
SS-D:smile17:
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#162
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Gunnar had that issue... he didn't have any teleportation points in Earth magic.

I suspect it's due to the influence of the TE version of Heroes...
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to Captain
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#163
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So, in the table: there's an incorrect ICQ number listed. My number is 494212392. :)
Also, my version of Heroes is 4.0.

Sincerely.
:D
In reply to OptiMAL
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#164
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OptiMAL;140322
So, in the table: there's an incorrect ICQ number listed. My number is 494212392. :)
Also, my version of the game is 4.0.

Sincerely.
No problem, I'll fix it:smile02: :smile39: :smile39: :smile39:
Fixed.
SS-D:smile17:
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#165
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In the table, the Heroes players ranked 16th to 19th have the same ICQ number.
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#166
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Dubrovin Pavel;140647
In the table, the Heroes players ranked 16th to 19th have the same ICQ number.
It happens, I need to take a look. Thank you:smile12:

Added 6 minutes later
and it's not just them, I'll fix it this morning.
SS-D:smile17:
In reply to SS-D
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#167
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If possible, please provide information about all games played and the total number of points earned, regardless of any particular season.

In other words, a rating for all time, so that you can always view the overall rating for more complete information about the players.

Thank you!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
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#168
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Dubrovin Pavel; 142152
If possible, please provide information about all games played and the total number of points, regardless of any particular season.

In other words, a rating for all time, so that you can always see the overall rating for more complete information about the players.

Thank you!
I support this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Maybe I'll get out of the negative rankings someday.
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#169
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Yes, Pavel is right, we need to create a rating that is not dependent on seasons.
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#170
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Let's put it this way: the seasonal ranking will reflect the actual situation (for example, a player may not be active but was first in the previous year, and they could remain there for a long time). We could also create a separate section where the latest seasonal table is stored, and those who want to can calculate it themselves. I simply don't see the point in maintaining a continuously updated table.
SS-D:smile17:
In reply to SS-D
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#171
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Dear SS-D, Please take note. One game with StickyFingaz should not be counted, and one game with Loi was not included in the count. Thank you for your efforts and initiatives.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to invisible
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#172
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Vigo;132863
I suggest introducing restrictions for Necropolis after all!
Having some experience in the game, I can assure you all that Galtran (freely selectable, as it is not prohibited), after building the "Necromancy Amplifier" (which is also not prohibited!) and upgrading vampires in the second week (which is also not prohibited by the rules!!), becomes practically invincible in the hands of a reasonably intelligent player! You don't even need to build Cavaliers; it's enough to place Vampires with the castle on the first week, upgrade them on the second, and you conquer everything! Almost everything can be overcome! Insane accumulation of experience and skeletons! By the end of the third week, Galtran has at least 800 skeletons, level 14-16, and confidently takes any Utopia, etc.! (you don't have to go far! I myself took a tier 3 Utopia on the third week with level 22 Vampires (I had a hidden advantage) and 530 skeletons with almost no losses! (of course, with "Raise Dead"). Who can stand against such a monster??? It's NOT FUN!

invisible;132879
In principle, I agree with this. I haven't played much as Necromancer in random games - no one lets you play as them)). I just can't imagine Necromancers without Vampire Lords. I think that we will soon return to this issue and ban this damned Amplifier. Oh... goodbye, little vampires:o

I suggest returning to this issue. Yesterday, I lost against Necromancer playing as Humans, and it turned out that I was facing them with an army of Conflux. I naturally didn't upgrade Psychos and Birds, as it became prohibited. And I was very surprised that the opponent brought >1000 skeletons with upgraded Vampires. So, Conflux was nerfed, but Necromancer was forgotten? I don't want to sow doubts that I lost unfairly, but let's restore the balance of power and ban this Amplifier. Necromancers already have Galtran, and it is not prohibited to choose him as a starting hero.

Added after 6 minutes
And a couple more comments on the rules:
5.1. Forbidden heroes: Alamar, Jedite, Deemer, Isra, Vidomina, Solmyr, Aislinn, Tant, Sir Mullich, Luna, Ciel. If the above-mentioned heroes reach level 3 or higher, they must be dismissed within the same day.
.....
I would like to draw attention to the fact that forbidden heroes can be used until they reach level 3, after which they must be dismissed on the same day.

So, which is correct: can they be used up to and including level 3, or not? This inconsistency has already been mentioned on the forum.
If someone is wearing "War Chains," you need to load the last save, repeat all the moves exactly as they were made before this battle, disband the troops that were killed during this battle. Then the attacker must attack and retreat/bribe.

This sequence of actions is missing an important step; guess what it is :-D
http://dreamcatcher.metroland.ru/
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#173
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Quote:
If someone is wearing the "war shackles," you need to load the latest save, repeat all the moves exactly as they were made before this battle, and disband the troops that were killed during this battle. Then, the attacker must attack and retreat/bribe their way out.
_______________________
This sequence of actions is missing an important step; guess what it is :-D
Remove the shackles? For some reason, it reminds me of opening the refrigerator... :)
Стратегия - искусство возможного.

Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)

Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу):
Правила онлайн игр
In reply to Loi
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#174
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I am "for" banning the enhancer for the Necromancers. Skeletons are already strong enough. In the second or third week, skeletons can kill everyone, while the vampires will only get in the way)). In the last game as Necromancers, I practically didn't buy any troops until the final battle. Skeletons killed everyone they saw.
So, is it correct: can it be used up to level 3 inclusive, or not? This inconsistency has already been written about on the forum.
In this version of the rules, if a banned hero reaches level 3, he must be dismissed in the same turn. But the question arose: what should be done with a banned hero from the dungeon, who, for example, is level 30? A proposal arose to change this point to the following: "if the level of a banned hero increases by 2 from the initial level, then such a hero must be dismissed immediately." Something like that. I don't care either way, and I am "for the majority."
This sequence of actions misses an important point; guess what it is :-D
:smile43: We'll fix it! Thank you!

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