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Hello everyone!

There's a map called "Ring of Emptiness" or something like that, and at the end of the scenario, there's a cutscene, just like in the campaigns. I have a question: does anyone know how these cutscenes are made? I've read everything already, and there's no information anywhere. Does anyone know anything? I would be very grateful! :(
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I think that due to complex scripts, this area in the editor hasn't been fully developed. And do you really need it? Think about it – maybe you can find a way to do without videos. 90% of players just click something to skip them and start the game as soon as possible.
Alliance of Lightлидер клана (список кланов на HW) :)

ФЛУДОВСКИЕ ССЫЛКИ! — сообщить о бесполезной теме/сообщении.
In reply to Inquisitor
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:eek: It's just incredibly interesting! People create these videos seemingly magically, by placing a huge file with the same extension as the main game directory into the Maps folder! I'm just wondering about the following:
1) Someone managed to create a file like a developer would;
2) This suggests that it's possible to create such files independently;
3) It's quite possible that this implies (how I phrased that!:D) that it's possible to create files like a developer, not just with videos;
4) This suggests that it might be possible to create a file, for example, with a new faction and insert it into the main archive (like data.pak, I don't remember exactly, it's a large file, I think it's clear what I mean);
5) Wouldn't that be awesome!
So, the question is simple: does anyone know how to do this?:smile07:
In reply to kowtcheg
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The video is created using scripts. And only with them! There's no other way. And the author made this map even before the editor was released! Yes, yes, yes! That's what it says. So, the ENTIRE map is one big script! If you want to see exactly how the video was made, load this map into the editor and enable the script panel. Wherever you find the word "Camera," that's where the video is. By the way, in Warcraft 3, it's the same, but everything is already ready, and you just choose. Honestly, I don't understand why THESE scripts are needed and why they didn't make a standard event like in the third game. I understand that this gives more possibilities, but... but only for those who know the scripting language... :( That's sad!
In reply to Sniper93
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I have a question, and I hope someone can help.
How do you set a custom image for the map loading screen? I've tried using specific sizes and formats, but it doesn't work... Maybe I'm missing something.
Also, how do you create a mini-video (a sequence of changing map screenshots), if that's what you call it, that appears in the game with a description of the map?
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For now, cutscenes are created only with scripts, but they are not that difficult to study, but NIVAL promised to create a script cutscene editor.
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас. Dungeon'sRangers на HeroesWorld
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
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Successfully embedded the video. :D Method: The StartScene property of the map is selected, and a new scene is created. In the script, StartDialogScene(path to the dialogue) is written. Now the problem: This method only allows creating one video. The StartScene property only has one value, and the map editor doesn't allow packing a second video into the map. Please help!
 

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No, I don't understand. Is no one interested in this fascinating section of the forum? Or does no one have anything to say?
DungeonLord While the videos are only created using scripts, they are not that difficult to study, but NIVAL promised to create a video editor for the scenarios.
This is interesting, but I haven't heard anything about it. If anyone has heard anything, I would be very grateful if they left a message.
 

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There are very few people here who are involved in mapmaking, and even fewer who work with scripts. And the entire forum is not going through its best times right now...
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Небо
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;) it's simple:

Go to the advanced map editor (if you don't know how, this guide isn't for you). Then select View > Game Database > Game Database Window (it should be there, but if not, create a new one). A new window should appear under Property Window. It has two tabs, and one of them is Dialog Scene (if it's not there, no problem, select Select Tables and find the desired phrase). The other is needed to create your own arenas, but for now, the ones that are already included will be enough. So, go to Dialog Scene. For starters, you can look at the developers' dialogue scenes to understand what's what. That's what I did.

To create your own scene, right-click on the list, first create a folder (you can have several, like I do), and then click New Object. That's it. You can figure out the rest yourself. To play the video, press P; to stop it, press S.

Always specify either HeroLink or MonsterLink (but not both). It's best to immediately place a monster on the map (it doesn't matter if it will participate in the scene) and then always refer to it. Using HeroLink is much more complicated... so I don't recommend it. If you don't specify it, the editor will give an error and crash.

Here are a few more buttons:

E - create a new camera
Q and A - change the screen position relative to the Z-axis
W - shade part of the screen. This is needed to see the frame exactly as it will be displayed in the game.
9 - add animation to the actor (may cause a critical error).

Good luck. And if you have any questions, I'll always answer them:)

P.S. It's a pity, but it seems that interest in the Heroes series has waned recently:(
Клан "Вершители Асхана" - "Masters of Ashan"
In reply to Ser9K
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Ser9K
;)Good luck. And if you have any questions, I'll always be happy to answer them.
(
Thank you, I'll need it! But what about this... Is the advanced editor some kind of special one? I didn't find anything like that in the standard editor under the View menu.:confused:
 

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Thank you! Something is working out, although I have to spend a lot of time struggling with the camera. P.S. A proper manual for the editor would be helpful! It's not that complicated, but I wouldn't have figured it out on my own.
 

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It doesn't expand. I have "1" written in the "setvar map_editor_mode" line in the config, and there's still no extended mode.
In reply to Саня Изи
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Lordesat
It doesn't expand anything. I have "1" written in the "setvar map_editor_mode" line in the config, and there's still no extended mode.
Dear Ser9K, you made a mistake. You need to set it to 0, not 1.
 

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