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Posts from Various questions regarding Heroes WOG 3.5.x.

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In reply to снайп
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I've been playing Heroes of Might and Magic for over a year. When performing certain actions, the game throws an error and crashes. And I have everything set to the maximum. For example, when moving the cursor near a tent, the game crashes 50% of the time. Or when entering the Grove, it crashes almost 100% of the time. Is this happening to everyone, or is it just a bug on my end, and how can I fix it?
In reply to BRICK
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Well, actually, the game crashes if you don't move around near the tent. And if there's an enemy monster near the tent, during the tent's turn, and you target the monster with a spell (not 50%, but 95% chance of a crash).
This is a bug in the code of Warlords 3. It can be fixed, in principle. In Warlords 1 and 2, the bugs are even more amusing)).

As for the Grove, it's more interesting. What do you have enabled and connected to the Grove?
In reply to myav
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Yes, when I target an enemy monster with a tent, the game always crashes. It seems to say 1 damage, and then it just stops. And I don't even know what a "grot" is. Also, the game often crashed when I placed a building on top of a "soda" building; it's much better with a platinum one!
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myav;136471


The grotto is much more interesting. What do you have enabled and connected to the grotto?
I have "In the Wake of Gods" installed on the Bukovinian SoD.
I don't remember exactly if that's what it's called, but when you enter it, it offers you a choice: go left or go right. In the end, you either run into an army or get something valuable. I remember what it looks like, but not the name.
And it almost always crashed the game.
In reply to BRICK
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That's not a "grot," it's an "Adventures Cave."

There are always evil eyes and harpies in the grot, and sometimes a commander joins them. What you described definitely isn't a grot.

I think it's because of "Buki." Many people complain about her. They say that the heroes from "Buki" are bad. Although, there might be another reason.

I don't have it with me right now. But if I don't forget, I'll bring it tomorrow and share the script for my "Adventures Cave" (it doesn't crash for me at all). If it crashes with that one too, then the problem is definitely not with the cave itself.
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Does anyone know if the 3rd part of FizMG (physics of the Heroes world) has been released? And if it has, could you please provide a link?
СМЕРТЬ ПОПСЕ!:smile10:
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Please help with the SOD (Shades of Darkness) Russian localization (fonts are displayed incorrectly). I have WOG installed on top of it. When I launch Heroes3.exe or H3wog.exe, the issue persists in both cases.
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Yeah, maybe there will even be a cloak... Regarding the castle siege – this is WoG, and making the Dark Knight have the ability to "fly" isn't that difficult (especially in RM).
СМЕРТЬ ПОПСЕ!:smile10:
In reply to TWELF 12
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Yeah, and add a “flight” ability to the hippos! They’ll fly with their wings flapping! I wonder, are there any functions that prevent flight?
Добро потеряешь - не много потеряешь,
честь потеряешь - много потеряешь,
мужество потеряешь - все потеряешь.
In reply to TWELF 12
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There's no need to fly. And it's not difficult to teach hippogriffs to fly :) Or, better yet, find a Fortress on a hill and upgrade it to a Ghost Fortress – they'll be able to fly anyway...
СМЕРТЬ ПОПСЕ!:smile10:
In reply to Арсений
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Arseniy;171202
I wonder, are there any functions that prevent flying?
Yes! There's even a rule: Flying creatures stop flying, but they don't get attacked!
In reply to TWELF 12
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Dirty Player, I don't quite understand you...
СМЕРТЬ ПОПСЕ!:smile10:
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TWELF 12;172396
Dirty Player, I don't quite understand you...
See the screenshot.
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