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Posts from What would your ideal army look like?

Tactics Closed Topic
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To start with: what is your favorite Castle?
64 voters
Single choice Public votes
This poll is closed.
castle
18.8% 12 votes
Tower
14.1% 9 votes
rampart
15.6% 10 votes
Fortress
6.3% 4 votes
Stronghold
6.3% 4 votes
necropolises
12.5% 8 votes
dungeon
17.2% 11 votes
inferno
4.7% 3 votes
Conflux
4.7% 3 votes
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18 years ago
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I personally believe that High Elves are more advantageous in an army, and I won't repeat myself (as many have said before) – they are archers, and archers are important in an army...
But if there aren't any allies with:

1 Azure Dragons
2 Azure Dragons
3 Azure Dragons
4 Azure Dragons
5 Azure Dragons
6 Azure Dragons
7 Azure Dragons

Or something similar...
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18 years ago
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It amuses me how... In all the topics about monsters, the question is "Who is the best?" and not "Who is the strongest?". And mostly, everyone discusses how one or another warrior will win against another in a 1v1 battle. And the word "best" implies not only the strength of this soldier, but also his other abilities and possibilities. In essence, the Monarch brought the strongest warriors at a certain level (or almost). Who can only show strength... But very many other army combinations, which combine not only strength, but also the ability to somehow help their own and mess with the enemy, can simply "tear apart" this bunch of "muscleheads". For example: Manticore + Ogre Mage vs. Vampire + Black Knight. The Manticore will paralyze the Black Knight, and with the help of the Ogre and his bloodlust, they will easily defeat the Vampire. After that, finishing off the Black Knight will only be a matter of time, although not without problems.
In reply to kcfgogbfalgfl
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18 years ago
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monarh;129356
To ley why only one on one?

How else can you objectively assess the strength of a single unit?
In reply to РУХ-ЧУДИЩЕ-ОГР
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18 years ago
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RUH-CHUDISCHE-OGR;130971

Added 5 minutes later
[/U]For example: Manticore + Ogre Mage vs. Vampire + Black Knight. The Manticore will paralyze the Black Knight, and with the help of the Ogre and its bloodlust, they will easily defeat the Vampire. After that, finishing off the Black Knight will only be a matter of time, although not without some problems...
Regarding the examples, I saw something ridiculous on the magical land – Pandora is guarded by such an army: 1 stack of 700 Nagas + the rest are 1 Djinn each =)). The Djinns walk around, and the Nagas have a complete set of various creatures =)). I was honestly shocked when I saw such a powerful creation with all the buffs =))). My 2-month growth was eaten up very quickly, and in the end, I was really surprised=))).
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18 years ago
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Wow! This is an even better example than mine... In general, an ideal army should be PERFECTLY balanced. 1. A few flying units. 2. A couple of archers. 3. A couple of mages or creatures like a wyvern, snake, or zombie (something nasty that can cast spells). 4. A couple of fast warriors who can immediately enter the battle and, if they're lucky, temporarily neutralize the enemy archers. 5. A couple of regular warriors to protect your archers... You could say it's an algorithm... Let's follow it and create the "Ideal Army" for our forum!
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18 years ago
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Dirty_Player, I completely agree with you... There's no question about it.
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18 years ago
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Here's mine:
1. Gremlins Master
2. Marksman
3. High Elves
4. Sniper
5. Fanatics or Mighty Gorgons
6. Paladins
7. Titans or Archangels
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18 years ago
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Nope... it won't work – there are too many archers here, and not enough people to protect them.
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18 years ago
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My ideal army is a Necropolis army)))
And if it's a mixed army, it would be something like this (not based on levels, but on who I like more):
1. Archers
2. Snipers
3. Paladins
4. Knights of the Dead
5. Monsters (if there are more than 5) No, better dragons))
6. Archangels
In reply to Kitsune
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18 years ago
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I have a script that allows you to replace all creatures in a town. For example, in Necropolis, you could have: Spearman Archer Elf, etc.
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18 years ago
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Well, if we're talking about levels, I'll pass – there's too much choice of creatures I'd like to see in my army... But as a rule, I combine units from two Castles (it's more effective, and morale is more or less okay, especially since I try to take Leadership), and since I mainly play as Bastion, I can write down my favorite combinations in each case:

Bastion+Castle

- Elf
- Unicorn
- Dragon
- Archer
- Angel
- Champion
- Pegasus/Griffin

Bastion+Tower

- Elf
- Unicorn
- Dragon
- Titan
- Naga
- Djinn
- Mage/Pegasus

Bastion+Inferno

- Elf
- Unicorn
- Dragon
- Devil
- Ifrit
- Gog
- Pegasus/Lord/Cerberus

Bastion+Necropolis

- Elf
- Unicorn
- Dragon
- Death Knight
- Lich
- Vampire
- Bone Dragon/Pegasus

Bastion+Dungeon

- Elf
- Unicorn
- Dragon
- Dragon
- Manticore
- Medusa
- Pegasus/Beholder/Minotaur

Bastion+Stronghold

- Elf
- Unicorn
- Dragon
- Cyclops
- Rukh
- Monster
- Pegasus/Orc

Bastion+Fortress

- Elf
- Unicorn
- Dragon
- Lizardman
- Wyvern
- Gorgon
- Pegasus/Snake/Hydra

Bastion+Conflux

- Elf
- Unicorn
- Dragon
- Water Elemental
- Phoenix
- Mind Elemental
- Pegasus/Storm Elemental

Whenever possible, I try not to combine Elves with Inferno and Necropolis – no offense, they're good Castles, I just don't think they look very good together, IMHO. As you can see, I try to take at least 2-3 archers and more flying units, but I always have a strong infantry reserve – younglings :)

Of course, it's all IMHO ;)
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18 years ago
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1. Upgraded skeletons (with a Necromancer hero), otherwise, perhaps centaurs. 2. Most likely, harpies (gnomes are also good, but slow). 3. High elves or orcs. 4. Knight-swordsmen. 5. Fanatics, hellspawn (or something like that). 6. Naga queens. 7. Everything except Archdevils and Chaos Hydras, as well as Firebirds (phoenixes). This is what I would like. To be honest, I've never had such an army – I've never assembled it in this ratio, nor have I set this as my initial goal. However, it's a different matter what is convenient to play with: it's convenient to play with armies of Castle and Rampart (in any combination, starting from the third level), Tower, and Dungeon (here I almost make no changes (except for the first two or three levels)).
In reply to Драко
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18 years ago
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Using a script, I arranged the following units:
centaurs
archers
elves
crusaders
minotaurs
death knights
titan
It looked great in the Fortress.
And most importantly, all of the above units had the same alignment for the duration of the game.
In reply to 65RUS
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18 years ago
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65RUS;126140
1. Halberdiers, Centaur Captain.
2. Archers, Battle Gnomes, Storm Elementals.
3. Great Elves, Royal Griffins, Dragonflies.
4. Sniper (no question).
5. Fanatics, Gorgons, Djinns.
6. Champions, Naga Queens, Death Knights.
7. Titans, Archangels, Black Dragons.

:smile51: I support this opinion:smile51:
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18 years ago
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the ideal army for me, if we consider it fairly from level 1 to level 7, would be like this:

1 - Centaur
2 - Wolf Riders
3 - Cerberus
4 - Crusaders
5 - Lich
6 - Efreet
7 - Archdevils

=) and accordingly, the morale will be "-4" :D :D :D :D

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