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Posts from 10 Rules for Beginner Mapmakers

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19 years ago
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VoG is a creation of the team with the same name. They wrote new scripts in the ERM language, drew monsters, and so on. You can download it on our forum in the Heroes 3.5 section.
In reply to KaZa
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19 years ago
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KaZa;85861

Same here... Could you be more specific? Who is it, what is it, where is it, how does it work?)) To be honest, this is the first time I've heard of it!...
Also, for some reason, this Time Market is just a pretty picture for me! Meaning when you enter it, nothing happens! Maybe it doesn't launch in The Shadow of Death?...
To be more specific — in WoG (Heroes 3.5 In the Wake of Gods) — this is a game based on Heroes 3 with new creatures, features, and settings that you can change yourself if desired, including new buildings. The Time Market is one of these buildings. There, you can "forget" an unnecessary secondary skill for money... for example — if you got "Scouting" or "Eagle Eye," which are absolutely useless in this game — you can enter this building and "forget" it.
I think that on SoD (The Shadow of Death), it naturally doesn't work. It's just a building without functions. If you want — as Lesha said — download WoG from our forum. And have a great game! 4)
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19 years ago
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What a rule... If you have the desire and patience, everything else will fall into place. The main thing is not to get bored and abandon the map, otherwise it will be difficult to finish it later. And you can get bored, especially if you are creating campaigns.
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19 years ago
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I've been playing Heroes 3 for a long time. And I've also been making maps for quite a while. Unfortunately, I wasn't able to save the maps I made before, so I can only offer this map.

P.S. I'm open to any criticism and will take it into consideration.
In reply to SandroXXL
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19 years ago
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SandroXXL;99358
The key is to have the desire and patience, and everything else will follow. The most important thing is not to get bored and abandon the map, because then it will be difficult to finish it. And you can get bored, especially if you are creating campaigns.
Here! Let's start summarizing...
1. The rule is patience. Even when something doesn't work out, don't despair.
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19 years ago
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I also have a few maps and a campaign. But I think they still need some polishing and further development. I believe that one of the key principles should be to bring an idea to its logical conclusion.
In reply to Kamikaze
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19 years ago
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Kamikaze;102486
I also have a few maps and a campaign. But I think they still need some polishing and refinement.
I think one of the main goals should be to bring the idea to a logical conclusion.
Especially if it's a campaign... or a single-player mission...
I used to do this when I had more free time...
The problem with the logical conclusion was very difficult to resolve... I had to spend a lot of time on it...
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18 years ago
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Predvestnik - the apocalypse map is awesome :)
In reply to KaZa
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18 years ago
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If it's not a secret, does anyone know how to convert a map from WoG back to SoD? Of course, after removing all WoG-specific objects from the map. The map doesn't contain anything from WoG, but the editor was from WoG, so it won't open in SoD, no matter what I try... :)
In reply to AmberSoler
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18 years ago
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AmberSoler;120524
If it's not a secret, does anyone know how to convert from WoG back to SoD? Of course, after removing all WoG objects from the map beforehand. There’s nothing from WoG on the map, but the editor was from WoG, so it won’t launch in SoD no matter what I do… :)
Check out this thread.
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18 years ago
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It's actually very difficult to create a map with a funny storyline.
In reply to AmberSoler
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18 years ago
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AmberSoler;120524
If it's not a secret, does anyone know how to convert a map from WoG back to SoD? Of course, after removing all WoG-specific objects from the map. There's nothing from WoG on the map, but the editor was from WoG, so it won't open in SoD, no matter what I do... :)
Amber, I struggled with this for a long time...
Try converting the map using Map Tools. If it still doesn't open in SoD, try replacing all the "grassy hills" objects with various standard obstacles... Trees, mountains, rivers, and lakes...
Grassy hills look harmless (they're actually tricky :D :D :D). And try to see if there's such a hill in SoD or not...
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18 years ago
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People, mages, undead, and others!!! How do I insert a map into a message? I'm having trouble figuring it out.
In reply to Galatey
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18 years ago
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Galatey;135030
People, mages, undead, and others!!! How do I insert a custom map into a message? I'm having trouble figuring it out.
In the editor:

1. For a message at a specific time: Tools - Map Features - Event Timers

2. For a message at a specific location on the map: In the menu, on the "General Objects" tab, at the very bottom, there is a blue circle called "Event".
In reply to AmberSoler
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18 years ago
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AmberSoler;135122
In the editor:

1. To display a message at a specific time: Tools - Map Features - Event Timers

2. To display a message at a specific location on the map: In the menu, on the "General Objects" tab, at the very bottom, there is a blue circle called "Event".
:smile40: :smile40: :smile40: :smile40:
Amber, that was brilliant!
He was asking how to embed a map in a message:smile52:

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