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In reply to Нэйко
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#1639
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Нэйко
Most people generate girls. Draw your own conclusions.
But only one Lizardman does it based on the mechanics...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#1640
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So no one has answered me yet as to what is cooler: being a man or a woman according to this mechanic.
It depends on a whole range of factors, including the build or the concept of the character itself. It's hard to overstate the value of skill slots; well, yes, I once promoted such a concept myself (I think even in a DM to you). But if your character already has enough slots for what is necessary, then stats become more desirable.

As I recently told Yashchur, a conditional ten stats = 3 SP and 3 AP. And if you have a skill that you want to spam, then such a perk looks more pleasant than an additional skill. The ways of converting stats into learning also lean more in favor of M, but there are certain nuances and a price to pay for such an opportunity. Of course, on the flip side, it could turn out that the difference in stats will only play a role in the early stages and will subsequently be compensated by leveling or items, but I can't say anything regarding that. I can only say that one wants as many stats and learning capacity as possible, and therefore neither of the bonuses feels useless.
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#1641
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Neiko
Most people generate girls. Draw your own conclusions.
And who would the HeroesWorld players want more - daughters or sons?

It doesn't matter who, as long as they are from a loved one :dream:
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
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#1642
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Actually, I'd like an aquarium with fish, especially in this economy. Or a gecko.
My sword, my trusted ally, unphased by my aspect.
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#1643
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Revan has started asking some strange questions here. I recall that last time there were similar questions, a couple of own-touching thieves on the same page stumbled upon Erika's house...mad
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to kcfgogbfalgfl
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#1644
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kcfgogbfalgfl
Who would the HeroesWorld players want more - daughters or sons?

It doesn't matter who, as long as they are from a loved one :dream:
Ah-ah-ah, children!
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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#1645
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kcfgogbfalgfl
And who would the HeroesWorld players want more - daughters or sons?
For what purpose are you asking?smile04
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#1647
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аквариум с рыбками
extra hassle, night of return

Be strong. Believe
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#1649
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The game hasn't even started yet, and the "special treatment" is already here...smile04
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to kcfgogbfalgfl
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#1651
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kcfgogbfalgfl
Who would the HeroesWorld players want more - daughters or sons?

It doesn't matter who, as long as they are from a loved one :dream:
I would like to die around 16-17. Unnoticeably, like being hit by a truck or something similar. Otherwise, I try not to want anything after a certain point. Desires come true just like in the movie Wishmaster.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#1652
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Lady Emilia Lane, Knight of Justice from Matrikaria, servant of Lord Githgood Flaveresence, follower of the Radiance of Velhmetra, student of Amalia Drake. 

+4 to learning, +25 to attributes for free distribution (no more than 15 into one), second urban origin of her region (Lapiena), friends receive +10 to attribute points for free distribution, as well as +1 to learning.

Attributes
Mind: 10
Body: 10
Insight: 25
Energy: 20
Aesthetics: 10

Parameters
Spirit Strength: 10
Spirit: 100
Defense: 10
Health: 100
Accuracy: +25% (82%)
Evasion: +25 (32%)
AP: 6
MP: 6
Initiative: 20
Charisma: 10
Critical Damage Chance: +10 (17%)
Learning: 7
Inventory Capacity: 10

Skills

Friendship
The player may create an additional character (not a Knight). Amalia Drake.


Friendship
The player may create an additional character (not a Knight). Elsa Hacker.


Riding
The character can ride horses and other animals.


Bow
The character can use a bow.


Armor Wearing
The character can wear heavy armor.


Leadership
The character can pass their turn to allies, +1 to allies' AP.


Precise Attack
100% damage. +50% to accuracy for this attack. 
Cost: 1 MP. 

Equipment
Right hand: Arrow of Retribution (Bow), damage: 75, range: 12, in exchange for 1 MP grants the character a counterattack effect on evasion until the end of combat. 
Left hand: Arrows, needed to shoot from the bow. 
Head: Hat of Themis, +1% to evasion, accuracy, and crit chance. 
Body: Robes of Themis, +1% to evasion, accuracy, and crit chance. 
Shoulders: Cloak of Themis, +1% to evasion, accuracy, and crit chance. 
Hands: Gloves of Themis, +1% to evasion, accuracy, and crit chance. 
Legs: Shoes of Themis, +1% to evasion, accuracy, and crit chance. 
Misc 1: Amulet of Themis, +30% damage against "evil" characters.
Misc 2: All-Seeing Monocle, +2% to evasion, accuracy, and crit chance. 
Misc 3: Fireproof Waterproof Indestructible and Unlosable Bag!!! into which exactly one item can be placed. 

Inventory
50 gold
Dagger, damage: 50, crit chance +10%
Flask with a healing potion. Restores 50% health, has five charges that recharge in cities. 

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

The Legend
Prestige: 1
- Is a Knight of Lord Githgood Flaveresence (+1).

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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - Эмилия
In reply to kcfgogbfalgfl
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#1653
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kcfgogbfalgfl
Are you sure you don't need armor?
I wish I knew what "robes of themis" and such provide...
Let there be heavy armor, a visor helmet, bracers, a surcoat, and plate boots in the inventory just in case. I just don't know what will turn out to be better in the end...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).