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In reply to AstralLein
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#1113
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AstralLein
I also had a supporter concept that was half-filled with support, i.e., leadership, a healer, a city leadership aura (which actually remained because it's free) and so on. But for that, I would have needed to write a different quenta. Plus, all these perks are useless if there are no allies or if there are few of them and they aren't particularly strong.
I was thinking about making an archer with healing, but ultimately decided that it doesn't fit very well with her character concept and quenta. And in terms of RP, it would turn out to be some kind of hodgepodge.
Графомания путешественника
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#1114
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Karneya Keikunia Iretiret
First she steps on you with her heel, and then you step on her opponents' throats with a sword.
Author
Maria-Tenerezza Logg
You have to stand in the corner barefoot on buckwheat just because you offended a subject and she found out about it.
Author
Stratosa Genburry
You become a mutant because you've exhausted your human usefulness.
Author
Grimban Odolerus
By day, the two of you work in the field with the peasants, and by evening, you eat pumpkin together at one table.
Author
Kaleido Cartridge
You listen to his lectures on the underworld.
Author
Galmeus Drachslaus
You go fishing together.
Author
Gitgood Flaveresens
Helps you understand the principles of business and economics, and you become rich.
Author
Druugdrdrag
You engage in ordinary dragon-folk activities.
Author
Adalard Grimm
Expects perfection from you in everything.
Author
Man of Sunbornia
Bores you to death with stories about the sun and forces you to look at it.
Author
Diramis Sutrtmoln
Trains you in the gym.
Author
Dirk Riderson
Looks at you with a mysterious gaze, either peaceful or tired of everything.
Author
Asalia Sarseid III
Drinks your blood??? Or not...
Author
Nilcha Imekoh
Smells like fish.
Author
Berseriy Secretgarten
Helps you become the coolest Knight of the era.
Author
Afortek Transcend
Actually just wanted to retire, so he passed some responsibilities on to his daughters.
Author
Kanonchan Gurences
Makes sure you don't forget to polish your spear.
Author
Ciel Pinkoflight
Feeds you dishes filled with warmth.
Author
Mariarnelia
No one can even guess what she is doing...

(Just kidding... This should not be taken as a mirror of these characters' personalities).

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1115
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and now the weekend is ruined, I'll have to find time for the quenta somewhere during the week :(

Author
The damage received by a character cannot exceed 50% of their maximum health.
Does the character's defense trigger after rounding to 50%, or before?


Whatever
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#1118
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By day you work together with the peasants in the field, and by evening you eat pumpkin at one table.
Author
Helps you understand the principles of business and economics and you become rich.
The most decent guys. You could even go have a beer with them.

Графомания путешественника
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#1119
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>This refers to what is included in the character after defenses and everything else.

Does this not protect against various assassinations?


>The character moves unnoticed by others. Can be activated during combat.

For Revansky stealth (and the upgrade of the same for Silverdan) - do you still need to press it during combat? Or does the regular one also work if you started combat while in it, but you just can't recast it later? Or does the regular one drop at the start of combat, while this one doesn't? Need an explanation.


>The number of attacks and opportunities to use active skills increases accordingly.

Attacks are clear, but what is meant by skills?

>Skills such as defensive stance, caution, and counterattack do not require skipping turns.
Different active skills can be combined

What about unique skills? Can they be combined? And only the specified three abilities can be used without skipping, or all those that require preparation in general? (Obviously others probably cannot be obtained, but still.)

>Generalissimo

And if they are on each side, who moves first?

>Each fallen ally gives the character an additional turn. An additional turn can also be obtained in exchange for AP, but no more than once per cycle.

Additional turn in combat or forever? What is a cycle? Is it applied in combat?

>Cleave

Does it ignore only defense or defensive effects as well?

>Perfect Attack

Does it only win on accuracy, or does it pierce all defensive effects?

>10 armor-piercing defenses in combat

What is this (haven't looked at the mechanics yet)? Is it from item breaking or some separate mechanic?

>at the start of the game, a friend-rival Knight character is created for this player

Created by the GM or by the player?

>Accuracy, evasion, and crit chance against Albus' enemies +20%

Commonly known enemies, or can you put some random fool in there and get a bonus against them?

>artifact weapon
how does it compare to the hammer/devourer in power?)

>The character can learn what was known by targets they have killed (skills, beliefs)

Unique ones too? Does the limit on beliefs remain? Do you choose anything or receive something random?

>guaranteed to force the opponent to skip their next turn

Completely without checks? Even if it's a raid boss, will they still be in stun-lock?

>Performs 5 attacks against an opponent and destroys 5 units of their equipment. Only in melee combat, consumes all AP.

Is damage also dealt or only items broken? Can the enemy's weapon be broken? If 1 AP remains, will the full effect of the ability still trigger?

>Acting alone, the character can also spend 1 AP to non-lethally defeat one target

Are there any checks here or does it just work?

>If it kills - it can be immediately applied again to another target.

With repeated AP costs?

>Reflects damage and effects directed at the caster back
If there is some guaranteed/all-ignoring effect, who wins?

>Forces opponents to ignore the character as long as they have other targets.

Are there any checks or does it work guaranteed?

>For 5 turns, makes all actions on the map outside 1 cell from the target ineffective

Do you choose the target yourself? What does "ineffective" mean? They don't work? Are there checks?

>In case of success, the target's actions are unsuccessful until the end of the day.

Success of some check?

>Asuras always hit the chosen target.

Same question as above - is the hit based only on accuracy or does it mean it ignores all preventive and defensive things?

>When the character's health drops to zero, they restore all their health and remove negative effects from themselves.

Does it work against Asuras/assassinations?

>In exchange for 1 unit of body, the character survives a fatal attack with 1 hp.

Same question


Whatever
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#1120
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But this doesn't save you from all kinds of assassinations, does it?
Correct, assassination deals no damage.
Author
For Revansky stealth (and the upgrade to regular Silverdan stealth) - do you still need to be adjacent during combat?
If you were in stealth before the fight, then no; otherwise, yes — it can be used during the course of battle. Regular stealth doesn't work in combat at all.
Author
The attacks are clear, but what is meant by skills?
If you use a heavy strike, it will only be heavy for one attack, but you can use two heavy attacks for 2 AP) Or combine different abilities.
Author
What about unique skills? Can they be combined? And without skipping, can only the specified three abilities be used, or all those that require preparation in general? (Obviously others probably can't be obtained, but still.)
"Without skipping" refers only to these three — i.e., the effect is maintained even if you perform ordinary actions.
Author
And if they are on opposite sides, who moves first?
Whoever activates the ability first.
Author
An extra turn in combat or forever? What's the cycle? Is it applied in combat?
One single-use extra turn at the current moment. Cycle = when everyone has moved. Combat only.
Author
Does it ignore only defense or defensive effects too?
Only the defense stat.
Author
Does it only win on accuracy, or does it pierce all defensive effects?
It's only about whether the hit lands; whether there will be damage is another question.
Author
What is this (haven't looked at the mechanics yet)? From item breakage or is it some separate mechanic?
Like, if an opponent has a defense-piercing effect, it won't activate on the character.
Author
Created by GM or player?
By GM.
Author
Well-known enemies, or can you put some fool in there and get a bonus against them?
No, you can't just list everyone. By default, it's various criminals. If there happens to be a conflict with some region, it will also work against characters on its side.
Author
How is it in terms of power compared to hammer/devourer?
Noooo.
Author
Uniques too? Does the conviction limit remain? Do you choose whatever or get something random?
Whatever, if there's enough learnability) The conviction limit remains.
Author
Completely without checks? Even if it's a raid boss, will they still be in stunlock?
Only an evasion check.
Author
Is damage also dealt or only items break? Can you break the enemy's weapon? If 1 AP is left, does the full effect of the ability still trigger?
Damage is dealt. Yes. Yes.
Author
Are there any checks here or does it just trigger?
It just triggers.
Author
With AP costs for repeat use?
Without.
Author
If there's some guaranteed/all-ignoring effect, who wins?
I need an example...
Author
Are there any checks or does it trigger guaranteed?
Guaranteed.
Author
Do you choose the target yourself? What do you mean by "ineffective"? They don't work? Are there checks?
The action target is meant. The spell itself works across the whole map and on all characters without a check. That is, attacking or performing other actions will only be possible within a distance of 1 cell for the duration of the spell.
Author
Success of some check?
Willpower.
Author
Same question as above — hit based only on accuracy, or does it mean it ignores all preventive and defensive things?
Only by accuracy.
Author
Does it work against asuras/assassinations?
Against assassinations yes, against asuras no.
Author
Same question
Works in both cases.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1121
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Look how Yashchur is min-maxing... he could have just played for fun 🤭
Author
do you still need to pin him down during battle?
Heroist wants to attack from invis again..

Be strong. Believe
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#1122
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THX

Author
Anything if the learning capacity is enough) The persuasion limit remains.
Can I also forget as much as I want? Killed = personally by the character or their party too?
Author
Only an evasion check.
I think it said there that even in case of a miss... Or is that for something else?
Author
It is dealt. Yes. Yes.
Not bad.
(In my opinion, for comparison, the first regions have only 30% damage and one item, while the second ones have 6 attacks with less damage and self-paralysis.)
Author
Need an example...
Well, take the same Stalitsk sword, but I missed that there is a mind check; in that case, will it probably just be a mind roll?


Whatever
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#1123
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Can the Wushu's defense be broken by something, or is it a guaranteed block?

Does the Soulslayer ignore all saving throws if Spirit wins in order to one-shot?

Does Bahgrand also heal from overkill damage?

Does the Berserker have a limit on how many times it can be used per battle?

Does Burn work on bosses?

Are there any rapiers?

Split Personality is a plus rather than a minus in mechanical terms, right?

Is Enslavement a reversible or irreversible effect?

Whatever
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#1124
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In battle - 0.
Out of combat. If, for example, they travel to another town, how many "passengers" can they take?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Arandor
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#1125
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Arandor
How does Yashchur min-max.. and he could just play for fun 🤭
What "fun for Yashchur" means - many would not understand...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Небо
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#1126
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Sky
I would actually prefer to be in one region with Yashur, if he plans to take the blacksmith.
I've changed my mind already. Otherwise, it might turn out that you'll be searching for aconiums like they're milk... Besides, the "scheme" broke: out of 5 skills, 2 go to "friends", weapons, armor, and riding. And as for Odham, it looks like he'll have to "trade at the market"...:(

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#1127
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It looks like a magic pentagram. 
Meaning it's visible to others? Can anyone "break" it?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).