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Posts from Knights of Tezoth

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Astral's Exp: planned for 250 pages.
Revan's Exp: reached 250 pages even before it began...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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And you're the one calling others trolls...
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Don't worry about injuries at all; Yashchur will kill the exp before anyone even gets them.

Whatever
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Fragility is nonsense. One-shot x2 = one-shot.
Cough. My signature injury. I recommend it to everyone, bundled with a permanent runny nose.
Ugliness. Spent half of my last exp with it and was fine, and Heroist even cured it.
Fracture. Had it in real life, it's fixable.
Stupidity. Well, other people somehow live with five stacks, we can too.
Impotence. Just right for someone from Tisia.
Clumsiness. You just need to choose the wrong target from the start.
Speech problems. Rrrr... AAAA!
Split personality. Basically a normie.
Depression. Normie x2.
Madness. Normie x3.
One-eyed. A real man.
One-legged. Just find a stylish prosthesis.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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Florenzan
If you were born in Florenzan, you are probably incredibly lucky, for this region of Tezoth is the heart of its commerce. Here you will always find worthy use for your talents in exchange for appropriate compensation. And the reverse is also true — if there is a good or service you are interested in, someone will surely step forward to sell it to you. Taxes here are low, but due to the enormous volume of trade, the lord's treasury is always full, allowing Lord Githgood Floweresence to afford caring for the less productive members of society. Lord Floweresence himself is both a wizard, recognized as the best graduate of the capital's Academy of Magic of this era, and a businessman deeply involved in the affairs of his region. His worldview is rooted in the desire to achieve fruitful and honest competition for his subjects under the most free-market conditions possible, with the caveat that "what is sold must match the stated quality, price, and origin." 

Number of Knights: 8

Origin effect: access to the Friendship skill. 


Friendship
The player may create an additional character (not a Knight).

Matrikaria
Speaking of the average person, the typical resident of Florenzan is friendly, open, and positive — ready to build good relations with anyone regardless of origin or views. Well, of course, except when a person displays some terrible qualities — stabs someone in the back or shows up late to a meeting without a valid reason. In the capital's residents, this trait manifests twice as strongly. 

Ability to take the Friendship skill a second time. 

Fragrance
This city on the border with Revnland has seen all sorts of madness — peasant women abducted, trespassers impaled on stakes, and worse... Nevertheless, this has not affected the high commercial spirit and sociability of the locals in the slightest. 

Ability to take the Partner skill a second time.

Lapiena
In Lapiena, a friend is not just a word. A friend is almost the same as a family member, almost the same as a soulmate. A friend will never abandon you in trouble, will never begrudge their last coin — you can always rely on and trust them. 

A character's friend gains +10 to freely distributable attribute points and +1 to trainability.

Izolla
The fertile fields and bountiful forests of Florenzan can feed not only its own inhabitants but also the residents of other regions, and Izolla is the top-1 city for food production and trade. Such abundance and the business acumen of its residents paved the way for the development of the continent's largest enterprises. 

Access to the Entrepreneur skill (does not stack with Merchant).


Entrepreneur
Discount on goods and services -25%

Flavers
Over time, Flavers, formerly one of the city-states of the ancient south, has lost its former significance and failed to become the capital of its own region, but its cultural and historical influence remains very strong.

The player's character hails from an ancient influential family and gains useful connections. 

Splendor
In Splendor, trade is taught from early childhood. When dealing with people from this city, you can be sure that everyone knows how to count their coins and manage them properly. 

The Merchant skill does not count toward the trainability limit. 

Indominus
Thanks to a special project by Lord Githgood Floweresence aimed at finding and developing magical talent among the region's youth, Indominus has become the second most significant city of Tezoth in terms of magical sciences. 

Having the "Sillian principles" belief, the character may master a second school of magic; otherwise, +5 to Mind.

Fireflav
In Fireflav, a healthy lifestyle has traditionally been maintained from an early age, which is noticeably reflected in the appearance and abilities of its residents. 

+2 to all attributes.
In reply to Heroist
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Heroist
As for injuries, there's absolutely no need to worry; Yashchur will kill the exp before anyone even receives them.
Do you think Yashchur will inflict a psychological trauma on Revan before any of the player characters receive one from the list? Hmm, people could place bets on that

Be strong. Believe
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Florenzan
Good bonuses, something to think about. Too bad it's close to potential enemies again

Be strong. Believe
In reply to kcfgogbfalgfl
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kcfgogbfalgfl
The most standard situation.
Hmm, so how likely is it to get rid of the injury later?)
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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There are no numbers. It depends on the injury itself and the circumstances. If you're too afraid of the possibility of getting injured, there are abilities that help avoid them.
In reply to Нэйко
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Nayko
Interesting bonuses, but some kind of uninteresting fellow as a suzerain?
Appearance isn't everything...
In reply to AstralLein
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AstralLein
Sewing a leg back on will clearly be harder than curing a cough.

Though in my experience, a cough is incurable smile04
According to my "experience," diseases in the previous one could also "theoretically>" be cured. Except that only one Heroist managed to cure them... As for the leg... Erebus's pill (or whoever he is now) can do whatever you want... It'll sew it back on, or even grow a new one...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to AstralLein
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AstralLein

One-legged. Just find a stylish prosthesis.
Author
Silent Ones' Lots
Mechanical Arm
-- Don't wait until yours is cut off -- buy one in advance!
Starting price: 4 gold
I think mechanical legs can be found too...?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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