Posts from MMH5.5 - Heroes of Might and Magic 5.5
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Is it possible to significantly increase the damage from Chaos/Summoning magic spells? (for example, via a multiplier based on the school level). Caster heroes are heavily outclassed by warrior heroes in long games (on large and huge maps).
When leveling up a caster hero, if your strongest ability deals 1000 damage, while any stack of a warrior hero of a similar level deals between 5000 and 10000 damage (or even more), it becomes kind of sad and the desire to play casters disappears
Moreover, the caster's mana runs out quickly, whereas the warrior hero doesn't have this issue since their buff/debuff spells last over time.Could you release an additional mod that allows for adjusting this? Or please tell me how to do it myself (though I likely won't be able to figure it out)
Once I upgrade my hardware, I'll have something to do)
I've returned to the game after a long break - how can I check which version of the mod I have installed?
Is it possible to significantly increase the damage from Chaos/Summoning magic spells? (for example, via a school level multiplier). Caster heroes lose very badly to warrior heroes in long games (on large and huge maps).
When you're leveling up a caster hero and your strongest ability deals 1000 damage, while any stack of a warrior hero of a similar level deals from 5000 to 10000 damage (or even more), it becomes kind of sad and the desire to play casters disappearsAnd at the same time, the caster will quickly run out of mana, whereas the warrior hero won't because their buff/debuff spells last over time.
Is it possible to release an additional mod that allows this to be adjusted? Or please tell me how to do it myself (though I probably won't figure it out)