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#284
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Generally, if we forget that a caravan in Heroes is a cart, I would say that the caravan is moving...

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Ah, lol, if the caravan is moving, then "moving" is a suitable translation, but I still don't know the situation. If it's about blocking the path, then the caravan cannot pass
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#285
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fktifzobr@mail.ru
honestly, if we forget that a caravan in Heroes is a cart, I would say that the caravan is moving...

Added 2 minutes ago
oh, lol, if the caravan is moving, then "transfer" is a suitable translation, but I still don't know the situation; if we're talking about blocking the path, then the caravan cannot pass.

AHAAHAHAHA why did you say that, haha now I also think that if the caravan is a "creature" in Heroes, then it can indeed be translated

oh my god, where did we end up

UPD: and regarding the situation, this message "it is impossible to transfer the caravan" appears if the caravan cannot enter the city (I haven't checked regarding blocking the caravan's path on the map; in my test map, it takes 1 day to reach it :D, maybe there is the same message). but if it has reached the city, but cannot enter it because all creature slots are occupied and it has nowhere to unload, then it says that "it is impossible to transfer the caravan"

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#286
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sork96

welcome

UPD: while I was thinking, I came up with a more precise way to express it (maybe ). It's like "we can't move the caravan to the city" from the roadside, or "the caravan can't transport creatures to the city" from the dwelling. Something like that. What exactly and who can't

UPD2: although, as you said, we "send" the caravan, not help it "move"... or... aaaaaaa, forget it! enough

The caravan cannot pass/enter the city – it sounds normal, and the caravan has a plan – point A and point B; in principle, it can set off and arrive
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#287
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fktifzobr@mail.ru
The caravan cannot pass/enter the city – it sounds normal, but the caravan has a plan – point A and point B, in principle, it can set off and arrive.

I have another thought that we can consider. What if this caravan is trying to "transfer" creatures into the city, but cannot, because there is no room for them

UPD: Yes, it sounds strange, but logically, it can help creatures and transfer them into the city from itself like "the caravan arrived and transferred creatures to the garrison." But here it cannot, all the places in the garrison are occupied, so it cannot "transfer" them

UPD2: Well, yes, and what should be written in the game? We have strayed a bit from the thought :D How should it be written correctly? :D There is limited space there, we need to fit it into 3 words ))

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#288
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sork96

I had another thought that we could consider. What if this caravan is trying to "transfer" creatures to the city, but can't because there's no room

UPD: It sounds strange, but logically, it could help creatures and transfer them to the city from itself like, "the caravan arrived and transferred creatures to the garrison." But here, it can't, all the places in the garrison are occupied, so it can't "transfer" them

I think that here, the creatures can no longer join the city, or rather, the city could not accept the caravan
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#289
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fktifzobr@mail.ru
I think creatures can no longer join the town, or rather, the town cannot accept the caravan.

Oh! YES! "or rather, the town cannot accept the caravan"! YES! I think we can write in the description "cannot accept the caravan" instead of "cannot transfer the caravan". This will fit, and it sounds logical! ))

UPD: I checked now to see if the path is blocked, and yes, it's quite logical, but the message is the same. i.e., even if the caravan gets stuck somewhere 5 days away by creatures blocking its path (a week of creatures, for example), it will still say "cannot transfer the caravan" ))) and in that case, "cannot accept the caravan" mmmmmmm, well, it's still better than "transfer," but it still doesn't quite fit

UPD2: or maybe then "cannot/impossible to receive the caravan"? Either I'm losing it, or I think this sounds a little better overall, and it fits both the situation where it cannot give out units due to an occupied garrison, and the situation where it is blocked - in both cases, we want to receive the caravan (or rather, receive creatures from the caravan. but linguistic simplification in the form of "receive the caravan" is permissible), but we can't.

"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)
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#291
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fktifzobr@mail.ru
The caravan is stuck) – a universal phrase for any stop.

ahaha that's also a great option )) and most importantly – it's short. The text will definitely fit.

UPD: yes, I think your option is the best one for me. Because it also has a notification at the top that "some caravans cannot move further." And why can't they move further? That's right! Because they are "stuck"! :D It seems quite logical and sounds normal. I'll go and rewrite the text in my version.

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#292
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I've slightly revised the text, and instead of "the caravan got stuck," I wrote "the caravan got stuck on the road." It sounds a bit more... concise, I guess. That's just my opinion. P.S. Don't pay attention to the text that's shifted down. It's fixed with an .hdbsh file that Moonstar made, but I decided to remove this .hdbsh file because I don't like adding too many of them. I'll play around with the slightly crooked text; the main thing is that the text itself is good
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#293
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also, if anyone is interested (although who am I kidding, who would be interested :D), if you write it in just 2 words, "Kavaran stuck," as Zobr suggested, then you basically don't even need the .hdb file. The text is already pretty much aligned. It does lean a little to the bottom, but it doesn't go beyond the borders of the creature icon.
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#294
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I would say that the cart is transporting... we need to look at the context, is it a translation or a transport?
It seems that, apart from the message on the adventure map "Some caravans cannot move further," there is nothing else.
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#295
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Mооnst@r
It seems that, apart from the message on the adventure map, "Some caravans cannot move further," there is nothing else.
No, the screenshot above shows the message from the caravan viewing panel, which is accessed in the hiring window. It's needed to see how much time they have left to travel.

I use the panel, but I've never actually paid attention to stuck caravans; the message doesn't fit there, and it looks like that "Cannot move the caravan" message. biggrin
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#296
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fktifzobr@mail.ru
No, the screenshot is above. It's a message from the caravan viewing panel, which is accessed in the hiring window. It's needed to see how much time they have left to travel.
Is this it?
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#298
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Exactly.
I thought the answer would be more detailed, lol.

"It is impossible to transport the caravan," meaning we are transporting it on something. We are transporting/moving/relocating the army. I will leave it as is for now.