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Posts from Плагин Fresh Mod для SOD

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In reply to saneok
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saneok
After updating the HD mod to one of the versions released after the patch, the game stopped launching with FreshMod. I usually played with version 8.6.3, but also tried launching it with versions 8.5 and 9, without success. It launched with version 1.2. I tried downloading the game again, and the result was the same. I'm attaching a crash log Attachment 75491

Yes, there was an issue – I fixed it.

FreshMod 9.1 update is ready.
You can download it in the first post of the thread.
1. Fixed the crash when launching the game after updating the HD mod.
2. Fixed: Wistan always had 15 lizards in his initial stack.
In reply to Kventin
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We tried playing with FM 9.1, and the game crashed for the blue player when passing the turn. We tried it with the "FM changes" option enabled and disabled, but the crash was the same. I'm attaching the crash file.
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icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to saneok
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saneok
We tried playing with FM 9.1 and it crashed on Blue's turn. We tried with the "FM changes" checkbox enabled, we tried without it, but the crash is always the same. I am attaching a file with the crash log: Attachment 75495
Thank you for the information!
A code that was not entirely correct and worked in previous versions has stopped working now.

Patch FreshMod 9.2.
You can download it in the first post of the topic.
1. Fixed a crash when attempting to prevent AI from creating creatures.
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We are teaching the AI to solve GO:

https://vk.com/video-203508686_456239017

PS. Embedding VK videos doesn't seem to work; I added the embedding code, and the video started playing, but immediately after:
HeroesWorld
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Has the new AI behavior model already been implemented in the current patch? I wonder, will hardcore maps for SOD run on fresh mode? And how will it be to complete them with such a balance? It could turn out to be a quite interesting experiment...
In reply to Nameless Hero
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Nameless Hero
Is the new AI behavior model already implemented in the current patch? I'm curious, will hardcore maps for SOD run in fresh mode? And how will it be to complete them with such balance? It could turn out to be a quite interesting experiment...
No, it will be in the next version, in RAI mode.
I'm not planning to add it to single-player maps yet, as it will definitely break the logic of existing maps.
And for complex single-player maps, many additional features are needed, which are available in SOD SP.
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Problem with FreshMod 9.2 - the game simply doesn't recognize it, or nothing works. Version 6.3 works fine. After connecting 9.2 in the HD launcher, the game doesn't crash, and there are no errors. Before creating a map, there is no "GameplayChanges" option; after creating the map, the mod clearly doesn't work - the exchange window between heroes in the city doesn't open when pressing the E key, and the roads are terrible, etc. What's the problem, and how can I fix it? The HD+ mod version is 5.6 R19; I disabled all other plugins and fixes - no result. The game version is Complete Edition; I even downloaded a clean SoD version today - it doesn't work on that either.
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Hello everyone. I think this isn't the most common problem, but when running a mod on a Steamdeck device (Valve's handheld), the save files aren't visible; only the campaign folders are. The save files are present in the root folder when accessed through the file explorer. The mod version is FreshMod 9.2. As soon as I disable the mod, the saves appear in the game.
In reply to DarianFrey
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DarianFrey
The problem with FreshMod 9.2 is that the game simply doesn't recognize it/nothing works. Version 6.3 works fine. After connecting 9.2 in the HD launcher, the game doesn't crash, and there are no errors. Before creating a map, there is no GameplayChanges option; after creating the map, the mod clearly doesn't work – the exchange window between heroes in the city doesn't open when you press the E key, and the roads are terrible, etc. What's the problem, and how can I fix it? The HD+ mod version is 5.6 R19; I've disabled all other plugins and fixes – no result. The game version is Complete Edition; I even downloaded a clean SoD version today, and it doesn't work on that either.
What Windows version are you using? Is the antivirus blocking it?
Based on the description, the DLL is clearly not being loaded.
It works fine on different machines and for other users.

Added 1 minute ago
Siarhei_M
Hello everyone.

I don't think this is a very common problem, but when the mod is running on a Steamdeck (Valve's handheld), save files are not visible, only the company folders. The save files are in the root folder through the file manager. Mod version – FreshMod 9.2. As soon as I turn off the mod, the saves appear in the game.
The mod has its own save format, so only saves made with the mod enabled are displayed.

Added 5 minutes ago
Request to SM lovers to create it on version 10_t
The size of the zone in the underground should be approximately equal to the size of the zones on the surface, and the shapes should be more random.
Is this option acceptable?

Added 3 minutes ago

Also, on version 10_t, you can try the Native Diplo template – one hero, obtaining troops only through diplomacy, huge native armies in the endgame.
The template description is here

In reply to Kventin
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Could you also add Jela?
And maybe improve the AI, it's always acting dumb, especially with the predatory sorceresses...
Thanks.
In reply to Trololo
Hi!

I am looking for h3dm1, mininosta or diamond templates that works with freshmod and native version.
Can anyone help me?

Best Regards:
Ssth from Hungary
In reply to Ththssth
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Ththssth
Hi!

I am looking for h3dm1, mininosta or diamond templates that works with freshmod and native version.
Can anyone help me?

Best Regards:
Ssth from Hungary
Hello S
Ssth,
All those templates work just fine with FM mod 9.2, at least for me!
There are 6lm10a and jebuss cross native templates, but not h3dm1,mini-mosta, diamond native just yet.
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Ако спечеля, печеля за цял народ - ако загубя, губя само мене си!!! В.И.Кунчев (ЛЕВСКИ)
In reply to Trololo
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Trololo
Could you also add Jela?
And something needs to be done about the AI; it constantly messes up, especially with the Beastmasters...
Thanks.
Even if Jela is made without a starting army, he will still allow you to have 20-30 snipers at level 111 for the castle and Rampart, which is too strong for almost any build.
The huts need a save; I made a fix so that the added dialogue choice wouldn't trigger for the AI, but it might not be working, or it might just be problems with the original AI.

Added 1 minute ago
Ththssth
Hi!

I am looking for h3dm1, mininosta, or diamond templates that work with Freshmod and the native version.
Can anyone help me?

Best Regards:
Ssth from Hungary
Hi.
I've added these templates here.
In reply to Kventin
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Kventin
Even if you create Jela without a starting army, he will still allow you to have 20-30 snipers at level 111 for the Castle and Rampart, which is too strong for almost any build.
A save is needed for the huts; I made a fix to prevent the added dialogue choice from triggering for the AI. It might not be working, or it might just be problems with the original AI.
.
It's not that important; there's a dragon with warlocks and a dragonling...
Just to make it more challenging and interesting.

Added 1 hour 27 minutes ago
10_t crits.
In reply to Trololo
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Trololo
10_t критует
Does not reproduce:
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