The problem with FreshMod 9.2 is that the game simply doesn't recognize it/nothing works. Version 6.3 works fine. After connecting 9.2 in the HD launcher, the game doesn't crash, and there are no errors. Before creating a map, there is no GameplayChanges option; after creating the map, the mod clearly doesn't work – the exchange window between heroes in the city doesn't open when you press the E key, and the roads are terrible, etc. What's the problem, and how can I fix it? The HD+ mod version is 5.6 R19; I've disabled all other plugins and fixes – no result. The game version is Complete Edition; I even downloaded a clean SoD version today, and it doesn't work on that either.
Based on the description, the DLL is clearly not being loaded.
It works fine on different machines and for other users.
Added 1 minute ago
Hello everyone.
I don't think this is a very common problem, but when the mod is running on a Steamdeck (Valve's handheld), save files are not visible, only the company folders. The save files are in the root folder through the file manager. Mod version – FreshMod 9.2. As soon as I turn off the mod, the saves appear in the game.
Added 5 minutes ago
Request to SM lovers to create it on version 10_t
The size of the zone in the underground should be approximately equal to the size of the zones on the surface, and the shapes should be more random.
Is this option acceptable?
Added 3 minutes ago
Also, on version 10_t, you can try the Native Diplo template – one hero, obtaining troops only through diplomacy, huge native armies in the endgame.
The template description is here