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Posts from What is more important: luck or fighting spirit?

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In short. Morale is good when you need to defeat two enemies, and luck is good for defeating one without taking damage.))))
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This probably isn't even a question.

LUCK > +5, and all your units will crush the enemy like...
With high morale, you might defeat someone twice, but that won't work against me. Have you seen my face?
Cerberus 357890864
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If the army is from Necropolis, then luck; otherwise, leadership.
Ars longa, vita brevi's est...
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If the unit doesn't receive a counterattack, then morale is a better choice.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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well, your pre-patch leadership
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And if this... And if that... - all of this is just an ordinary, meaningless dialogue with someone... There are different opinions on these topics, like if "he" always responds, or if "he" doesn't get a response... and everyone will argue in favor of what they personally encounter more often. But let's approach this question more rationally. Respected Sage has already explained in detail why morality is better. Just read the earlier posts in this thread.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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In my opinion, morale is a crucial factor because it gives you a chance to unexpectedly turn the tide of battle in your favor, and an extra turn never hurts.
Dark Messiah
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For Necropolis or Conflux, I'll take luck; for other castles, I'll take leadership. But I'll only take one of them as a last resort. In some cases, morale is worse than luck, but they are very useful in certain situations. In my opinion, morale and luck should be increased with artifacts (preferably with one artifact).
Барук Казад! Казад аи-мену! => "Гномы ням-ням."- сказал дракон. :smile19: Люди пейте гномояд!:smile51:
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Honestly, in such cases, I rely on luck (both when playing as Necropolis and as Swamp, as I usually play as them).
I don't quite remember if there's an artifact called "Spirit of Despair," but if I remember correctly, it removes all bonuses to defense... (Please confirm if this is true). It's often found on maps and is also needed to assemble the Armor of the Elements. So, I think luck is preferable, especially for ranged units, because elves, for example, have two shots, and if they have luck, it's very effective.
In general, I try to avoid these skills; I think magical skills would be better in their place (since I usually play as warriors), like wisdom or earth/air magic.
Главное в любом деле - руки + удача. а остальное не так важно=))
In reply to Mos.keen
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Mos.keen;131118
Honestly, in such cases, I take Luck (both when playing as Necropolis and as Swamp – I usually play as them).
I don't quite remember if there's an artifact called "Spirit of Despair," but if I remember correctly, it removes all bonuses to defense... (Please confirm if this is true). It's often found on maps, and it's also needed to assemble the Armor of the Elements. So, I think Luck is preferable, especially for ranged units, because elves have two shots, and if they have Luck, it's amazing.
In general, I try to avoid these skills; I think magical skills can be put in their place (because I usually play as warriors), like Wisdom or Earth/Air Magic.
Yes, this "Spirit of Despair" removes bonuses to leadership and luck.
Leadership is only better for certain factions, as it's not suitable for some races.
"Отыщи всему начало, и ты многое поймёшь."
К. Прутков.

Играю тут http://www.heroeswm.ru
Супер онлайн игра по Героям 5.:smile14:

З.Ы. Я вернулся на форум)))
In reply to 65RUS
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65RUS;131331
Yes, this "Spirit of Despair" removes bonuses to leadership and luck.
Leadership is only better for certain castles, as it doesn't suit some races.

It only affects morale (he recruited troops from 7 castles + Spirit of Despair => morale = 0), and the hourglass seems to remove luck.
Барук Казад! Казад аи-мену! => "Гномы ням-ням."- сказал дракон. :smile19: Люди пейте гномояд!:smile51:
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The spirit of despair only reduces positive morale to zero. It doesn't raise negative morale to zero, so it's not a good strategy to use a bunch of level 7 units from different castles.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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eXeCuToR;131387
The Spirit of Despair only reduces positive morale to zero. It doesn't raise negative morale to zero, so it's useless with a bunch of level 7 units from different castles.

You're wrong, that's not how it works. To verify, it takes about 50 seconds, so don't be lazy and check it yourself.
Барук Казад! Казад аи-мену! => "Гномы ням-ням."- сказал дракон. :smile19: Люди пейте гномояд!:smile51:
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Haha, that's cool! I thought that the Spirit was only useful for Necromancers.
And it turns out to be super effective – Dragons reduce enemy morale by 1, plus the Spirit, and the enemy is completely demoralized!
Главное в любом деле - руки + удача. а остальное не так важно=))

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