By the way, Yashur, if you want, we can introduce the characters as part of the training in the Guild of Wonders.
By the way, Yashur, if you want, we can introduce the characters as part of the training in the Guild of Wonders.
New here? I'm Roha — want a quick tour?
Weapon 1: An extraordinary Welferian sword
Only one piece of furniture can fit.
>Persuasion
Zhyusyiksidzirye
>Other 1: Jack
I hope Jack is good at holding his breath.
Happy LifeBy the way, I still don't understand - let's say my Kera decides to get a partak, but his default attractiveness remains the same and doesn't increase. What will happen in the end?
By the way, Yashur, if you want, we can introduce the characters as part of the training at the Guild of Wonders.
| Name | Gender | Lineage | Height | Guild Affiliation | Belief | Marital Status | Offspring | Hobbies |
| Nitra | F | Lamia | 190 (900 with tail) | Erudition Guild | - | - | - | |
| Inak | M | Asuguh | 182 | Craftsmen's Guild | Anuzish | - | - | Fishing |
| Lukon | M | Asuguh | 179 | Craftsmen's Guild | - | - | - | Mining |
| Aya | F | Margel-Zimiviya | 175 | - | Anuzish | - | - | Creating my own worlds and characters |
| Aiz | M | Asuguh | 176 | Arts Guild | Selena | secret | secret | Enjoying life |
| Nergal | M | Ruzaniel | 179 | Theology Guild | Anuzish | - | - | Enjoying every moment of this wonderful life |
| Cherry | F | Margel-Asuguh | 160 | Pen and Ink Guild | - | - | - | - |
| Issina | F | Heles | - | Crown's Hand | Anuzish | - | - | Collecting small things, nya! |
| Pelen | M | Asuguh with an admixture of Calcite and Tung | 180 | Erudition Guild | Married | Two | Watching smiles on students' faces | |
| Zavirushka | F | Zimiviya | 178 | Erudition Guild | - | - | Reading books and playing musical instruments |
The guild assumes that you studied with Erika and completed assignments, and eventually reached the rank of "Marble Labyrinth."
Okay, okay. But considering the current state of the game, will I become a complete jerk?... Without investing a lot of money (or, let's say, slightly below or above average, if SOMEONE likes to play). Sigh....
And can you also "rise" to Archmage here?Or at least to Miracle Worker...
Um... It was said that one person goes into the room, not one person goes into the house. I wanted to go into the bedroom, kitchen, and hallway... Or have there been some "metamorphoses" with the houses?
At the beginning of the day, the character finds some random gift.
Fundamentals of Tactics
Decisive Attack
Suppression
Tactical Retreat
Origin Lunarian Beauty +3, Magic Talent. Enlil Beauty +2, Faith +1, Dexterity +2. Conviction Aconia Sect Base effect: character attacks deal light damage, +2 to Faith. Faith effect: Faith functions as another character attribute, chosen once by the character (Beauty). Guild Guild of Wonders (Marble Labyrinth) Magic Talent, +3 to Intelligence. Savings 437 Rem | Characteristics Strength: 1 Endurance: 2 (3) Perception: 1 Dexterity: 3 (4) Luck: 1 Spirit: 2 Intelligence: 4 Speed: 3 Faith: 6 (7) Beauty: 6 Charisma: 1 Parameters Health: 175 (275) SP: 4 (6) Initiative: 16 Accuracy: 55% Evasion: 20% Willpower: 7 (9 / Z:14) Damage (BB): 75% Critical Chance: 5% (10%) Appeal: 130 (145) [203] OD: 6 (7 + 6/S) Defense: 20 Skills Banshee's Call Appeal is added to the final damage of attacks and the effectiveness of spells (where applicable). Model Skill +5 to Appeal Katana No penalty, has critical hit. Spells Basic spells of fire, water, earth, and air. Growth Advanced earth spell. Accelerates... Growth. Detect Magic Advanced light spell. Determines the presence of the supernatural in a location/item and its type. | Equipment Weapon 1: Shield/second weapon/spare weapon: Head: Witch's Hat +3 to Appeal if the character has Magic Talent. Body: Witch's Robe +1 to another slot, +1 to accessory slot, requires Magic Talent. Shoulders: Magic Cloak Protects against the sandstorm effect. Shoulders. Hands: Witch's Gloves +1 to OD, requires Magic Talent. Feet: Desert Boots Protects against the quicksand effect. Accessory 1: Witch's Amulet Accessory; requires Magic Talent. The character is not noticed if they are not the initiator of any action. Accessory 2: Other 1: "Boss" Cigars [6/6] Automatically removes negative effects at the beginning of the character's turn (activation consumes a stack). Other 2: Inventory Sigonian Branch Returns the owner and their companions to the nearest explored town. Requires Magic Talent and 1 OD; to use, the branch must be broken in half, so it is used only once. Schwarzwald Shoes SP +2 Appeal +40% Spell Effectiveness +50% +6 OD for spells. Asuguh Diary Girtablu Poison x5 Mechanically useless, but allows you to get much more pleasure from a certain activity. ⭐ Scroll of "Detect Magic" Advanced light spell. Determines the presence of the supernatural in a location/item and its type. Dwelling Location: Enlil Decoration Slot 1: Portrait of Kimchilla Pesheng +2 to Appeal for each unit of the character's Beauty. Servant salaries are paid without using the character's wallet. Decoration Slot 2: Portrait of Kisa Sorae +5 to Willpower (only defensive throws).Decoration Slot 3: Painting "Renfa" +10 to Defense.Decoration Slot 4: Painting "Renfa 2" +10 to Defense.Decoration Slot 5: Painting "Hachimya" +2 to Willpower.Decoration Slot 6: Painting "Mediterranean" +1 to SP.Decoration Slot 7: Decoration Slot 8: Painting "Popukar" +5% to critical chance. Decoration Slot 9: Statue of Arselia Protection from the first attack in combat. +100 to Health.Decoration Slot 10: Golden Chalice +50% to earningsDecoration Slot 11: Kamistella Faineanta +1 to spell damage for each unit of Appeal (does not increase with other modifiers), only for Kamistella. Decoration Slot 12: Inugami Protects the house from thieves and natural disasters. Decoration Slot 13: Wooden Figurine After being placed in the interior slot, it gains +1 to a random characteristic (+1 to Faith).Decoration Slot 14: Sea Horse +1 to SP. Decoration Slot 15: Wooden horse. +1 to Endurance and Dexterity if this item is used and occupies a decoration slot in the house. Decoration Slot 16: Treasury Ancient Helmet of Mindjin's General Head. The character ignores up to 50 units of enemy defense. Immunity to critical hits. Akaba Damage: 100 Always hits. Character melee attacks convert damage into health (does not exceed the limit). Does not break. Requires Katana skill. Ancient Grandhildr Axe Requires Axe skill. Damage: 80 +50% to BB. Pirate Compass Slot: other. Points to... Painting "Coven of Passion" Suppresses the character's attraction and protects against temptation and similar effects. Mailbox ... |