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Posts from - Which faction is stronger? (Necropolis, Tower, or Conflux)

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In reply to Ley
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Ley;130001
2 Gynnar:
And why do you think the Tower is inferior to its opponents? Isn't the speed stat an indicator of weakness?

It's not about the speed stat; it's about the quantity and striking power of the army at a certain point in time, and how advantageous it is for the faction to prolong the game. So, the Tower's strength lies solely in magic... (but it's quite difficult to build all five levels by the second week, and you also need the right magic to be available, which isn't always the case. Plus, you need to develop magical skills somewhere, and without a powerful army and combat skills, it's problematic to do so in the second week). But in terms of raw army power and the potential for army growth, the Tower is far inferior to the Necropolis, with its skeletons and drowned ones available in the second week, and to Conflux, with its overpowered bird growth and overpowered first, second, and sixth levels, which can break almost anything in the second week. And none of that can be captured for the Tower if you only use its native troops. Also, let's not forget that you can also build magic for the Necropolis and Conflux, just like for the Tower, and in the long run (if the game drags on), the Necropolis and Spore will simply be invincible.
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2 Gynnar:
Well, the meaning of your words is quite clear and justified to me. I won't argue that by the end of the second week, a Necropolis with a Conflux will be preferable. However, at the beginning of the first week, it's the opposite :). I agree that there are more favorable conditions for clearing the spawn point near the Titan's Castle. The fairies can argue with the Master Gremlins to some extent, but still, sometimes they have to be sacrificed so as not to lose, say, Storms. I also agree that the Wizard's main strength is his guild of mages (otherwise, the castle wouldn't be named that way...:)), but nevertheless, the advantage compared to the Necromancer and the Conflux is noticeable. The Titan is also not forbidden to recruit skeletons...:).
Directly in a battle against each other, I believe that the first strike means a lot, and in this example, the Titan certainly loses to such opponents...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;130278
No one prevents the Titan from recruiting skeletons... :).
It doesn't prevent it, of course, BUT it doesn't particularly encourage it either (you can't just pull a Necropolis hero out of nowhere, and specifically developing him... is very questionable...).
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
In reply to Sergh
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Sergh;130282
It doesn't forbid it, of course, but it doesn't particularly encourage it either (you can't just pull a Necropolis hero out of nowhere, and specifically developing him... is very debatable...).

What do you mean by "you can't just pull a Necropolis hero out of nowhere"? Do you really think that's such a problem, even for Online play?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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Ley;130285
What does it mean: "you can't pull a Necropolis hero out of nowhere"? Do you really think that's such a problem, even for Online play?
There's no problem with that, but – do you often develop a Necromancer hero when playing as Fortress? I – certainly not always....
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
In reply to Sergh
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Sergh;130287
There's no problem with that, but – do you often develop a Necromancer hero when playing as Fortress? I don't always do that....

Listen, I'm not trying to nitpick. I'm just talking about such a possibility. I think that you personally wouldn't even engage in such "things" :), however, it is quite a viable option ;). During my gaming experience, I used a method that, in turn, helped me win against my opponent :).
It simply doesn't speak to an additional bonus of the Titan's Castle, but rather – that you shouldn't consider Necropolis to be strong solely because of its magic. That's basically all I wanted to say :)

Sincerely.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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It will all depend on the size of the map, because a Tower is an expensive structure. If it's a Huge or Large map, then a Tower is definitely the best choice, but if the map is smaller, then it's something we can debate.
In reply to SoulDrinker
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SoulDrinker;138913
It will all depend on the size of the map, because the Tower is an expensive Castle. If it's a Large or Huge map, then the Tower is definitely the better choice, but if the map is smaller, then we can argue about it.
That's true, but if the map has a lot of low-level neutral creatures, then Necropolis becomes a contender.
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That's true, but if there are many low-level neutral creatures on the map, then Necropolis can compete.
This is only if you're aiming to acquire the "Cloak of the Necromancer," otherwise, it's basically hopeless (referring to using your own units).
P.S.: And one more point, if there are other Necropolises, then it's definitely an advantage.
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That's a rather strange comparison of castles. Never mind. In my opinion, the best castle among those listed is definitely the Tower. But if we consider gameplay focused on rapid development, then Necropolis definitely comes to the forefront. As for Conflux, I don't think it can compete with either of the others.
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Conflux can definitely compete with Necropolis, at least...
They are not affected by all harmful magic, and not all spells drain their life; vampires can feed on them. Yes, fairies, as a counter to skeletons, may seem a bit weak, but they are just as numerous, and with proper use, they can even be more useful due to their retaliatory attacks.
And Phoenixes can respawn, which can play a key role in battles between these factions. Plus, they have a large number of units, because Necropolis dragons are not the strongest at that level, and in fact, they are among the weakest. Here, the number of Phoenixes can also play a role.
Plus, the guild usually has strong spells...
So, I think you prematurely put Conflux in the list of outsiders.)))

Sincerely.
Sub specie aeternitatis.

Под знаком вечности.

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It depends on the map. Although, of course, Necropolis has a slight advantage, as it can more easily gather resources quickly for building a castle with the help of magic, and if it manages to quickly build and purchase Lynches, it can safely embark on a free journey while the castle is being developed. That's why I like the Necromancer – because you don't have to worry about resource growth and can freely roam the map, gathering an army against which there is practically no rival. Only a skilled diplomat can successfully and effectively play against Necropolis.
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if you simply judge by the strength of the monsters, magic in this town, and defense, then of course it's a Tower.
Все начинают нубами...
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I agree with mo next. When comparing Castles as such, the Tower outperforms both the Necropolis and the Conflux, but that doesn't mean it will always win against them in a game. It all depends on the size of the map, the resources available on it (it's quite difficult to develop the Tower quickly), and the strength and number of neutral creatures. For example, if the map is full of resources and has few neutral creatures, then the Necropolis won't be able to do much; there's nowhere to raise skeletons, and the Tower's army is much stronger. However, if the opposite is true, with practically no resources and hordes of bloodthirsty neutral creatures (especially low-level ones in large numbers), the Tower may immediately raise its hands in defeat – there won't be enough money for development or to buy an army, while the Necropolis doesn't even need to buy anyone; just defeat the monsters and get skeletons. As for the Conflux, it's an ambiguous Castle. On the one hand, it seems powerful (4 Phoenixes per week is no joke + magic for every taste), but on the other hand, all units except the second one are either the weakest or among the weakest in the second half of each level, and 4 Phoenixes don't fully compensate for this, in my opinion. In general, I would rate the Tower and the Necropolis as roughly equal opponents, with the Conflux slightly lower, but I repeat – it all depends on the map (and, of course, on the player's skill)
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Well, let's just say that if you look at smaller maps (and even some larger ones), the Tower unit easily defeats Necropolis because they have Titans of level 1 that cost only 5000... and while this isn't a decisive advantage, I can definitely say that, based on my experience, the Tower unit rarely wins against Necropolis on maps of size L and larger.
Главное в любом деле - руки + удача. а остальное не так важно=))

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