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2 Gynnar:
And why do you think the Tower is inferior to its opponents? Isn't the speed stat an indicator of weakness?
It's not about the speed stat; it's about the quantity and striking power of the army at a certain point in time, and how advantageous it is for the faction to prolong the game. So, the Tower's strength lies solely in magic... (but it's quite difficult to build all five levels by the second week, and you also need the right magic to be available, which isn't always the case. Plus, you need to develop magical skills somewhere, and without a powerful army and combat skills, it's problematic to do so in the second week). But in terms of raw army power and the potential for army growth, the Tower is far inferior to the Necropolis, with its skeletons and drowned ones available in the second week, and to Conflux, with its overpowered bird growth and overpowered first, second, and sixth levels, which can break almost anything in the second week. And none of that can be captured for the Tower if you only use its native troops. Also, let's not forget that you can also build magic for the Necropolis and Conflux, just like for the Tower, and in the long run (if the game drags on), the Necropolis and Spore will simply be invincible.
