Rune blacksmiths are a branch of the priests of Arkat who decided to combine two favorite dwarven crafts into a new art of runes.
Rune masters, or Arkat blacksmiths in common parlance.
To become one of them, a rune blacksmith must undergo an initiation in the forge and create a golem – this is a very precise task, and it can take months of continuous work.
However, after the initiation, the dwarves gain an unparalleled master of the anvil and a golem that will protect their native mountains.
Glacier Guardians – mostly hermits from the city of Njorgerd, they travel to the northernmost lands of the dwarves to learn the secrets of the harsh snowstorms and powerful glaciers.
When it is time to return home, a dense blizzard follows the dwarf, and he proudly bears the title of Glacier Guardian.
the building and weeks have also been renamed
Update: I reworked the description of the dwarven rune masters; I've wanted to do this for a long time because I didn't like that I connected them with golems.
A dwarf's path to rune mastery is a long and demanding process, requiring not only talent but also unwavering will and perseverance. To prove his skill, a dwarf undergoes a series of trials organized by the guild of rune masters.
These trials may include creating complex runic items or deciphering ancient runic inscriptions.
Only those who prove their skill and wisdom can become true rune masters. Having become a master, the dwarf continues to improve his skills, exploring new runes and techniques.
A rune master is highly respected among the dwarves, as his knowledge and skills are invaluable to their people.
A rune master can spend years studying the history of his people in order to rediscover long-forgotten runic symbols.