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I’m talking about the core team behind Frozenheim. It all started with a group of guys who actively presented themselves as Russian developers. Iratus was quite well-known here, and Dmitry Puchkov even did the voice-over. Later, of course, they expanded the team, and they were also connected to Germany back then, though I don’t remember how. It’s not surprising that they don’t emphasize their Russian origins much now. But many of the developers have Russian names, the community managers speak Russian, and they have a good connection with the Russian-speaking community (which isn’t the case, for example, with SoK). In general, it’s a typical example of adaptation after certain events. At the time, I wondered if Frozenheim would survive with the reputation of being a “Russian indie developer,” especially since they were clearly trying to sell the game abroad. They survived.