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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Kamikaze
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#365
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Kamikaze;129247
No one said anything about replacing the calculation!!!
...
But reporting such things as a change in the calculation after the tournament has ended is not nice!!!
Dear Sir, please read the message under number 240 from November 14, 2007, 10:58.

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Перполькен
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#366
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Here is the available data: Top three: 1) vbn - 3 days, stats 20, mercury 48 2) perpolken - 3 days, stats 24, mercury 12 3) Levitat - ? Those who completed the task in 4 days: 1) decontaminator - 4 days, skills 24, mercury 101 2) Alex_R - 4 days, 25 stats, 51 mercury 3) Kamikaze - 4 days, stats - ?, 30 mercury (by the way, you seemed to be focused on stats, so why didn't you include them? :)) 4) Ley - 4 days, stats 14, mercury 9 That's the situation :) (of course, this list will be updated, but still...) P.S.
Perpolken;129203

That's it! 3 days, 24 skills, 12 mercury, 175 gold, 4 castles.

According to your description, you have 5 castles ;)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Ley
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#367
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to Ley I disagree... I support Kamikaze... i.e., I'm for the classic rating!!! According to it, after the number of days, the next parameter is the sum of stats (with artifacts)... by the way, Kamikaze has 27, which means the top three leaders are: 1) perpolken - 3 days, stats 24, mercury 12 2) vbn - 3 days, stats 20, mercury 48 3) Levitat - ? Those who completed the task in 4 days: 4) Kamikaze - 4 days, stats - 27, mercury 30 5) Alex_R - 4 days, 25 stats, mercury 51 6) decontaminator - 4 days, skills 24, mercury 101 P.S. Who was asking about Ukraine - well, I'm from Ukraine)):smile17: Added 1 minute ago The thing is, it turned out (even during the tournament) that it's more advantageous to collect mercury in terms of points, but no one changed the rating system: days/stats/mercury/gold
In reply to Alex_R
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#368
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Alex_R;129278

I disagree... I support Kamikaze... i.e., I'm for the classic rating!!!
According to it, after the number of days, the next parameter is the sum of stats (with artifacts)... by the way, Kamikaze has 27, which means
he's in the top three

Those who completed the task in 4 days:
4) Kamikaze - 4 days, parameters - 27, 30 mercury
5) Alex_R - 4 days, 25 parameters, 51 mercury
6) decontaminator - 4 days, skills 24, mercury 101

I wasn't disputing anything.
Firstly, I wrote that post based on Alexei's formula, but that doesn't mean I think the calculation should be done that way. I just thought it would be the most accurate in this thread.
Secondly, I didn't know Kamikaze's parameters, so I couldn't rank people accordingly :p
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to Alex_R
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#369
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Alex_R;129278
The thing is, it turned out (even during the tournament) that it's more advantageous to collect mercury in terms of points, but the rating system wasn't changed:
days/parameters/mercury/gold
This system has been canceled! This was announced, and I provided a link to the post above.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Ley
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#370
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I also started by focusing on skills,
and if you want, I can provide my 3-day result with at least 24 points in skills.
Shall we compete then? ;)

The tournament organizers confirmed that the formula is what matters,
and I had to replay the game where the stats were better, but the mercury was lower.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
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#371
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Here, the parameters are 24, and mercury is only 08 (3d_24s_08r.zip).
But I left the improvement of this version to 25 in the parameters and for mercury.

Here are also daily saves from a winning game (3d_20s_48r.zip).
Attachments 2
2 files attached • Total size: 1.1 MB
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
#372
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I'm curious, is there anyone who performed the last action specifically with Gem? How many days have passed?

Ley: and how did you manage to summon 40 Pegasuses and then 50 Vampires without diplomacy?
In reply to tarikom
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#373
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tarikom;129293
I'm curious, is there anyone who performed the last action specifically as Jame? How many days have passed?
You're probably the one, since you're asking... and the result wasn't faster than 5 days, right?
#374
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Yep. I finished it sometime in the first week. The result was 6 days. It could have been done in 5. But then I didn't want to replay it, and I didn't have time.
In reply to Alex_R
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#375
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Well, in general, Gem reaches the nearest enemy object (castle or hero) in 4 days. So, the best possible option is 4.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to vbn
#376
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vbn;129298
Well, generally speaking, Gem reaches the nearest enemy object (Castle or Hero) in 4 days.
So, the best possible option is 4.

But first, you need to collect the chests, so it will be difficult to complete it in 4 days, although it's probably possible =).
In reply to tarikom
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#377
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tarikom;129293

Ley: how did you manage without diplomacy, using 40 Pegasuses, and then 50 Vampires?

battle against 40 Pegasuses:

initial army:
66 Centaurs, 5 Gnomes, 13 Elven Archers, 15 Elven Riders.
army after the battle:
53 Centaurs, 4 Gnomes, 13 Elven Archers, 15 Elven Riders.

battle against 50 Vampires:

initial army:
56 Centaurs, 13 Goblins, 7 Riders, 3 Gnomes, 13 Elven Archers, 15 Elven Riders.
army after the battle:
23 Centaurs, 13 Elven Archers, 15 Elven Riders.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to tarikom
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#378
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tarikom;129296
Yeah, that's right. I finished it sometime in the first week. The result was 6 days =( I could have done it in 5. But I didn't want to replay it, and I didn't have time =(
Don't worry, you're not the only one who finished it in 6 days:D
I was leveling up Gem... I chose the right skills:D
There will be many more stages, we'll fight:smile14:
E Pluribus Unum Officer


http://elkstyle.ucoz.ru
In reply to Ley
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#379
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Ley;129305
battle against 40 pegasuses:
army after the battle:
53 centaurs, 4 dwarves, 13 wood elves, 15 high elves.

battle against 50 vampires:

initial army:
56 centaurs, 13 goblins, 7 riders, 3 dwarves, 13 wood elves, 15 high elves.
Van, where did you get 3 centaurs between battles? :D
By the way, my friend also defeated pegasuses in a similar way. He had:
81 centaurs, 13 wood elves, 15 high elves.

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