Please excuse us for this confusion.
However, from this moment on, the tournament rules will be changed significantly, as the existing rules contained many shortcomings and controversial points.
It used to be:
The winner of the current mini-tournament will be the player who completes the current mission within the fewest number of days.
If several players have the same completion time, the best one will be determined by the sum of primary skills (attack, defense, magic, knowledge) INCLUDING WORN ARTIFACTS. If a favorite still cannot be determined, it will be based on the amount of mercury. And if a favorite still cannot be determined, it will be based on the amount of gold (there will still be a few coins left in the player's "stash").
Now:
The winner of the current mini-tournament will be the player with the maximum number of points according to the formula below.
....
Points = ((Days_l + (0.5 * Param_i) / 396 + (0.25 * Mercury_i) / 200 + (0.125 * Gold_i) / 1000000 + (0.0625 * Castle_i) / 48) * 1000) / Days_i
Where:
Days_l – The number of days the leader spent completing the task of the current mini-tournament.
Days_i - The number of days the player spent completing the task of the current mini-tournament.
Param_i – The sum of the hero's parameters (attack, defense, magic, knowledge) INCLUDING WORN ARTIFACTS, obtained by the player when completing the task of the current mini-tournament.
Mercury_i – The amount of mercury obtained by the player when completing the task of the current mini-tournament.
Castle_i – The number of castles captured by the player when completing the task of the current mini-tournament.
Gold_i - The amount of gold remaining with the participant in their "stash" when completing the task of the current mini-tournament.
All players who have already sent their saves according to the old rules have the right to replay and resubmit a winning save.
Once again, we ask you to excuse us for this mess with the rules. :o
Sincerely.
