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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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18 years ago
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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
In reply to badping
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18 years ago
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badping;128663
I've sent the save file... sorry if the description isn't great – I'm in a huge hurry...

What's the rush? :), there's at least a day left ;)
In reply to Ley
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18 years ago
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Ley;128678
What's the rush? There's at least a day left ;)

Well, yes, but during that day, I need to complete the calculations for the mine's pneumatic network and the local ventilation system in MathCad. :)
That's why I was in a hurry. There's no time for Heroes...
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18 years ago
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2 Attasik:
Why are you sending two save files??? You need to send ONE save file, in which you need to perform ONE last action. We don't need a save file with a transition moment (an intermediate save between campaign missions). Please take this into account.

2 LordSY:
Where is the save file in which you need to perform the last action that leads to victory in the mission??? You sent an intermediate save. We don't need a save file with a transition moment (an intermediate save between campaign missions). Please take this into account.
Please send a proper save file as soon as possible.

Sincerely, K0Lb@zzeR.
18 years ago
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Please upload the save file again if it’s not too late!
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18 years ago
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Oh no! People are already sending in their saves, and I want to register...
P.S. Kyle! Why did you delete my application? I almost missed the tournament ;)

Kyle: We apologize for the oversight... :o
There was just a lot of irrelevant chatter, and it got mixed in... :smile43:
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18 years ago
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Where is the schedule for the stages? Did you remove it?
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18 years ago
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The save file disappeared again... waiting for confirmation... ;)
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18 years ago
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2 Attasik:
Why are you sending two save files??? You need to send ONE save file, which should contain ONE last action. We don't need a save file with a transition point (an intermediate save between campaign missions). Please take this into account.


Sorry, guys, I just sent it like that for the first time, and no one warned me, so I repeated it. I don't think my extra save file overloaded your email storage :)

- and one more thing. My opinion is that the final battle might result in a 100% victory over the computer for one player, and a 20% victory over the computer for another, if you were to replay and not achieve victory (you wouldn't save the file) - I mean that the player might have some kind of advantage in the battle that decided the outcome, and so on. And then the player wouldn't be able to repeat it...
In reply to Attasik
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18 years ago
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Attasik;128792
- and one more thing. My opinion is that the final battle might result in a 100% victory over the computer for one player, while for another, it might be a 20% victory over the computer. If you were to replay and not achieve victory (you wouldn't be able to save), I mean that the player had some kind of leadership in the battle that decided the outcome, and so on. And then the player wouldn't be able to repeat it...
Here's the thing: if you save right before a battle, meaning there are no other intermediate actions to perform between saving and the battle, then repeating it exactly (including the morale boost) is usually (99%) possible.
In reply to GriB_o.k.
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18 years ago
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GriB_o.k.;128788
Where is the schedule for the stages? Did you delete it?

Not really, it was just updated: hover your mouse over the link and wait a couple of seconds.

Sincerely, K0Lb@zzeR.
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18 years ago
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Kamikaze - Here's the thing: if you save right before a battle, meaning you don't perform any other intermediate actions between saving and the battle, then repeating the battle exactly (including the morale break) is usually (99%) possible.

- and one more thing, yes - there's a nuance when you have 1 unit left with 2 hit points (a miraculous victory). Not everyone deals the same amount of damage, and 99% repetition doesn't apply here. I know this from experience, which is why I raised the question.
But in any case, the result will show itself on November 25th :)
In reply to Attasik
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18 years ago
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From experience, I know that it's not just 99%, but 100%.
For example, while playing in this tournament, I would run battles,
repeating each one hundreds of times, and sooner or later I would always achieve
the desired result (morale, luck, a specific amount of damage, and remaining hit points, etc.).
In reply to vbn
18 years ago
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vbn;128845
From experience, I know that it's not just 99%, but all 100%.
For example, while playing in this tournament, I would run battles,
repeating each one hundreds of times, and sooner or later I would always achieve
the desired result (morale, luck, a specific amount of damage, and remaining health, etc.).
I've never had that happen, and I don't believe it!
By the way, did my repeated save file go through?
Kyle: YES.
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18 years ago
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The save has been sent to both inboxes – waiting for confirmation from ... :rolleyes: Kyle (he seems to be online now). :smile19: Deleted :smile19:
Reason: This initiated an indirect discussion.
Sincerely.
In reply to vbn
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18 years ago
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vbn;128845
From experience, I know that it's not just 99%, but all 100%.
For example, while playing in this tournament, I would run battles,
repeating each one hundreds of times, and sooner or later I would still achieve
the desired result (morale, luck, a certain amount of damage, and remaining health, etc.).

That's absolutely true! Every battle can be tailored in such a way that you can achieve victory... :)

Of course, as a rule, such "tricks" get incredibly boring, and sometimes even frustrating..., but 100% - they are worth it ;)

Added 2 minutes later
2 organizers:

Why hasn't my nickname been changed to !Ley! yet?
Kyle: Well, we forgot... :o

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