I don't understand anything, what are "kutrubu"? What are "gnolls"?
The problem is that I didn't see the folder with NCF creatures in the editor, even though I downloaded NCF_EU_Creatures.pak.
New here? I'm Roha — want a quick tour?
I don't understand anything, what are "kutrubu"? What are "gnolls"?
Hello! Wow, I was just working on developing such a window, but I encountered obstacles with ScrollableContainers. If you name the campaign map where this was used, I'll quickly go and extract that mod from there and post it on the forum with the author's permission! I understand you mean TalkBox, where there are 1 to 5 user-defined answer options?
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Всякое/карты:
Добавление недостающей музыки гномам
MrZub, you place a dungeon, select it, press the spacebar, choose Custom in the window that opens, and then select Agrael. Okay. Done.
In the prison's properties as an object, a link to the AdvMapHero object of the hero is specified. Create a new one with the New button, specify the path to Agrael's Shared file (if memory serves, MapObjects/Heroes/DS/Agrael_M or Inferno/Agrael). Be sure to specify Shared, otherwise the game will start crashing.
Then open the prison with a space — it will be Agrael
<MoonCalendar href=GameMechanics/MoonCalendar/MyCalendar.xdb#xpointer(/MoonCalendar)/>
Drumroll... they're not there. I'm serious, it's not there
Hello everyone.
Has anyone managed to
1. Control combat units using scripts.
2. Use scripts to resurrect combat units in some way during battle (including through Gremlins).