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Posts from ☀️ Arselia and Akonia Auto-translated

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#20981
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- Since I'm already collecting all the injuries, can I get one that also gives bonuses?! - Guyon complained, glancing at the fourth wall.
А, вот почему.

🏹🎪+⛓️♿=💕
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#20983
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I also decided to round it, but not in the right direction, and I didn't quite reach the target.
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#20984
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List of Kaya Morax's Spells

Fire Arrow
Damage: 50%-150% (Fire)
Inflicts Burn.
Crit: damage increased by 1.5, Burn ignores Will roll.
Range: 15

Languor
Reduces target's Will by half.
Crit: reduces target's Will by three times.
Range: 12

Fire Rain
All characters on the selected area of the map receive 10-50% Fire damage.
Crit: inflicts two stacks of Burn.

Fire Shield
Damage received by the character is returned to the attacker as Fire.
Crit: grants immunity to Fire damage.
Range: 5

Melt
Destroys the enemy's equipment. Each piece of inventory is checked against the character's Will.
Crit: two attack rolls are made for each item.
Range: 5

Fire Elemental
The character summons a Fire-immune creature whose health equals the caster's SM*3.

Physical damage to the Elemental is halved. Water damage deals five times more damage.
In melee combat, the Elemental deals 100% Fire damage (from SM), and also has three charges of Fire Arrow.
The Elemental always has the Fire Shield effect active.
Range: 3
Disappears after the battle ends.

Armageddon
All characters on the map receive 200% Fire damage.

Soul Flame
Removes negative effects from the selected character and allows them to take extra turns in exchange for AP until the end of the battle.
Success chance: 500 SM = 100%.

Stone Skin
Protects the character from (200%) incoming damage.
Range: 5

Earthquake
All characters on the selected area of the map receive the Stun effect for one turn.
Crit: effect duration increased by 1 turn.

Quagmire
Movement speed on the selected area of the map is reduced by 1 (Slow effect).
Crit: SP reduced by 2.

Carapace
The first attack against the character will deal no damage.
Crit: protects against one additional attack.
Range: 5

Grasping Roots
Immobilizes the selected enemy for 1 turn.
Crit: for two turns.
Range: 5

Wall
The character changes the landscape on 10 tiles, creating an obstacle. Wall durability equals the caster's SM, physical damage against it is halved.

Range: entire map.

Meteor Fall
A meteor falls on a 10x10 area, dealing 222% Earth damage, 222% Matter damage, 222% Fire damage, 222% Air damage, and 222% Cosmic damage.
Range: entire map.

Earth Elemental
The character summons an Earth-immune creature whose health equals the caster's SM*3.
Physical damage to the Elemental is halved. Air damage deals five times more damage.
In melee combat, the Elemental deals 100% Earth damage (from SM), and also has three stacks of Carapace.
The Elemental automatically immobilizes enemies standing on adjacent tiles (their SP drops to 0 if they fail a Will check).
Range: 3
Disappears after the battle ends.

Healing Water
Restores 100% (of SM) health to an ally.
Crit: restores an additional 100% health.

Ice Lance
Damage: 100%
Deals damage to all enemies in the line of effect.
Crit: deals an additional 100% damage.
Range: 12

Cleansing
Removes negative effects from an ally.
Crit: additionally grants immunity to them for three turns.

Water Shield
Immunity to physical attacks for (SM/5) turns.
Crit: immunity to Water damage until the end of the battle.
Range: 5

Underwater Breathing
Allows the character to breathe underwater.
Range: 1

Injury Protection
Protects the character from injuries until the end of the battle.

Range: 3.

Water Elemental
The character summons a Water-immune creature whose health equals the caster's SM*3.
Physical damage to the Elemental is halved. Earth damage deals five times more damage.
In melee combat, the Elemental deals 100% Water damage (from SM), and also has three charges of Healing Water.
The Elemental automatically uses Cleansing on allies at the start of its turn.
Range: 3
Disappears after the battle ends.

Tsunami
Ends the battle with unforeseen consequences.
Success chance: 1000 SM = 100%.

Lightning Bolt
Damage: 50%-150% (Air)
Inflicts Stun.
Crit: damage increased by 1.5, Stun ignores Will roll.
Range: 15

Chain Lightning
Deals damage to the selected target and the nearest 5 characters (including the caster's allies).
Damage: 20%-40%-80%-160%-320%
Crit: damage is doubled.
Range: 10

Flight
Allows the character to fly.
Range: 5

Incineration
Damage: 300-500% (Air)
Crit: damage is doubled.
Range: 1

Air Shield
Ranged attacks must pass a Will check to deal damage.
Crit: Will checks are twice as weak.

Hurricane
The character changes the weather for three turns (counted by phase).
During this period, the accuracy of bows, crossbows, thrown and firearms is -100%.

Swap
Swaps two items, two people, or a person and an item.
Range: entire map.
Success chance: 500 SM = 100%.

Air Elemental
The character summons an Air-immune creature whose health equals the caster's SM*3.
Physical damage to the Elemental is halved. Fire damage deals five times more damage.
In melee combat, the Elemental deals 100% Air damage (from SM), and also has three charges of Chain Lightning.
The Elemental can fly.
Range: 3
Disappears after the battle ends.

Mind Reading
With this spell, you can find out what the selected character is currently thinking or obtain information on a specific request.

Analyze
Allows determining the origin, belief, and profession of the target, as well as a certain property set by the character once when learning this spell.

Mental Lock
Using outside of battle protects the character from Mind Reading, Analyze, and Delusion.
Using in battle protects the character from mental influence until the end of the battle (Range: 1).

Delusion
Successful application inclines the target to commit the named action.

Enhancement
Grants the target 1 to a chosen stat for every 100 SM.
It only works on one character once per week.

Sleep
Removes the selected enemy from battle (Will roll).

Copy
In exchange for HP, creates a copy of the selected item, provided it is not unique, of complex construction, or possessing magical properties.

Strengthen
Makes the selected item indestructible for one day.

Creation
In exchange for HP, creates standard weapons, equipment or their analogues.

Convenience
In exchange for HP, the character can create: provisions, bandages, special ice, boluidin, antiphone, calmative, coolant, alcohol, redistribution tincture, medications, eye drops, antitoxin, warming ointment, tonic.

Creation
Grants the target 100% (of SM) experience points.
It only works on one character once per week.

Resurrection
Returns a character fallen in battle to life without injuries.
Success chance: 500 SM = 100%.
Each injury costs 1 HP.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#20985
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Lord Ravenage
Features:
+90% to health.
+1 to Initiative.
+2 to Luck.
+50% to Initiative.

Knows Nihon-go.
Fixed.
Author
Soul Flame
Removes negative effects from the selected character and allows them to make additional moves in exchange for Initiative Points until the end of the battle.
Chance of success: 500 Skill = 100%.
😡
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#20986
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Am I wrong, or are these all the spells in the game?
А, вот почему.

🏹🎪+⛓️♿=💕
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#20987
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It contains all the spells, plus a few special ones, like Armageddon and Meteor.
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#20988
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And Merell could have done the same if he had gotten rid of Valis...
А, вот почему.

🏹🎪+⛓️♿=💕
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#20989
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Savings:
? repair kits

Experience:
8000

HP:
500

Diseases:
None

Injuries:
None

Curses:
None

Traits:
Crimson Lacquer: +1 to charisma.
Origin: Akonia's Hair & Sillione's Magic. 
Character gains experience twice as fast.
Immune to all forms of mind control.
Character performs three times more actions per turn. 
Character's beauty and charisma are twice as effective as usual. 
Strength, endurance, and perception are twice as effective as usual.
Intelligence is twice as effective as usual. 
Character does not age or get sick, and is very resistant to injuries. 
Belief: None. 
Profession: Teacher
Skills: -
Spells

Characteristics
Strength 15
Endurance 50
Perception 20
Agility 10
Luck 10
Spirit 100
Intelligence 75
Speed 10
Faith 30
Beauty 75
Charisma 50 (51)

Parameters
Attack: 150 (300)
Health: 500 (2875)
Accuracy: +20% (40%)
Evasion: 10%
Critical Chance: 10%
Will: 100
Spell Points: 30
Magic Power: 750 (1875)
Experience: +150% (300%)
Initiative: 10
SP: 2
Virtue: 300
Action Points: 10 (20)

Affinity
Light: 30%
Equipment
Weapon 1: Witch's Staff
Damage: 50% (from MP) fire and 50% (from MP) matter.
Accuracy: 65%
MP +25%
Requires magic ability.

Weapon 2: 

Head: Witch's Hat
MP = additional health. 
Requires magic ability.

Body: Witch's Outfit
50% chance to avoid negative spells. 
Requires magic ability.

Shoulders: 

Hands: 

Feet: Witch's Shoes
In exchange for 1 HP, you can refresh SP.
Requires magic ability.

Accessory 1: Ordinary stockings. 

Accessory 2: Light Talisman
Affinity (light) +30%
Accessory or other. 

Other 1: Sapphire x1

Other 2: 

Other 3: Purple Omamori
protects the character from one curse

Bag with miscellaneous equipment: 
Crimson Lacquer: +1 to charisma.

Light Sword
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#20990
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What's so special about ordinary stockings?
А, вот почему.

🏹🎪+⛓️♿=💕
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#20991
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Savings:
6595 rem

Experience:
11600

HP:
340

Diseases:
None

Injuries:
None

Curses:
None

Features:
Loss of all SP and HP.
-1 accessory slot.


Medal for sixth place at the tournament named after Sonata Reim (year 975).
+50% to health.
Does not take up a slot.
Origin: Aiskir
The character can receive additional quests in the GP.
+100% to monetary rewards in the GP. 
Belief: Shiris
The first action in battle always has a critical effect; upon moving to a new location, 1% chance to find something useful or interesting, bonuses when gambling, +3 to luck. 
Profession: Mercenary
Monetary reward for quests increases by 50%+(charisma*2)% 
Skills: Ulysses Combat Style
The character can wear melee weapons (except hammers, large two-handed swords, and similar) in the "other" slot and attack with all weapons simultaneously. 
Enemy counterattacks and other similar effects do not trigger during the character's turn.  
The character survives a lethal attack with 1 HP, cooldown: 1 turn. 

Leadership
- Battle Spirit
Characters under the character's command may gain an extra turn; the chance depends on the commander's charisma. 

Charm
The leader can exchange experience (500), AP (5), or rems (500) (can be combined, e.g., 300 experience, 100 rems, and 1 AP) for an instant recruit search for their team.
The recruit is generated according to the following rules.

Characteristics
Strength 20 (22)
Endurance 35
Perception 55
Agility 55
Luck 35 (41)
Spirit 35 (45)
Intellect 30
Speed 30
Faith 20
Beauty 30 (36)
Charisma 30 (33)

Parameters
Attack: 200 (220)
Health: 350 (525)
Accuracy: +55% 
Evasion: 55% 
Crit chance: 35%
Will: 30 (33)
Spell points: 9
Magic power: 300 
Experience: +60%
Initiative: 30 
SP: 6 (8)
Virtue: 200
Action points: 6

Affinity
Fire: 0%
Equipment
Weapon 1:
 
Symbol of the Ulysses
Damage: 90%
Accuracy: 90%
Damage taken by the enemy increases by 50%, and their evasion is halved until the start of their next turn. 
Crit: double damage
Enchanted by Orros Sunderstack: Rune of Indestructibility
The item does not break

Weapon 2: Wakamo Katana
Damage: 50%
Accuracy: 70%
+3 to spirit.
+50% water damage (from SP).
Crit: deals double damage.
Enchanted by Orros Sunderstack: Elemental Rune
Additional 100% damage as darkness

Head:
Margel bridal cloak.
Immunity to seduction. 
Slot: head (F)

Body:

Shoulders: 

Hands: 

Feet: Linetta's Shoes
+3 to beauty, 2 to SP.

Accessory 1: Ordinary stockings. 

Other 1: Toyokawa Katana
Damage: 70%
Accuracy: 70%
+3 to beauty.
Crit: removes negative effects from the character and restores health.
Enchanted by Orros Sunderstack: Elemental Rune
Additional 100% damage as light

Other 2: Asahina Katana
Damage: 70%
Accuracy: 70%
+3 to luck. 
Crit: destroys one piece of the enemy's equipment. 
Enchanted by Orros Sunderstack: Elemental Rune
Additional 100% damage as fire

Other 3: Momijigari Katana
Damage: 70%
Accuracy: 70%
+3 to charisma.
Crit: additional attack.
Enchanted by Orros Sunderstack: Elemental Rune
Additional 100% damage as air

Home

Gift ruby
+2 to strength

Bag with other equipment: 

Attachments 2
2 files attached • Total size: 61.1 KB
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
In reply to Happy Life
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#20992
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Morning
- Allow me to first inquire about your background. I was told that you worked for the princess, and you certainly have a certain aura, but I would still like to understand a little better what you are capable of providing. Especially considering everything I've said, and that you are willing to accept the contract.
- This is what I am as a combat unit, - describes the post above.

Added 21 minutes ago
- Why the immediate distrust, Klin? I highly value a person's ability to take their fate into their own hands, especially since most of the misfortunes that have befallen you were, directly or indirectly, my fault, and therefore, it would be fair to seek revenge. However, I also recognize your loyalty as worthy, so rejoice – the salvation of your humanity is not far off. Wandering through the fictional Hell created by the aliens, I have come to better understand the abilities of my body, burdened with the remains of Akonia, and therefore I can confidently say that your curse will soon end. When the hearts of the fourteen apostles are returned to me, then everything will happen. But for this, I need you to bring me the one who began to nurture Despair. So do what you need to do, and Sanex and I will talk in the meantime.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#20993
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- Striking with a spear and all katanas at once is not something that's easy to visualize...
"She could use five times more hit points..."
- Okay, the price is 2k gold, plus six flawless gems of all colors. And a gift ruby on top.
My sword, my trusted ally, unphased by my aspect.
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#20994
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Mom, please don't kill your sinful adopted daughter... 😔
А, вот почему.

🏹🎪+⛓️♿=💕