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Posts from New units in Necropolis. Discussion and selection between upgrades.

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#18
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Maybe it's even better... But I haven't noticed any particular advantages yet... =(
DeaD is 2nd LifE :smile24: :smile02:
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#19
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ghosts are a real problem for them... and when I play against Necropolis, I get really annoyed because of them... but their dragons are weak... and that's a waste.
In reply to Dr@g0N
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#20
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Dr@g0N;127913
They might even be better... But I haven't noticed any particular advantages yet... =(

Neither of these dragons' abilities helps much in battle, but the new ones are stronger...
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

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#21
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Crol
ghosts decide for them... but when I play against Necropolis, I get annoyed specifically because of them... but their dragons are weak... and overall, it's a waste.
Maybe it is a waste! And either you don't have any units, or you have them, but they cost a lot of resources!


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#22
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Even though they've improved... I still have a negative attitude towards them... and I prefer Vampires and Liches more... =)
DeaD is 2nd LifE :smile24: :smile02:
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#23
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Dr@G0N
Even though they've improved... I still have a negative attitude towards them... and I prefer vampires and liches... =)
What do you mean? In my opinion, the best units in Necropolis are liches and vampires, just like you:D. As for dragons, I'll say that they've been improved, but they're still far from perfect, and this weakens Necropolis compared to other factions:(


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#24
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I agree, but what's the point of dragons if you can easily accumulate 1-2k skeletons? It's a shame that with the presence of Town Portal, it's not as fast anymore.
DeaD is 2nd LifE :smile24: :smile02:
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#25
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Dr@g0N;128640
I agree, but what's the point of dragons if you can easily amass 1-2k skeletons? It's a shame that with the presence of Town Portal, it's not as fast anymore.
Don't forget that there's one more Twilight/Astral Dragon! This compensates for their weakness, and besides, even though they're weak, it's still Heroes of Might and Magic VII, so I don't think you're right to dismiss them. As for 1-2k skeletons, this isn't Heroes of Might and Magic III; here, that's not enough, and there isn't even a specialist for skeletons (which is a shame, because Galtran was my favorite hero in Heroes of Might and Magic III).
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#26
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I agree, but what's the point of dragons if you can easily accumulate 1-2k skeletons? It's a pity that with the presence of Town Portal, it's not as fast anymore.
Well, the developers must have thought it through, since they made the dragons so weak!


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#28
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almost all the new units are garbage...
it depends on who you ask, but I think archers are better than melee skeletons...

vampires have a counter... that's nonsense... then why are they even needed??? their whole gimmick of being unkillable lies in the advantage of being unvulnerable...

liches without a cloud are nonsense... the 2nd ones are 100 times better... you can take out several archers at once...

the new zombies are also garbage... there's no weakening effect on hit, and that's a significant loss... since the units themselves are already terrible...

the new specters are cool =) steal ammunition - and the enemy has no archers +))) well, considering that there's a cart with ammunition, it's not always a worthwhile acquisition =) it's a pity that the % chance to miss ghosts is still 50%...

the new dragons... well, I don't know... it depends on who you ask... and both are terrible... but the latter ones sometimes look nicer =))))

and banshees... banshees are better, in my opinion... I've never needed the ability of the 2nd upgrade to destroy at least 1 unit... I've never had such a useless army =)))) but during a castle siege, standing at the gates, banshees can scream at those behind the walls =) at least that's some use =) and for the necromancers, the focus is not on the abilities of the units, but on "raising the dead," "skilled summoning magic," "lord of life"... and everyone is screwed =)
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#29
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Banshees... hmm, only useful during sieges (in defense) and even then, only when there are relatively many of them. Vampires - no comments. Zombies - same as with vampires... Skeletons - actually quite amusing... if it weren't for that terrible attack rating... but as it is, there are too few of them (in my opinion). Dragons - I don't know, I never use them. Liches - but these ones I really like, I take them in combination with the second-tier liches, and everything works great. P.S. and here, that attack rating is actually quite useful.
In reply to Deus
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#30
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Well, I think the Necropolis upgrade is a 4 out of 10:
1. Bone Archers + (I think they are more useful for attacking)
2. Rotting Zombies + (I don't know, some people might prefer Plague Zombies for different strategies)
3. Spirits
4. Greater Vampires (they had to come up with Vampire Princes, IMO, "not very good")
5. Greater Liches (I really like them, they are very useful for attacking cities and spending mana)
6. Death Knights (Banshees, in my opinion, are not worth it; their scream has a range of 3 cells and doesn't take away much health; IMO, Death Knights are better)
7. Phantom Dragons or Astral Dragons (Let them kick me, but looking at their characteristics and abilities, there is a difference, but in battle, they are the same)

P.S. The appearance of the upgrade disappointed me. For example, regular vampires, IMO, look better than Vampire Princes, and in general, there were so many discussions and votes against the pink color for Necromancers, and they still added pink, not everywhere, but for example, for Banshees and skeletons.:smile16:
Играешь за Dungeon. Стань настоящим Тёмным эльфом, стань одним из нас. Dungeon'sRangers на HeroesWorld
DarkGod
Adun Toridas :smile02: :smile02: :smile02:и это не конец....:smile51:
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#31
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HumanSt;129127
Don't forget that there's one more Twilight/Astral Dragon! This compensates for their weakness, and in general, even though they are weak, they are still a level 7 creature, so I think you are wrong to refuse them. As for 1-2k skeletons, this isn't Might and Magic III; here, that's not enough, even a skeleton specialist isn't available (which is a pity, because Galtran was my favorite hero in Might and Magic III).

It's not just one hero, but 1-2k is a small number, but if you have magic to create clones and enough mana, these 1-2k can turn into 2-4k, and I think it will be difficult to defeat them...

Added 4 minutes later
DungeonLord;132223

6. Death Bringers (Banshees, in my opinion, are not worth it; their scream has a range of 3 cells and takes away very little HP. IMHO, Death Bringers are the best)

But Banshees attack everyone within a range of 3 cells, and keep in mind that no matter how many Death Bringers there are, their special ability will only affect one target, and many Banshees can handle this...
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

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#32
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I started taking all the new creatures. At first, just to try them out, but now I like them all. Especially the new skeletons: they really pack a punch!
Варвары рулят!!
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#33
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Well, at least Banshees attack everyone within a range of 3 cells, and keep in mind that no matter how many Messengers there are, their special ability won't affect more than one. Many Banshees can handle this...
In principle, yes, and they are quite effective against summoning mages. For example: If the opponent is a summoning master (which is rare), they summon a Phoenix. You approach with your Death Messenger and kill it with its ability. It has 1,500 health, and the Banshee approaches, hits it, takes away 50 health, and it retaliates, consuming n-number of your Banshees. So, there's no need to argue that some units are bad and others are good; each unit is designed for a specific battle. I'll give my preference to Banshees because when there are a lot of enemy units, you use the ability, and it will take out many!


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