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New units in Necropolis. Discussion and selection between upgrades.

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#28
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almost all the new units are garbage...
it depends on who you ask, but I think archers are better than melee skeletons...

vampires have a counter... that's nonsense... then why are they even needed??? their whole gimmick of being unkillable lies in the advantage of being unvulnerable...

liches without a cloud are nonsense... the 2nd ones are 100 times better... you can take out several archers at once...

the new zombies are also garbage... there's no weakening effect on hit, and that's a significant loss... since the units themselves are already terrible...

the new specters are cool =) steal ammunition - and the enemy has no archers +))) well, considering that there's a cart with ammunition, it's not always a worthwhile acquisition =) it's a pity that the % chance to miss ghosts is still 50%...

the new dragons... well, I don't know... it depends on who you ask... and both are terrible... but the latter ones sometimes look nicer =))))

and banshees... banshees are better, in my opinion... I've never needed the ability of the 2nd upgrade to destroy at least 1 unit... I've never had such a useless army =)))) but during a castle siege, standing at the gates, banshees can scream at those behind the walls =) at least that's some use =) and for the necromancers, the focus is not on the abilities of the units, but on "raising the dead," "skilled summoning magic," "lord of life"... and everyone is screwed =)

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