Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Posts from Expedition: general discussions.
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🏹🎪+⛓️♿=💕
"Amulet with sacred lizard water". Features: absorbs 1/4 of the fire damage dealt.
Interesting.
I don't know what the difficulty is... The first time I saw the experience bar, I came, created a character, and started playing...
🏹🎪+⛓️♿=💕
Good question. We had a group of different people... and they were all robbed in the same way, except for one who was caught because he was unable to act.
🏹🎪+⛓️♿=💕
I don't know what the difficulty is... The first time I saw the experience bar, I came, created a character, and started playing...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Artifacts
Player characters receive one random artifact from the list below to choose from. The story of how they obtained it is invented by the player. Artifacts are unique, i.e., they cannot be duplicated unless otherwise specified. The complete list is here.
Basic characteristics
All characteristics are equal to 10.
Cost of characteristics
The base cost of a characteristic is 100 (experience points – note). This number increases by 10 after each purchase of a characteristic for experience points.
Equipment
At the start, you can fill all slots with standard equipment.
Slots
Weapon 1:
Weapon 2:
Head:
Body:
Shoulders:
Hands:
Boots:
Accessory 1:
Accessory 1:
Other 1:
Other 2:
Other 3:
Bag with other equipment: items that the character has access to only in a safe environment.
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
🏹🎪+⛓️♿=💕
Ah, I think I understand... The GM creates a character with specific attributes, and the player simply chooses it and writes the story. Is that correct?
2. You read the first posts of the thread, studying what skills, professions, origins, and alignments are available, etc.
3. If desired, you randomize a destiny card or its equivalent (optional).
4. You sit and think about what skills you want to try, what kind of person you want to play, whose shoes you want to step into, or what mechanics you want to use. If you drew a destiny card, you think about how to use what you got.
5. You choose the skills you need, etc.
6. You come up with a name, find a picture, and write a backstory.
7. ???
8. WIPE PROFIT!
🏹🎪+⛓️♿=💕