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Expedition: general discussions.

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No, it says on the first pages how to create... In the case of the current expansion:
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Artifacts
Player characters receive one random artifact from the list below to choose from. The story of how they obtained it is invented by the player. Artifacts are unique, i.e., they cannot be duplicated unless otherwise specified. The complete list is here.
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Basic characteristics
All characteristics are equal to 10.
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Cost of characteristics
The base cost of a characteristic is 100 (experience points – note). This number increases by 10 after each purchase of a characteristic for experience points.
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Equipment
At the start, you can fill all slots with standard equipment.

Slots

Weapon 1:
Weapon 2:
Head:
Body:
Shoulders:
Hands:
Boots:
Accessory 1:
Accessory 1:
Other 1:
Other 2:
Other 3:
Bag with other equipment: items that the character has access to only in a safe environment.
+ you take one belief, one origin, one profession, and one skill. This isn't written, but it turned out that everyone is already used to this scheme (unless otherwise specified), so there are no problems.
 

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