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Posts from The fate of the kingdom. Auto-translated

5.0 (1 rating)

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Category
Map
Map type
Multiplayer
Map size
L
Author
Долгий
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#17
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I fell for the comments like a schoolkid.
Yes, it's beautiful, but how do you explain what's essentially the key point here?! What you see in the screenshots.
I arrived where I needed to on the island in the screenshot. To be fair, I had a hard time getting off the starting island on a random Inga map; it spawned Demonesses with minions and hordes of Druids near almost all mines – luckily, there were Mortals in the Conflux and Refugee Camp; the suicide bombers did the job (I got lucky with Fire Elementals and Hydras).
And then I encounter this: 4 Keymasters guarded by the Retirement Home. I took them all out with a single element and got all the tents. Is this a joke?
After that, it became completely uninteresting. I killed the Orc hero and, for some reason, captured a Necropolis Castle on that island. It's a mess.
P.S. Conclusion: thanks for the start of the game, but all the gimmicks that limit the beginning and the beautiful map don't necessarily mean it's a good map. After the second Castle and... seeing the neutral creatures in the area, I lost interest in the map. If that's what you intended, then it's terrible. Two or three reloads after sailing away from the starting island, and that's it. Game over.
Did you try playing as a rusher (because I really like this strategy)?
If you can convince me that capturing a Necropolis Castle with my Dwarf Castle isn't a victory, I can send you a save file after two months. But even Nival would say the game is over.
P.S. Sorry for being so blunt; I had high expectations...
I looked at the map and realized one thing... what did I want from the multiplayer? Sorry.
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Всегда играю на Г.
In reply to raspisnoy
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#18
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Thank you for your feedback. This is one of my first maps (that I decided to publish). As I recall, the idea was to make the start more challenging so that playing against the AI would be at least a little interesting. I see that you left the island on the 3rd week, and even with a race that has a difficult start. That's impressive. I could only manage to leave on the 4th week, and when I reached the central island, the AI was already dividing up the gold mines, and the dragons guarding them had already been attacked from all sides except mine. Then the territory control began, where the AI came from everywhere (opening border guards) and I had to defend the castles with six units while the main force was invading/leveling up somewhere else. Thank you again for your feedback. I didn't think anyone would remember this map.
Мои карты: Белый Храм, Поменяться местами, Судьба королевства, Стихийные острова.
In reply to Долгий
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#19
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Long
Thank you for your feedback.
This is one of my first maps (that I decided to publish). As I remember, the idea was to make the start more difficult so that playing against the AI would be at least a little interesting. I see that you left the island on the 3rd week, and even with a race that has a difficult start. That's impressive. I only managed to do it on the 4th week, and when I sailed to the central island, the AI was already dividing up the gold mines, where the retired dragons had already been attacked from all sides except mine. Then the territory control began, where the AI came from everywhere (opening border guards), and I had to hold the castles with six units while the main hero was invading/leveling up somewhere.
Thank you again for your feedback. I didn't think anyone would remember this map.
I wrote this and immediately regretted it. Please understand, I don't want to discourage authors from creating wonderful maps! Your map is very good, but we are all human... we focus on one thing, but forget about another. Let's be honest - you made the start much more difficult for me, and I rarely encounter something like that, even when playing as a hero. If I had chosen a starting hero deliberately, I think I would have left the island a week earlier. But that's the fun of it - randomness and testing your skills. Inga G wasn't my dream hero - whatever I got, I got. In the tavern, Erling was the second hero available (it's funny that when I checked, I saw him as an opponent as well).
In principle, there is nothing critical - you could work on the guards in some key locations that affect the walkthrough. Preventing enemy castles from hiring heroes that don't fit the faction is basically all. A Necromancer leveling up an Orc is unlikely to compete with a Dwarf heading towards his goal with his native troops. Something like that. I hope to return to your reworked map sometime. Thank you again just for the fact that YOU ARE DOING THIS!
P.S. As I remember, there were phoenixes, wolves, and manticores at the exit from the island - maybe you left it later due to randomness... I got hydras - they died, but they allowed me to sail away... then the beating began from Inga, who had moved away from her zone
Всегда играю на Г.
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#20
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I still can't figure out how to get to the mentors on the map... I'm having trouble with skills; the ones I got are not what I wanted. It's difficult to achieve a specific build without a mentor, but after a considerable amount of time, I still can't figure out how to get to them.
In reply to Myxay-Furry
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#21
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Myxay-Furry
I still can't figure out how to get to the mentors on the map... I'm having trouble with skills; I didn't get what I wanted. It's difficult to build a specific character without a mentor, but after a considerable amount of time, I still can't figure out how to get to them.
It's a secret. You can get a hint from the tavern keeper in any town.
Мои карты: Белый Храм, Поменяться местами, Судьба королевства, Стихийные острова.
In reply to Долгий
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#22
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It's a secret. You can get a hint from the tavern keeper in any city.
In the end, I completed it without him; vampires are just overpowered and can't be countered.
But still, thank you for the answer; next time, I'll try to find out. I also tried jumping through the Astral Gate, but on the week of the Ents, they spawned right at the point I was trying to teleport to.))