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I fell for the comments like a schoolkid.
Yes, it's beautiful, but how do you explain what's essentially the key point here?! What you see in the screenshots.
I arrived where I needed to on the island in the screenshot. To be fair, I had a hard time getting off the starting island on a random Inga map; it spawned Demonesses with minions and hordes of Druids near almost all mines – luckily, there were Mortals in the Conflux and Refugee Camp; the suicide bombers did the job (I got lucky with Fire Elementals and Hydras).
And then I encounter this: 4 Keymasters guarded by the Retirement Home. I took them all out with a single element and got all the tents. Is this a joke?
After that, it became completely uninteresting. I killed the Orc hero and, for some reason, captured a Necropolis Castle on that island. It's a mess.
P.S. Conclusion: thanks for the start of the game, but all the gimmicks that limit the beginning and the beautiful map don't necessarily mean it's a good map. After the second Castle and... seeing the neutral creatures in the area, I lost interest in the map. If that's what you intended, then it's terrible. Two or three reloads after sailing away from the starting island, and that's it. Game over.
Did you try playing as a rusher (because I really like this strategy)?
If you can convince me that capturing a Necropolis Castle with my Dwarf Castle isn't a victory, I can send you a save file after two months. But even Nival would say the game is over.
P.S. Sorry for being so blunt; I had high expectations...
I looked at the map and realized one thing... what did I want from the multiplayer? Sorry.
Yes, it's beautiful, but how do you explain what's essentially the key point here?! What you see in the screenshots.
I arrived where I needed to on the island in the screenshot. To be fair, I had a hard time getting off the starting island on a random Inga map; it spawned Demonesses with minions and hordes of Druids near almost all mines – luckily, there were Mortals in the Conflux and Refugee Camp; the suicide bombers did the job (I got lucky with Fire Elementals and Hydras).
And then I encounter this: 4 Keymasters guarded by the Retirement Home. I took them all out with a single element and got all the tents. Is this a joke?
After that, it became completely uninteresting. I killed the Orc hero and, for some reason, captured a Necropolis Castle on that island. It's a mess.
P.S. Conclusion: thanks for the start of the game, but all the gimmicks that limit the beginning and the beautiful map don't necessarily mean it's a good map. After the second Castle and... seeing the neutral creatures in the area, I lost interest in the map. If that's what you intended, then it's terrible. Two or three reloads after sailing away from the starting island, and that's it. Game over.
Did you try playing as a rusher (because I really like this strategy)?
If you can convince me that capturing a Necropolis Castle with my Dwarf Castle isn't a victory, I can send you a save file after two months. But even Nival would say the game is over.
P.S. Sorry for being so blunt; I had high expectations...
I looked at the map and realized one thing... what did I want from the multiplayer? Sorry.
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