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Posts from The latest expansion pack has been released. Now, certain things are clear.

2.3 (3 ratings)
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18 years ago
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I'm starting to get the impression that Greengeez is an employee of Nival who is trying to initiate a discussion and thereby identify the weaknesses of one of the game's aspects. :-) Or, conversely, an employee of a foreign organization who is sowing discord among the people.
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18 years ago
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The plot is excellent, what do you have against it?
Besides, I wouldn't say the graphics are cartoonish; it's just a particular style. Do you need the Source engine for everything? Please, speak respectfully about Allods 3; it's a wonderful game, and it's definitely not cartoonish.
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18 years ago
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I don't know if there's a deep, sacred meaning in creating such a topic and whether it will affect the prosperity of the forum and the universe as a whole, but I really enjoy reading well-written, clear, and well-argued posts. And besides, it's about the game that we all play here.
In reply to REgulus
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18 years ago
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REgulus;124996
Firstly, the graphics became more "cartoonish" to attract children and be more similar to the second game.
Secondly, the 5th game is a high-quality commercial product because no one wants to repeat the fate of someone – remember who – who sold the rights and then regretted it! If you want to survive, you need to adapt.
Thirdly, what do YOU mean by "apprehension"? Could you be more specific, because I personally don't understand?

I personally associate the 5th game with Warcraft 3. And that's why I miss the super-bright cutscenes in the intermissions between campaigns.

P.S. I understand that the plot is what you don't like? What would YOU CONCRETELY change in the storyline?
P.P.S. I really miss scenario maps, but I understand that it didn't take just one night to create the maps for the 3rd game (after all, the game is 10 years old).
If the product is of high quality, then it's not a problem that it's commercial:smile32:. In terms of combat, the fifth part is the most tactically diverse:smile10:. And that's a big plus; I don't like the tactic of "whoever has the biggest crowd wins," I don't like it...
In reply to Greengeez
18 years ago
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Greengeez;125021

...”Pop culture pandering” is the loss of one's own style and the desire to please everyone...
I'd like to point out that when "Heroes 2-3" were popular, not everyone had the opportunity to play them; only those who had their own PCs at the time. The computer industry is developing at a tremendous pace; compare the graphics of Heroes 3 and 4, and the difference will be minimal, but Heroes 5 is a leap forward! Moreover, most players began their acquaintance with the series with Heroes 5, because nowadays, only those who don't need a PC don't have one. I myself tried Heroes 3 after playing Heroes 5, and it didn't impress me; it's old and visually boring. Heroes 5, despite all its flaws and "holes" (and the more complex the game, the more holes there are), is much more interesting. The computer industry still has a long way to go to become more perfect. ;) But the results are visible year after year, which is a good thing...
As for the similarity of creatures, there is a certain mythology, even encyclopedias of mythical creatures, in which they look a certain way, and they should look that way in games, regardless of the publisher, perhaps with some minor stylistic differences!
18 years ago
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I was talking about continuity. If you started with the 5th installment, you can't really comment on this.
Regarding creatures and mythology, initially, the creatures in the castles were almost entirely based on mythological prototypes and were grouped according to their habitat and worldview, around certain classes of heroes. That's why gnomes and elves lived in the forest and were equally good, romantic knights killed dragons and saved princesses, and evil sorcerers settled in dark swamps or caves, gathering an army of monsters. This gave the game a certain fairytale quality.
In Heroes 5, the castles are grouped around specific races, such as humans, elves, dark elves, gnomes, and orcs. This division is widely used and can be found in many different and popular fantasy games, settings, and worlds. But this principle is not native to the Heroes series. Its presence means that the series is losing its identity and originality.
In reply to eXeCuToR
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18 years ago
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eXeCuToR;125054
The plot is wonderful, what do you have against it?
1. It's not original.
2. It's stereotypical and contains a huge number of clichés.
3. It's a clone of Warcraft and Disciples.

Added after 56 seconds
Игрок;125042
I'm starting to get the impression that Greengeez is an employee of Nival who is trying to start a discussion and thus find out the weaknesses of one of the aspects of the game. :-) Or, on the contrary, an employee of a foreign organization who is sowing discord among the people.
No, he's just a person who looks at things realistically.

Added after 2 minutes
Greengeez, I completely agree with you. The ranks of those who haven't exchanged an interesting world concept and a captivating atmosphere for improved gameplay and beautiful graphics have grown.
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18 years ago
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I just get bored playing "Heroes 5" after a few hours. I only play GSC maps, and they become monotonous. The artifacts are always the same (clover, ring of broken spirit, lion's collar, ...), and they removed the ability to find the Tear of Ascha. In general, in "Heroes 3," there was always hope for victory (even when you were far behind in development): you find some super artifact (and you don't even mind losing your entire army for it), and you're the king, but in "Heroes 5," there aren't any artifacts that I would be willing to sacrifice my army for. In general, I personally get tired of playing pretty quickly.
In reply to Андрей
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18 years ago
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What I love about our forum is that its members just need a reason to argue with each other.
Basically,
If you think this topic is bad, unworthy of your attention, and doesn't offer any new meaningful content, or if it’s for beginners, then why are you posting in it and expressing your opinion? Someone clearly likes it... look, they even gave the author some positive feedback...
Dear Player, you probably didn't read my post carefully enough; otherwise, you wouldn't have responded so quickly. I'm talking about whether it deserves my attention. My negativity stems from the lack of MEANINGFUL CONTENT, and I never said that this topic was bad or that it was for newbies:<0x20AF>.
Just find 10 differences /topic/170/. The number of positives isn't an argument for me because there are also negatives:smile42:.

But generally, I'm all for peace!!:smile36: If most people think this topic is useful, then I don't mind; moderators should just move it out of the "Heroes of Might and Magic 5: Tribes of the East" section because it doesn't belong there.
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18 years ago
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I'll put it this way – maybe the fifth installment of Heroes of Might and Magic lost some of its unique identity and originality, leaning into fantasy stereotypes, but the game actually benefited from it. The developers seem to have listened to the majority and created a clear and beautiful game world. I much prefer playing a game where dwarves live in mountains, not in burrows. As for the storyline, I honestly don't care whether the heroes are helping titans, repelling a demon invasion, or fighting for racial purity in their world! :)
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18 years ago
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Everything has its pros and cons, and "Heroes of Might and Magic 5" is no exception. You analyze individual elements, look at them from the outside, and then you don't put everything back together... The disadvantages are always an extension of the advantages. Heroes are not only a certain worldview but also tactics, strategy, politics, and economics, complexities, and victories... and many other aspects that each player can highlight... Improving one aspect inevitably affects another... that's how it always is in life. The game has changed, and it has changed in this way... I like it. A certain loss of identity is, of course, a drawback. But, on the whole, I think most people don't care whether the army is assembled based on the place of residence and worldview or around certain races.
In reply to Solo
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18 years ago
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What else can I add about Heroes 5?! Only that it's my favorite game, and I think it's not just mine, but many people consider it their favorite and indispensable in their lives. That's how you live in the world of Heroes, and many things change, and along with them, we change a little too! I'm getting at the fact that Heroes, starting with the first part, has changed a lot. Like everyone else, it has had its bad days and good days, bad releases and good ones. For example, Heroes 3 was a nonsensical game, a masterpiece for its time! Then came Heroes 4, and I almost didn't play it, probably like many others. The game, in a word, didn't turn out as expected. And then came Heroes 5, and it just has to please any strategy game player and any fantasy lover! What else do I want to say? Heroes 5 should be loved as it is, and only occasionally make adjustments if they are needed! Heroes 5 is a super game, strategy, graphics, story, and campaign for any Heroes fan! :)
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18 years ago
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I've been playing Heroes since I was a child. Starting with the very first games, which didn't have very high-quality graphics, but they did have the ATMOSPHERE of the game (its soul, its design, which attracted players). This continued until the third part of Heroes and all its expansions appeared! This was a *breakthrough*, it was perfection! (By that time, there was no more
interesting, beautiful, and addictive turn-based game than Heroes 3). It improved compared to the first and second parts; it BECAME BETTER! But changes came, and in search of something new, the developers made a mistake and created Heroes 4 - this game turned out to be *revolutionary*; although it had new graphics and an alternative upgrade system, it lacked that *COLORFUL* atmosphere that everyone was already familiar with! (And that's why the company went bankrupt). But after the bankruptcy, another company (Ubisoft) *decided* to recreate the past (to create Heroes 3, but only improved)! ... and they SUCCEEDED! (Of course, these are no longer the units that we are all used to; these are more detailed units, it is a continuation of Heroes 3, the same ATMOSPHERE, and the same IMMERSION in the game!). So, I completely agree with 3DogMZA and all his supporters
In reply to 3DogMZA
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18 years ago
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3DogMZA;125287
Heroes 5 is a great game. Strategy, graphics, story, and campaign – it has everything a hero needs! :)
Mass-produced items are always more popular than masterpieces.
In reply to XEL
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18 years ago
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XEL;125385
Mass-produced items are always more popular than masterpieces.

Tell that to Blizzard.

I don't really want to write anything specific on the topic. Because something similar has been discussed many, many, many times... I'm just tired of it.

Heroes of Might and Magic V is a great game.

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