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Minor fix with the icon of the elf unit Unutel...
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When you install this mod together with (CombatAIFix - Fixes AI behavior in combat (for version 3.1)), the abilities of creatures are disabled. How can I fix this issue? Can anyone help?
When you install this mod together with (CombatAIFix - Fixes AI behavior in combat (for version 3.1)), the abilities of creatures are disabled. How can I fix this issue? Can anyone help?
Good evening, heroes! Please explain and suggest solutions to the problems. Thank you in advance! 1) For Inferno: the second tier, second upgrade (commonly known as "toads") now costs one mana to jump. Question: why is that? The description says that the mod only changes/adds heroes, right? 2) The ability of the hero Valafar (opens portals on the adventure map) does not work if he is chosen as the second or subsequent hero. It only works if I choose the faction and this hero directly in the game menu. 3) For the Dungeon faction: tier 1, second upgrade - the hunters' ability "Invisibility" does not work. The button is always grayed out. That's all I've found so far. As you can understand, my desire to play has vanished. I'm waiting for help. No other mods for "new heroes" or "new creatures" are installed.
Hello, could you please advise? I'm installing NHF 0.90 on the EWA 2.7.1 mod, and many heroes' specializations don't work. There's also the NHF 0.85 mod, which has many more heroes with working specializations. Is there any way to fix EWA so that the heroes' specializations work?