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finishing up the cultists' town.
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New here? I'm Roha — want a quick tour?
Here are some screenshots from my VK group; I posted everything there again, but I forgot about the forum.
Now, the Landsknechts are equipped with halberds. They don't have war paint, but they do have magnificent mustaches and a brutal scar.
Tier 1 dwarves received new animations from the latest Hannibal mods. I also created shields and hammers to match these animations.
I repainted the golems.
I slightly reworked the buildings in the town and the dwellings to match them.
I'm planning to create unique heads for the heroes and release an update.
I decided to go back to orcs; these will be underground orcs (but they will still wear skins as clothing). In principle, cave orcs could live in Ashan, for example. Dark elves could repeat the mages' experiment of creating orcs, or even the Faceless could do it.
For example, a Faceless priest could fill the space around his temple with orcs to protect it.
I haven't decided on the skin color yet, but one of the upgrades will probably be purple.
I decided to go back to Orcs; these will be underground Orcs (but they will still wear hides as clothing). In principle, cave Orcs could live in Ashan, for example. Dark Elves could repeat the mages' experiment of creating Orcs, or even Faceless Ones could do it.
For example, a Faceless Priest could fill the space around his Temple with Orcs to protect it.
I haven't decided on the skin color yet, but one of the upgrades will probably be purple.

A creature on the skeleton of an archer?!
compared archers to berserker orcs and decided to make them more goblin-like, like hobgoblins
