Posts from Creating a fund to support modders and creators of new maps.
I created this thread not for myself, but to encourage modders, mapmakers, and fans of the game. But if no one is interested, then I wash my hands of it. At least I tried.
The soul is a dark place.
For me, free modding has always been an axiom, and I strongly oppose any form of payment, even in the form of voluntary donations.
Moreover, I am fundamentally against the commercial creative industry.
Creation is something people do for their own enjoyment, realizing their own dreams and desires. If it (a book, a mod, a song, a YouTube video) is released publicly and becomes popular, then a pleasant bonus is the gratitude from those who also liked it, and in special cases - fame.
Money has no place here, unless the project itself requires material investment (such as films, which require huge funds for sets, costumes, etc.).
Yes, modding can sometimes be a pain (finding and fixing bugs, for example), and you can also burn out if you work on the same game for too long and get tired of it.
But in that case, the best solution is to simply step away and do something else. Rather than torturing yourself, while begging for money, trying to artificially motivate yourself.
There will always be someone else to take your place. Someone who has recently become interested in the game and enjoys it.
Turning creation into work is a perversion, in my opinion.
Added 1 hour 6 minutes ago
By the way, there is a super-duper map in Heroes 4 called "The Legacy of Zanphas"... it would be great to implement it in Heroes 5

The idea is that there is only one main hero - a light/elf/elf - and you cannot hire other heroes... but there are as many enemies as possible - each enemy is unique in race and, of course, cannot be a light/elf/elf!
I have the music (somewhere)... in the style of Heroes 5!
I also have an idea for a historical map/campaign for orcs... the idea is that orcs are attacked from all sides by enemies, and to raise their morale, a certain orc visits an old shaman, who tells him that the Sky and the Earth told her that he must find two ancient artifacts - the weapon of the Great Chieftain Kashar, a glorious ancestor of the famous Sharka (Sharka... I don't know if the name declines in Orcish), because after the last meeting with the necromancer Anastasia, the fate of the legendary weapon is unknown!
I have the music... in the style of Heroes 5!
If anyone wants to take on the implementation, write to me in a private message... I'll send you the orc music!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Added 8 minutes ago
Here, you can also add that for the end consumer, the player, paying tens of thousands for a mod is complete nonsense, and I naturally understand this. And that fundraising, attracting donations, community management, advertising, all this is a separate complex job that would have to be done on top of modding and the main job that allows you not to starve. But I won't go into this too much. So, a huge wall of text turned out.
Added 5 minutes ago
Just for the record, if there is a son of an oligarch here who, for some reason, plays the fifth Heroes in 2022, and who really dreams of seeing a really well-made Naga city in this game, or something else made with meticulous attention to detail, then I am open to offers from this person. I won't be upset if he wants to give me "a lot of money".))
During my early years I wanted to become game developer. I did not. Later I found out that was the better choice.
Being a game developer you should always leverage quality for the sake of performance. You get paid X to get Y of production until specific date, so it is a trade off.
Being a modder - that is one of the most joyful things I have done, as I am not dependent on any restrictions beyond my own vision.
Real art is just art, nothing else involved.
Now on the other hand if money is really involved i think the donation model is really what is best. It does not fill your family dinner plate but it is the best tradeoff in order not to sacrifice quality.
In order to work the developer of the mod should have a place to advertise his work - Twitch, Youtube, social media etc..
Popularity is what brings the money. Unfortunately the Might and Magic universe is underdog franchize as a whole.
Not to finish with negative - I want to say I believe that despite the narrow popularity of the game I do foresee a bright future for it.
As long as my fate is benevolent, I will be here for many years to come.
KillAndAction, your position is clear, but if we choose the option proposed by L'Garold and Leonion, then a number of difficulties arise, related to the organization of the process itself. The mechanism for running contests for modders is not clear.
Perhaps, esteemed KillAndAction will agree to this role. Besides, this person has extensive experience in organizing and running tournaments and contests. And that is exactly what is needed. You couldn't find a better candidate.
Будьте осторожны со своими желаниями. Иногда они исполняются.Сервер в Discord
Стрим на twitch.tv
Стрим на GG
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникВступление в клан "Хранители небесных врат"
The only real driving force is genuine interest from a large number of people in the content being created, positive feedback, support, and people's tolerance for mistakes and unconventional ideas. Everything else, including money, which is used to create "drive" and motivation, is just an attempt to poke a stick at a corpse that has long since cooled. This is no longer the case. Some stars flare up, but they fade away quite quickly, because a couple of dozen reviews, half of which are something like "I saw 6 heroes at the start, how awful, how can you play this, I quit," is not enough to morally replenish the strength after a month of hard work on a map. And money? Well, even if someone pays me 5K for a map that I worked on for a month, what's the point if I earn more in a few hours of my regular job?
I once talked to MasteR about motivation and monetary rewards. He said that...

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Custom mods = evil: they are exhausting, the benefit is 0.001%, or you need to make them so well that you won't suffer morally and psychologically xD
My personal advice: if you like a mod/map and want to support it, use Qiwi or Donation Alerts (a very easy way to directly transfer money to the recipient's pocket).
Regarding proposals, I received a few a while ago in the style of "I can make good maps, but I don't know how to write scripts, so let me make a map, and you come up with a plot and add something to it." I think this should be included here as well. It's like players, for free or for money, are looking for companions who will help them refine their work. Someone is good at writing stories, someone knows how to write scripts, and someone can only create beautiful landscapes, but a good map without a plot or a story on a flat piece of grass won't be appealing. In fact, the Heroes games themselves were made by a team, not by one person. Something tells me that no one will do scripts for free, leaving the design to someone else. So, the map editor will decide for himself whether his map is good enough to spend money on and turn it into a scenario.