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Posts from Creating a fund to support modders and creators of new maps.

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4 years ago
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Who will be the director, and who will decide how the money will be divided? And how much will the director get?)) This guy registered a month ago and immediately started talking about creating a fundraising campaign. It reminds me of Ilf and Petrov.
I'm not claiming to be a fundraiser. I'm not suitable for this. In the topic header, I specified that the account should be created by the forum creator or old admins. It should be a veteran of the forum.
Создание фонда для поддержки модостроителей и создателей новых карт

Создание качественной озвучки для сценариев


Коммулятивный патч для оригинальных Heroes of Might and Magic 5. Патч v1.0-1.6 (RU)

Legends of the Ancients (LOTA)
In reply to psatkha
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4 years ago
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psatkha
There is permission from Ubi for the NCF and NHF projects! It was obtained for the nickname Psatkha, so wherever I participate, there is permission from Ubi! And note that the NCF and NHF projects, which use Ubi content, are absolutely free!
Wow! I didn't know, esteemed guru, that you are an elite person not just because of your merits but also because of a document from the fearsome Ubisoft. Well, then part of my speech was not entirely accurate.


Не уходи безропотно во тьму,
Будь яростней пред ночью всех ночей,
Не дай погаснуть свету своему!

Хоть мудрый знает – не осилишь тьму
Во мгле словами не зажжёшь лучей –
Не уходи безропотно во тьму.


                                                                                       
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4 years ago
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Who will be the director, and who will decide how the money is distributed? And how much will the director get?)) This guy registered a month ago and immediately started talking about creating a fundraising foundation. It reminds me of Ilf and Petrov.
Well, yes, allocating a fixed or percentage amount for each created map/mod, or holding votes each time, or something else... It seems like unnecessary complications.
 

К А
Стикеры GBF в Telegram
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4 years ago
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To create a fund, it is necessary for one of the moderators or administrators to **take responsibility** for receiving the funds.
Создание фонда для поддержки модостроителей и создателей новых карт

Создание качественной озвучки для сценариев


Коммулятивный патч для оригинальных Heroes of Might and Magic 5. Патч v1.0-1.6 (RU)

Legends of the Ancients (LOTA)
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4 years ago
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And, frankly, what’s the point of all this? In the end, it will turn out that we will simply be sending donations to each other, a kind of donation cycle in nature. Third-party consumers of our content will continue not to donate, as they did before.
Моя кампания:
"Упорство самурая"

Мои карты:

Сценарий "Ответный удар"
Сценарий "Воронье отчаяние"
Сценарий "Дикий шторм"
4 years ago
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I know how this will end. They'll accuse someone of funding terrorism, say, someone from Ukraine, declare the site a foreign agent, and shut it down. Good try, comrade major. But no. If I like a map, I'll send money to the author myself. Why all this complexity? What's the catch? I don't see the point in this yet. It looks like financial fraud, no matter what! What kind of fund?
To officially establish a fund, you need to gather a set of documents and submit them to the local authorities, after which you should follow the registration instructions:
Register with the unified state registry.
Officially register the fund with the Federal Tax Service.
Open a bank account and obtain the details.
Contact the statistical authorities and register the fund.
Create and approve the company's charter, which must have several founders.

But what fund?
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4 years ago
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elizbar1967, the goals for creating the fund, as described by prime79, are exceptionally noble.

I suggest that the Creator be the director. He has already sponsored some tournaments, and he can be trusted. But, of course, if he has the time and desire.

All that remains is the simplest thing: to find the current sponsor. Or introduce a fee for owning an account on hw! 100 rubles from each user. We could buy a yacht... oh, what was I talking about?
С уважением, }{0TT@6bI4
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4 years ago
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In general, either the map creators stubbornly remain silent about whether they earn enough or not, or no one donates...

Regarding the creation of an official fund: is it really necessary to make it official? Judging by what psatkha and fktifzobr sent, we are already doing everything unofficially...
С уважением, }{0TT@6bI4
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4 years ago
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So, what's the point of all this? In the end, it will turn out that we will just be sending donations to each other, a kind of cycle of donations in nature. External consumers of our content will not donate, as they didn't before.
There is a point. Creating maps like yours surely took a lot of your time and mental effort. I don't think you were financially rewarded for it. Of course, you did all this out of enthusiasm, but you have many other problems and things in life besides Heroes. You need to pay for internet, communication, possibly for housing and education, buy food for yourself, etc. We live in a material world.
Author
I know how it will end. They will accuse us of financing terrorism, as soon as we donate to someone, say, from Ukraine, the site will be declared a foreign agent and shut down. Good try, comrade major. But no. If I like a map, I will send money to the author myself. Why all these complications? What's the catch? I don't see the point in this yet. It looks like financial fraud, no matter what! What kind of fund?
Don't nitpick about the word "fund." The point is to organize the mechanism for helping mod and map creators. So far, you have only made accusations and insults, but there have been no constructive suggestions. Although, I invited you here for constructive ideas from your side. I reviewed your messages on the forum - you constantly insult and demotivate other forum participants, especially map authors. Does this give you pleasure? That's not good. Why do you immediately see a scam in every undertaking? You know, people see in others the flaws that they have in themselves. Therefore, you should calm down, draw conclusions, and change your rhetoric
Создание фонда для поддержки модостроителей и создателей новых карт

Создание качественной озвучки для сценариев


Коммулятивный патч для оригинальных Heroes of Might and Magic 5. Патч v1.0-1.6 (RU)

Legends of the Ancients (LOTA)
In reply to }{0TT@6bI4
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4 years ago
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}{0TT@6bI4

psatkha, yes, I read something about it in the thread about your permission. Let me clarify: did you request permission to create specifically these mods, or in principle, to create content for Heroes 5 under your name?
I asked on my own behalf, and I received an answer that I can use their content, but the most important thing I was told is that I cannot make any material profit from the mod, i.e., they allowed it to be free...
I also read about the maps, asked a question, but I haven't received an answer from them... and it's been more than a year, maybe even two... I asked a long time ago through my account on Ubi - they probably ignore it; I asked after 2014... so it's possible they ignore it because of the country in my profile... Russia! Or maybe they just ignore it... Ubi, unfortunately, is not what it used to be... my son has told me many times that there are many bugs and glitches in their modern projects! They have declined in general... which is very disappointing for me!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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4 years ago
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Although I initially supported the idea of "Za," the latest proposal from the respected activist prime79 doesn't quite appeal to me. If we're going to implement targeted rewards, it's essentially freelancing. And the last thing I want is to be freelancing in two places at once. Perhaps we should shift the focus towards a "general fund" and then distribute these funds to the teams based on a simple algorithm and weighting system for maps/mods? Also, many questions arise regarding long-term projects: for example, Waterfall releases four patches for the Armageddon's Blade, while Green69 (apologies for the joke) or someone else releases a map. Who is the greater creator in this case? It's a question. In one academic project, to motivate my classmates, I practiced distributing funds from a pool to which everyone contributed a certain amount, depending on their contribution to achieving a particular stage of the project. However, in such a case, a third party is required, and it turns into a competition, and competition usually leads to mass production. And that's not a good thing. I'm not considering the Remix contests, as they have a good prize pool and the deadlines were reasonable. But if the fund also has a six-month deadline, it will be ineffective


Не уходи безропотно во тьму,
Будь яростней пред ночью всех ночей,
Не дай погаснуть свету своему!

Хоть мудрый знает – не осилишь тьму
Во мгле словами не зажжёшь лучей –
Не уходи безропотно во тьму.


                                                                                       
4 years ago
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I received your letter of appreciation (stating that I have completed many challenging maps, which is quite amusing). Here are my thoughts on the matter: I myself am a modder, and I have been involved in modding games like Gothic 2 (I also participated in translating two large mods from German), Warband, Battle Brothers, and several others to a lesser extent, for many years. For me, free modding has always been an axiom, and I strongly oppose any form of payment, even in the form of voluntary donations. Moreover, I am against the commercial creative industry in principle. Creation is something that people do for their own enjoyment, realizing their own dreams and desires. If this (a book, a mod, a song, a YouTube video) is released publicly and becomes popular, then a pleasant bonus is the gratitude from those who also liked it, and in special cases - fame. Money has no place here, unless the project itself requires material investment (such as films, which require huge amounts of money for sets, costumes, etc.). Yes, modding can sometimes be a pain (finding and fixing bugs, for example), and you can also burn out if you work on the same game for too long and get tired of it. But in such a case, the best solution is to simply step away and do something else, rather than forcing yourself and, at the same time, begging for money, trying to artificially motivate yourself. There will always be someone else to take your place. Someone who has only recently become interested in the game and enjoys it. Turning creation into work is a perversion, in my opinion.
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4 years ago
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Perhaps it's necessary to shift the focus a bit towards a "general fund," and then use simple algorithms and weighting to distribute these funds among mapmakers and modders?
It could work that way, but there should be **personalization**. People need to understand **who** they are helping and **why**, specifically. Also, authors should understand that if they don't deliver on what they promised within the agreed timeframe, they won't receive compensation.
Author
Moreover, many questions arise regarding long-term projects.
And you’ve rightly pointed this out. We need to introduce deadlines for completion. I propose setting a maximum deadline of **60 days** for discussion. What do you think, is that enough? On one hand, some projects can be complex; on the other hand, people shouldn't have to wait too long.
Author
In one academic project, in order to motivate classmates, I practiced distributing funds from a bank where everyone contributed a certain amount, depending on their contribution to achieving a particular stage of development.
Any mechanism or experience is welcome. Perhaps someone will remember similar incentive mechanisms from their own experience.
Author
However, in such a case, a third party is required, and it turns into a competition, which usually leads to mass production.
There should be no mass production, nor any rush.
Author
I'm not considering Remix's contests because there was a good prize pool and the deadlines were reasonable. But if the fund also has a six-month deadline, it will be dead.
I respect Remix and his channel, Heroes fan, but Remix hasn't held contests or tournaments for a long time. Now, he mainly uploads single walkthroughs and guides on YouTube. I remember how Remix ran a tournament – all participants had to contribute money, 700-1000 rubles each – this sum formed the reward. However, **we cannot use this approach**. Because we are not running tournaments or contests; our task is different – **to provide assistance to mapmakers and modders.**
Added after 6 minutes
Author
Money doesn't belong here unless the project itself requires material investment (like films that require huge funds for sets, costumes, etc.). Yes, sometimes modding can be difficult (finding and fixing bugs, for example), and you can even burn out from working on the same game for too long until you get tired of it. But in such cases, the best solution is simply to quit and do something else, rather than torturing yourself while begging for money, trying to artificially motivate yourself.
I respect your position. It’s up to you to decide whether to accept compensation for your work or not. However, many modders have financial difficulties, as they themselves write about. They aren't begging for money but honestly admit that due to material difficulties and problems, they can't finish their started project. I will give an example of such a modder - he tried to complete a mod for five years but couldn't. **Yes, he definitely needed help, but no one did anything about it.**

/topic/12522/
Создание фонда для поддержки модостроителей и создателей новых карт

Создание качественной озвучки для сценариев


Коммулятивный патч для оригинальных Heroes of Might and Magic 5. Патч v1.0-1.6 (RU)

Legends of the Ancients (LOTA)
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4 years ago
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If we consider the options proposed above, my personal opinion is negative. Any interesting, large-scale project in this community takes many months, if not years, to develop, not because the authors are lazy or not motivated enough, but because it's a huge amount of physical and emotional work. Often, ideas need time to mature, you need to figure out how things work, understand what is possible and what is not, taking into account the specifics of the engine. You need to gather feedback from people who liked the project and wanted to try it out. Analyze it. Based on this, adjust further development. In my observation, it is realistic to complete the creation of a map or a small mod in 60 days, but not projects like those of Xuxo or Zobr (I've missed many others, please don't be offended =)). With sufficient financial motivation, the process can be accelerated many times over, but how many people will be willing to devote a lot of their time (4-8 hours a day) to it for months, as if it were a full-time job? Unless the motivation is comparable to a salary, i.e., 30-70 thousand rubles a month, which, as I think, simply cannot be raised in this community. In my opinion, it is better to refine your work for a year or two for free than to push yourself to the limit for a couple of months, trying to meet deadlines, and get less than 50 thousand rubles for it. However, I don't think the proposal is completely meaningless. Contests for small mods/maps on a given theme or voting for понравившиеся projects that are in development or completed (without cheating) could slightly revitalize the community. 1-2 thousand rubles for viewer sympathy, without time limits, is better than a decent amount that forces you to meet deadlines. In summary, what I consider unacceptable: 1. The author sets the price. 2. Limited timeframes. Options: * A prize for viewer sympathy based on the contribution to improving the game, without being tied to time. * Or contests with a specified theme. Even shorter: small rewards - YES. Turning a hobby into a full-time job with deadlines - NO. For now, I don't see any organic development in what was proposed. What has been proposed is more likely to contribute to the growth of a huge amount of low-quality content, but not to deep and large-scale projects. Sorry for being a bit rambling, I'm just speaking from the heart 😅
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4 years ago
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I don't mind supporting the authors financially (it will be a stimulus for Creation, and we get new content). Unfortunately, I am currently in the middle of nowhere (Donetsk). Various cards, banks, and other transfers from the free world are unavailable to me. But I hope everything will be okay and things will improve. Sorry if anything, but I fully support the idea.
p.s. Donetsk always plays as Hero
Всегда играю на Г.

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