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#827
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Tav -
Monkey -
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#828
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Monkey -
apparently, God decided to have a barbecue with monkeys in heaven and thought they needed it more.

Be strong. Believe
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#829
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- Counterintelligence ★
The character can spend 20 initiative to reveal invisible enemies within a range of 1+3.
Tao, if he learns counterintelligence:
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#830
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Tav -
Monkey -
In the final moments of the battle, just before firing the decisive magic arrow, Coriel Naosaw something in the eyes of the primate that had been bothering her the most – something other than bloodlust and fear... Something like a plea. A plea, strangely enough, directed at her. Lily didn't have time to react to this, but afterward, realizing what had happened, obeying pity and curiosity, she still decides to try to heal the unfortunate Haplorrhini... Alas, to no avail. Well, that's life. Turning to Ayrlis, the squad leader, Naosaw wanted to say that she would compensate for the wasted medicine, but she saw that their comrade, whose treatment the squad had begun almost immediately, was still lying lifeless. Looking at Tav and the bandits, the girl sighed heavily. How much evil there is in this world, was it worth the deaths of these four people for fulfilling this, frankly, not the most important task? And what else awaits them on the way back? How much longer does Coriel herself have?
It seems that this was written somewhere...
Lily quickly changed the subject, immersing herself in mental texts, but a touch of sadness remained on her face.
 

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#831
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was it worth completing this task, which, frankly, wasn't a top priority
You were the one who encouraged taking on this quest...
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#832
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You were the one who encouraged everyone to take on this quest...
Well, to be fair, I also encouraged you to fully revive your twink... But yes.
 

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#833
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Alexander

Origin: Refitea
+1 to Attack, +1 to Accuracy, +1 to Will, +1 to Charisma, +1 to Beauty. 
・Reading books is more effective than usual.
・-20% to the cost of learning Saber, Pistol, and Rifle.

Persuasion: Dante
・Will +5.
・+2% to experience gained for each point of Will. 

Skills
Saber
1. No penalty.
2. +3 to Accuracy, +2 to Speed.
3. +1 to Initiative.
4. +10% to critical hit chance.
5. +10% to critical hit chance.
6. Bleeding (50%)
7. +5 to Accuracy.
8. +5 to Dodge.
Pistol
1. No penalty.
2. +3 to Accuracy, +2 to Attack.
3. +1 to attack range.
4. +3 to Attack, +2 to Accuracy.
5. +10% to critical hit chance.
6. +1 to attack range.
7. +1 to attack range.
8. +5 to Accuracy.
・Cossack
Allows combining stat bonuses from Pistol and Saber specializations.
・Guard
The character takes on attacks directed at a pre-selected ally, provided that the ally is on an adjacent square.

Stats
Attack: 16
Health: 100
Defense: 35
Accuracy: 29
Dodge: 15
Speed: 12
Will: 16
Initiative: 5
Charisma: 15
Beauty: 11
Critical: 30%
Event Points: 1

Inventory
Pistol
Damage: 100 (160)
Range: 6 (9)
Saber
Damage: 60 (96)
Refitean Tunic
+1 to Charisma
+2 to Defense for each point of Charisma
Refitean Boots
+1 to Initiative
Immunity to immobilization.
+5 to Defense.
Refitean Cap
+3 to Charisma
First Aid Kit

Belyar

Origin: Refitea
+1 to Attack, +1 to Accuracy, +1 to Will, +1 to Charisma, +1 to Beauty. 
・Reading books is more effective than usual.
・-20% to the cost of learning Saber, Pistol, and Rifle.

Persuasion: Dante
・Will +5.
・+2% to experience gained for each point of Will. 

Skills
Rifle
1. No penalty.
2. Bayonet can be used.
3. +10% to critical hit chance.
4. +3 to Accuracy, +2 to Attack.
5. Using the bayonet does not interfere with reloading.
6. +3 to Attack, +2 to Accuracy.
7. Bleeding (50%)
8. Trauma (50%)
9. Can shoot and move simultaneously.
・Guard
The character takes on attacks directed at a pre-selected ally, provided that the ally is on an adjacent square.
・General Training
Ability to use any basic weapon.
・Counterintelligence
The character can spend 20 Initiative to reveal invisible enemies at a distance of 1+3

Stats
Attack: 16
Health: 100
Defense: 35
Accuracy: 16
Dodge: 10
Speed: 10
Will: 16
Initiative: 4
Charisma: 15
Beauty: 11
Critical: 0%
Event Points: 1

Inventory
Rifle
Damage: 100 (160)
Range: 10
Reload: 1
Bayonet: 50 (80)
Refitean Tunic
+1 to Charisma
+2 to Defense for each point of Charisma
Refitean Boots
+1 to Initiative
Immunity to immobilization.
+5 to Defense.
Refitean Cap
+3 to Charisma
First Aid Kit
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Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#834
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- Refitean Defense ★
If the character is a squad leader, allies under their command receive (charisma)% less damage until the start of their first turn. Dodge and Willpower are also increased by (charisma*3)% until their first turn.
I don't know how much it costs, and Revan is keeping it a secret. If it were available immediately and for free, there would be a reason to take it. At a cost of 500 experience points, I might consider it. But it will probably cost 1000-1500 experience points, which could be used for something more useful (any of the skills available to me now seem more useful). Why am I skeptical about the usefulness of this skill? Because not every opponent will have enough movement range, and we have enough characters with above-average initiative, so it wouldn't be very useful against someone slow. For example, in the last battle, this skill would only have helped against the Silence, which still only affected Nao. If the opponents turn out to be something like monkeys, the buff will end before their turn. That is, it is really only applicable against someone with high initiative and either movement range or ranged attacks.
Author
- Cossack ★
Allows you to combine stat bonuses from pistol and saber specializations.
I think I don't even need to comment on this. I would take it without hesitation, with the appropriate build.
Author
- Rifle ★
Unlocks the rifle specialization.
It would make sense for a character without weapon specializations, but I can't say that it is much better than a pistol as a secondary weapon. Under the right circumstances, it could be quite good.
Author
- General Training ★
Ability to use any basic weapon.
A good choice for a support character, but our characters have already spent their skill points. If there is no intention to develop the branch further beyond the first level, it may be more useful.
Author
- Counterintelligence ★
The character can spend 20 initiative to reveal invisible enemies at a distance of 1+3.
A skill that should be taken by at least one member of the squad, despite all the difficulties in its application. Especially after the incomprehensible invisibilizer in the last battle.
Author
- Guard ★
The character takes on attacks aimed at a pre-selected ally, provided that the ally is on an adjacent square to him.
Not a completely useless skill, but it is quite unreliable and inconvenient to use. It may be good for a strong and agile ranged character, but it will be much more difficult for melee fighters to use it. Unless you are covering the back of a more fragile melee character.

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#835
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Life’s repulsive minions were hardly the kind of people she wanted to seek help and advice from, but she couldn’t bear to miss the opportunity to learn something that could later be used against them. So, she had to swallow her pride and undergo general training (500). For Lance Perigore, on the other hand, the question didn’t even arise, and he didn’t hesitate to ask the Refete soldiers to train him in guard duty (500), all so that he could later put his body in the path of the attacks of the enemies of the World.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#836
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“I’m sorry,” Tav said, breathing heavily, and gave a weak smile to Airlys, who was providing first aid. “It seems I won’t be able to repay my debt to you. Unless…” The elf tensed and, after some effort, pulled a rather ornate coin from his pocket. “Perhaps I can repay you with this.” He placed the coin in the kaolik’s palm. “Maybe it will bring you more luck than it brought me.” Tav’s attempt at a laugh quickly turned into a fit of bloody coughing. “I told you it was dangerous,” the girl said quietly, with a hint of sadness, but without reproach. “You did,” the lily-elf confirmed. “But I still expected to die someday in a ditch, beaten to death by a couple of gorillas. At least this way…” The man looked around and smirked, then coughed up more blood. “…well, I guess that’s pretty much how it turned out.” As Tav left this world, Airlys finally noticed that one of the girls who shared the name of her deceased comrade was trying to save the life of one of the monkeys. It was hard to say what motivated the young lily-elf, but the kaolik found it difficult to attribute it to anything other than a temporary lapse in judgment. She had expected her to rush towards the demons, given the recent events. But even in that case, the swordswoman couldn’t afford such a luxury right now. The medicines purchased by the squad were too limited. She understood what might have driven her defeated opponents to such a path, but their actions did not justify it in any way. They didn’t even demand payment for passage; they attacked immediately, fighting to the death. And now they had paid the price for it. In another situation, innocent and defenseless travelers could have been the victims of the bandits.
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#837
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The not-so-talkative merchant, Milorada from Greywind, had a task: to escort her to the Refet outpost, along a route where travelers were attacked by beasts and bandits. The bandits planned to launch a surprise attack on the squad simultaneously with a group of monkeys, hoping to quickly overwhelm the resistance as a whole, but they failed to account for the fact that the squad would be prepared for the encounter and would be able to deliver a crushing blow. When the attackers froze, paralyzed, Ashur mentally prepared himself to witness the brutal slaughter of defenseless monkeys, but his comrades wisely used the time gained to kill the people, or rather, the demonic bandits, as the more dangerous opponents. The senseless animals, posing a threat to the movement of merchants, and the raiders who emulated them, were a problem that needed to be solved. How much were the lives of these miserable beasts worth? Dividing the proposed reward by the number of opponents in his mind, Ashur calculated that, on average, each of these souls, including the bandits, was worth no more than four chimes. And Coriel Tav, another one killed by the insane monkeys, was worth about five chimes, according to his share, and was a lifeless confirmation of how little human life meant in this ravaged land. The merchant noticed that the lily-like Nao, who had previously established herself as a fierce accomplice to those hiding from the law, tried to revive one of the monkeys, presumably with the intention of killing it again, in order to avenge the losses in her gang caused by Coriel - because with a more noble intention, she would certainly have preferred to raise the demons she loved so much. If she had succeeded, this malicious act would have surpassed even Tao Kug's mockery of the remains in terms of immorality, but fortunately, she only succeeded in wasting a healing potion. Disgustedly bypassing the remains of the monkey, disemboweled by his fellow countryman who had fallen into a furious psychosis, Ashur sighed heavily and prepared to continue on his way. Arriving at the outpost, he learned that the whole endeavor had been pointless - the merchant, who turned out to be the daughter of the local commander, was struck so hard that she could not stand on her feet, and they immediately turned back to the city, and the squad, as a reward for their heroism, was granted by the commander the opportunity to rest instead of being immediately sent back where they came from, like Milorada. Consumed by dark thoughts, Ashur did not cease to mentally pray to Avaritia to bring peace to this land of cruelty and malice.
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#839
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I was thinking of accumulating experience to pass down as a family heirloom... But, never mind, there's still time (probably). Right now, Tavu needs a replacement. I'm leveling up a bodyguard.
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#840
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I thought I'd accumulate experience to gain a family heirloom...
Can you get another one? That's great if you can!
A bodyguard is a plus, it's relevant right now...
 

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#841
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As I understand it, you’ve already acquired a valuable heirloom by spending your skill points. You revisited the trading lecture and the conversion occurred. But if you can do it a second time, that’s even better.