- Refitean Defense ★
If the character is a squad leader, allies under their command receive (charisma)% less damage until the start of their first turn. Dodge and Willpower are also increased by (charisma*3)% until their first turn.
- Cossack ★
Allows you to combine stat bonuses from pistol and saber specializations.
- Rifle ★
Unlocks the rifle specialization.
- General Training ★
Ability to use any basic weapon.
- Counterintelligence ★
The character can spend 20 initiative to reveal invisible enemies at a distance of 1+3.
- Guard ★
The character takes on attacks aimed at a pre-selected ally, provided that the ally is on an adjacent square to him.