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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to w1842nite36
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4 years ago
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w1842nite36
Do you have any idea why these mods stopped working in the new version of the Heroes mod, when everything worked perfectly in the old version?
Most likely, this is related to the MCCS engine, which NHF has switched to.

Added 5 hours 50 minutes ago
I quickly reviewed the skills.xdb file - in NHF, the "value" parameter of hero perks has been changed. I don't know what this affects... perhaps the AI, meaning it takes these skills more often, or perhaps the calculation of the hero's strength in duel mode (there is a strength filter there).
In reply to fktifzobr@mail.ru
4 years ago
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fktifzobr@mail.ru
I would do it as I wrote above – simply add the NHF mod, which adds heroes, and the changes to the skills in it probably fix some bugs in the original game.
Dude, thanks a lot, I really appreciate it. I did it as you described, and everything works now. Now I can play without any problems, I'm so happy! I wish you all the best!
4 years ago
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Why not use this model for the Djinn heroes, for Jallib or Solmyr, for example? (This seems to be his model from Heroes VII), it's simply divine.
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In reply to марк1995
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4 years ago
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mark1995
Why not use this model for the Djinn heroes, for Jalliba or Solmyr, for example? (This seems to be his model from Heroes 7), it's simply divine.
Actually, this is Solmyr from Heroes 7; he was included as a bonus hero for pre-ordering Heroes 7!
By the way, where is the download link for the content?
In reply to psatkha
4 years ago
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I can't upload it here, but there's a VK group called "New Mods for Heroes 5," and they posted it there. By the way, there are a lot of other great models there too, by Kirill, Zana, and others.

Added 14 minutes later
In NHF, there are many heroes, but the models are a problem. It's hard to get immersed in the atmosphere when your angel hero has a regular knight model, or the same goes for Solmyr. There's a beautiful model of him from Heroes 7. I was told that assigning this model to him wouldn't be a problem, but unfortunately, I don't know how to mod. I'm waiting for someone to do this wonderful thing.
In reply to марк1995
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4 years ago
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mark1995
I can't upload it here; there's a VK group called "New Mods for Heroes 5," and they posted it there. By the way, there are a lot of other great models there too, by Kirill, Zana, and others.
Added 14 minutes later
There are many heroes in NHF, but the models are a problem; it's hard to get immersed in the atmosphere when your angel hero has a regular knight model, or the same goes for Solmyr. There's a wonderful model of him from Heroes 7. As I was told, assigning this model to him isn't a problem, but unfortunately, I don't know how to do modding myself. I'm waiting for someone to do this wonderful thing.
I understand!
Please list the heroes/heroines you would like to see with models from the "New Mods for Heroes 5" group!
By the way, are there any members of that group here?!
In reply to psatkha
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4 years ago
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psatkha

By the way, are there any members of this group here?!
Well, yes, I am one of them) By the way, regarding Solmyr, I recently adjusted the effects for this model – I attached smoke to its tail so that the genie wouldn't jump out of it, so I can share it if needed.
In reply to fktifzobr@mail.ru
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4 years ago
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fktifzobr@mail.ru
Yeah, like me, for example. By the way, about Solmyr, I recently adjusted the effects for this model – I attached smoke to its tail so that the genie wouldn't jump out of it. I can share it if you need it.
Need it... psatkha@mail.ru
4 years ago
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Well, first of all, the models for heroes who aren't humans, so to speak, need to be changed. For example, angels should have angel models, and djinn should have djinn models. Belket has an angel model, but he shouldn't have a necromancer model. There's a hero named Asad; he could be given the rakshasa model from the 7th installment. Succubus heroes should have succubus models. The Dungeon faction has a minotaur and a faceless hero; the Stronghold faction has a cyclops hero. In principle, the models for those I mentioned already exist in the group I named. You can just take them from there, and they don't seem to mind. When a knight model is used for a human hero or a standard model is used for an elf hero, it's not that noticeable. But when a djinn or angel, a minotaur or a rakshasa, has a knight or wizard model, it's more obvious. And there's already a mod with unique models for regular heroes in that group (xHeroes Replacer is the mod's name); you just need to transfer it to NHF.
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4 years ago
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Oh, it didn't turn out very well... I tried to apply my smoke effect to a large Solmyr... it turned out like this



my genie looks like this



and my genie is tiny; it's at level 4. I'll send it to you by email now.
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In reply to марк1995
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4 years ago
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mark1995
Well, first of all, the models for heroes who aren't humans, so to speak, need to be updated. For example, angels should have angel models, djinn should have djinn models, Belket should have an angel model and not a necromancer. There's a hero named Asad; he could be given the rakshasa model from the 7th installment. Succubus heroes should have succubus models. The Dungeon faction has a minotaur and a faceless hero; the Stronghold faction has a cyclops hero. In principle, models for all the heroes I mentioned already exist in the group I mentioned; you can just take them from there, and they don't seem to mind. When a knight model is used for a human hero or a standard model is used for an elf hero, it's not that noticeable, but when a djinn or an angel has a knight or mage model, it is. And there's already a mod with unique models for regular heroes in that group (xReplacer of heroes, that's the mod's name). It just needs to be transferred to NHF.
It just needs to be transferred to NHF.
That's understandable, but it's still desirable to get permission from the authors first...
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4 years ago
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There's a certain aspect to this, Dorman explained. It's very difficult to see heroes with succubus models on the map.

psatkha, you could also assign the Theurg model to someone. And regarding the resolution, I think I already discussed this with Hannick and got approval. But I'll clarify.
4 years ago
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I asked about the Solmyr model, and they gave the go-ahead. I think they won't object to the others either, because they upload them there for public access.

Added 2 minutes ago
Regarding the Solmyr model, in my opinion, the previous version was better; the lower part looks poor, it's better to leave it as it was for the red one. However, the red model is not bad; it can be used for the Inferno hero, Incubus, I forgot his name, the one that gives a bonus to Cave Lords. By the way, there are also models of female Djinns from Heroes 7 in that group; they can be used for female Djinn heroes.

Added 3 minutes ago
The Succubus models look quite good for Succubus heroes; I checked myself, but it's a matter of personal preference. It's better this way than a tin can.
In reply to марк1995
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4 years ago
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mark1995
The succubus models look quite decent for Heroes; I've seen them myself, but it's a matter of personal preference. It's better this way than having them look like tin cans.
The problem is the small size of the model on the map... if they increased the scale, then yes - it would look completely different!
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4 years ago
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psatkha, check Telegram if needed.

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