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Ples, why don't we enter into a defensive pact against Sanbornia? You, me, and Gerych. It's possible that this alone will deter the Sun-Faced one from any desire to encroach on neighboring lands.
Ples, why don't we enter into a defensive pact against Sanbornia? You, me, and Gerych. It's quite possible that this alone will deter the Sun-Faced one from any desire to encroach on his neighbors' lands.
He could single-handedly wipe out all our combined forces right now. But defeating Sanbornia is definitely in my interests, so I'll agree here.
It's scary to imagine Ardass's stats if a hero this useful to the city is already this fed.
Turn 2 - Heroes' Village Galmeus's squad moves to Todo. The Heroes' Village produces 7 units of equipment. Galmeus refreshes the Heroes' Village turn. The Heroes' Village creates a Heroes' Village warrior and a new squad. Joy's squad attempts to sneak into Roka but falls into an ambush by the Knight of Loyalty, resulting in their capture.
Turn 2 - Heroes' Village Galmeus's squad moves to Todo. The Heroes' Village produces 7 units of equipment. Galmeus refreshes the Heroes' Village turn. The Heroes' Village creates a Heroes' Village warrior and a new squad. Joy's squad attempts to sneak into Roka but falls into an ambush by the Knight of Loyalty, resulting in their capture.