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Knights of Tezoth

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In reply to kcfgogbfalgfl
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#9633
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kcfgogbfalgfl

There is no point, the effect covers the entire map. By "target" we mean targets of other actions.

Now I really don't understand how this thing works...🤔🤔

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#9634
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There is character A and character B. For character A to do anything to character B, they need to stand on an adjacent tile.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to kcfgogbfalgfl
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#9635
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kcfgogbfalgfl

There is character A and character B. For character A to do anything to character B, they need to stand on an adjacent cell.

But can character A approach character B? Or does movement also become "ineffective"?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#9636
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A game about us came out on Steam. It's called "Duelist: Idle Expedition"


Be strong. Believe
In reply to Злобный Ящур
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#9637
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Wrathful Wyvern
kcfgogbfalgfl

There is character A and character B. For character A to do anything to character B, they must stand on an adjacent tile.

But can character A approach character B? Or does movement also become "ineffective"?

Yes, they can

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#9638
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In essence, Plague is a spell to deprive shooters and mages of their range advantage.

By the way, Reven, can mounts still freeze during a Magic Storm?

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#9640
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These gaps are getting tiresome.


Ple-Sen

Essentially, Plague is a spell to deprive shooters and mages of their range advantage.

By the way, Reven, can mounts still get stuck during a magic storm?

They can, but then you won't be able to attack anyone.

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Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#9642
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The streets of the kingdom's capital met Ambrose and Lester with less bustle than usual; in these troubled times, many of the city's residents preferred not to leave the walls of their homes unless necessary, while those who disregarded the impending danger demonstratively wore masks of normalcy, as if nothing had happened, but beneath them one could clearly discern anxiety. Nevertheless, it was these very people who kept the life of the dejected city going.

Calamention
- Paradelus (this is where Deus currently resides and where important meetings are held).
- Gengaart (the only place in the city where you can fight without risking your health).

Temple of Kanamia
- Sauna (by tradition, before entering the inner part of the land allotted to the temple, visitors are expected to wash and visit the sauna).
- Tent with welcome treats (each visitor is given either dango or daifuku).
- Archery range (since ancient times, the process of shooting a bow by Kanamia's followers has been considered meditative and cleansing).
- Ritual hall (the main structure where most events are held).
- World Tree (the largest tree in Tezoth; it is believed to be an extension of Silia the Kindhearted and grew so large thanks to the magical energy of the great sorceress).
- Altar (a special place erected atop a hill, where offerings are made not of material things but of spiritual ones, such as regrets about the past — according to legend, this is where one can find the strength to continue on one's life path).

Ancient Avenue
- Aforzius Rozelizhener's workshop (home decor).
- Allegher Mogger's studio (an establishment where you can permanently ruin your skin with ink).
- Kanamus (a print publishing house).
- Consonance (a musical instrument shop).
- Wings of Flavor (a place selling luxurious desserts).

Activity Street
- Thingamajig (miscellaneous odds and ends).
- Golden Tongue (equipment shop, workshop).
- Horse fair (a place selling various animals, not just horses).
- Bar "Akhlo" (a favorite resting place for working folks).

On the Riverbank
- "Dawn" Hospital.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#9643
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- Gengaart (the only place in town where you can fight without risking your health).

what a useless place. probably paid too, even though any Knight can just as easily fight at home with a family member or a servant, who won't do anything to them

Golden Tongue

Ambrose's second title, btw

- Aforz Roselizhener's Workshop (home decorations).

😠


Be strong. Believe
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#9644
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- Studio of Allegra Mogger

I advise Axel to drop by.

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#9645
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Will receive a debuff in beauty contests, but will gain a 15% bonus to relations with the alt faction


Be strong. Believe
In reply to Arandor
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#9646
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Arandor

Will receive a debuff in beauty contests, but a 15% bonus to relations with the alt faction will appear

😠

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт


⚔︎ Рыцари Тезота: Персонажи | События ⚔︎

По вопросам модерации: [email protected]

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#9647
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Milord Carvalett Zigg, Knight of Eternal Love from Olivier, servant of Lord Ciel Pinkoflight, follower of the Spirit of Ceres.

+5 to Body and +5 to Mind, +2 to Trainability, and +25 to characteristics for free distribution, but no more than +15 to a single characteristic. Ability to put enemies to sleep by playing a musical instrument (range - 10 cells, costs 1 AP).

Characteristics
Mind: 30
Body: 15
Perception: 10
Energy: 20
Aesthetics: 10

Parameters
Spirit Strength: 30 (37)
Spirit: 300
Defense: 15
Health: 150
Accuracy: +10% (+60%)
Evasion: +10% (15%)
SP: 6 (7)
AP: 6
Initiative: 20
Charisma: 10
Critical Hit Chance: +10
Trainability: 3
Inventory Capacity: 10

Skills

Musician
The character can play musical instruments. 
Lute: restores (Aesthetics)% health to allies within a range of 10 cells in exchange for AP. 
Violin: in exchange for AP, allies within a range of ten cells from the character gain the ability to continue moving after performing an action (melee combat, shooting, spells) until the end of the team's turn. 
Flute: in exchange for AP, the character's allies gain +2 to SP and +10% to Accuracy until the end of the team's turn. 

Bard
Requires the Musician skill. 
In exchange for 1 AP, upon a successful Spirit Strength check, removes the selected target from combat (convinces them to part ways peacefully). 

Olive
The character skips a turn but restores AP. 

Stealth
Outside of combat, the character moves unnoticed by those around them.
Cost: 1 AP.

Leave Combat
If the character is not immobilized in any way, they leave combat in exchange for 1 AP.

Equipment
Right Hand: Spleen (Lute) +10 to range, playing the instrument additionally restores 30 units of Spirit to all allies.
Left Hand: Charm of the Moment (Violin): +7 to Spirit Strength checks.
Body: Comfortable Jacket, +5% to Evasion.
Head: Cap, provides nothing.
Legs: Boots, +1 to SP.
Hands:
Shoulders:
Other 1: Medallion with a depiction of a beloved, +1 to Barrier for each unit of Spirit (restored after the end of combat).
Other 2:
Other 3:

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

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1 file attached • Total size: 19.2 KB

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -