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The streets of the kingdom's capital met Ambrose and Lester with less bustle than usual; in these troubled times, many of the city's residents preferred not to leave the walls of their homes unless necessary, while those who disregarded the impending danger demonstratively wore masks of normalcy, as if nothing had happened, but beneath them one could clearly discern anxiety. Nevertheless, it was these very people who kept the life of the dejected city going.
Calamention - Paradelus (this is where Deus currently resides and where important meetings are held). - Gengaart (the only place in the city where you can fight without risking your health).
Temple of Kanamia - Sauna (by tradition, before entering the inner part of the land allotted to the temple, visitors are expected to wash and visit the sauna). - Tent with welcome treats (each visitor is given either dango or daifuku). - Archery range (since ancient times, the process of shooting a bow by Kanamia's followers has been considered meditative and cleansing). - Ritual hall (the main structure where most events are held). - World Tree (the largest tree in Tezoth; it is believed to be an extension of Silia the Kindhearted and grew so large thanks to the magical energy of the great sorceress). - Altar (a special place erected atop a hill, where offerings are made not of material things but of spiritual ones, such as regrets about the past — according to legend, this is where one can find the strength to continue on one's life path).
Ancient Avenue - Aforzius Rozelizhener's workshop (home decor). - Allegher Mogger's studio (an establishment where you can permanently ruin your skin with ink). - Kanamus (a print publishing house). - Consonance (a musical instrument shop). - Wings of Flavor (a place selling luxurious desserts).
Activity Street - Thingamajig (miscellaneous odds and ends). - Golden Tongue (equipment shop, workshop). - Horse fair (a place selling various animals, not just horses). - Bar "Akhlo" (a favorite resting place for working folks).
- Gengaart (the only place in town where you can fight without risking your health).
what a useless place. probably paid too, even though any Knight can just as easily fight at home with a family member or a servant, who won't do anything to them
Milord Carvalett Zigg, Knight of Eternal Love from Olivier, servant of Lord Ciel Pinkoflight, follower of the Spirit of Ceres. +5 to Body and +5 to Mind, +2 to Trainability, and +25 to characteristics for free distribution, but no more than +15 to a single characteristic. Ability to put enemies to sleep by playing a musical instrument (range - 10 cells, costs 1 AP).
Skills Musician The character can play musical instruments. Lute: restores (Aesthetics)% health to allies within a range of 10 cells in exchange for AP. Violin: in exchange for AP, allies within a range of ten cells from the character gain the ability to continue moving after performing an action (melee combat, shooting, spells) until the end of the team's turn. Flute: in exchange for AP, the character's allies gain +2 to SP and +10% to Accuracy until the end of the team's turn. Bard Requires the Musician skill. In exchange for 1 AP, upon a successful Spirit Strength check, removes the selected target from combat (convinces them to part ways peacefully). Olive The character skips a turn but restores AP. Stealth Outside of combat, the character moves unnoticed by those around them. Cost: 1 AP. Leave Combat If the character is not immobilized in any way, they leave combat in exchange for 1 AP.
Equipment Right Hand: Spleen (Lute) +10 to range, playing the instrument additionally restores 30 units of Spirit to all allies. Left Hand: Charm of the Moment (Violin): +7 to Spirit Strength checks. Body: Comfortable Jacket, +5% to Evasion. Head: Cap, provides nothing. Legs: Boots, +1 to SP. Hands: Shoulders: Other 1: Medallion with a depiction of a beloved, +1 to Barrier for each unit of Spirit (restored after the end of combat). Other 2: Other 3: