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Thanks to his keen observation, Orwald notices that most of his temporary allies are behind him, while rivals from different teams are nearby. He therefore decides to fall back, so as not to expose himself to attacks from all the nearest opponents. Moreover, this maneuver offers a chance that they will start fighting each other. The Knight can only hope that his young comrades have enough sense not to jump into that scrum, though the odds of that were not very high. He was quickly proven right on that last point.
Orvald moves. Ferlyuts flies and throws a nail at Gingkink. Gingkink takes 50-43=7 damage (373/380). Avesom moves and restores 85 HP (142/170) (3/5).
Stephanie's turn.
If Steph stands to the right of Alaria, will she reach Whitecalm?
She will reach.
From that position, won't Ferlyuts blast me next turn?
Ferlyuts will reach you from anywhere, unless you hide in a corner and shoot at your own or Lorican... However, I've already accepted your crit on the Mikuist, but if you're against it, I can cancel it...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Orvald moves. Ferlyuts flies and throws a nail at Gingkink. Gingkink takes 50-43=7 damage (373/380). Avesom moves and restores 85 HP (142/170) (3/5).
Stephanie's turn.
If Stephanie stands to the right of Alaria, will she reach Whitecalm?
She will.
From that position, will Ferlyuts not blast me next turn?
The wyvern has 8 speed. The nails have 4 range. He shouldn't.
Uh...
Flawless nails, damage: 50, range: 6.
So, next turn he'll reach me with a shot at the mikuitsa no matter what? Or is there a spot to shoot from? Where can I safely stand?
Because if so, don't calculate anything else for now — I might move differently. But it'll be tomorrow; I can't from my phone, and I've already shut down my computer.
Orvald moves. Ferlyuts flies and throws a nail at Gingkink. Gingkink takes 50-43=7 damage (373/380). Avesom moves and restores 85 HP (142/170) (3/5).
Stephanie's turn.
If Stephanie stands to the right of Alaria, will she reach Whitecalm?
She will.
From that position, will Ferlyuts not blast me next turn?
The wyvern has 8 speed. The nails have 4 range. He shouldn't.
Ehh...
Flawless nails, damage: 50, range: 6.
So, next turn he'll reach me with a shot at the Mikujetsu no matter what? Or is there a spot to shoot from? Where can I stand safely?
Because if so, don't calculate anything else for now, maybe I'll move differently. But that'll be tomorrow, I can't do it from my phone, and I've already shut down my computer.
Next turn he will inevitably catch up to you, no matter where you are. Such is the nature of the arena. He has a central position. You'll hardly be able to run from a wonder that chases you from a distance of 14 tiles against your Pegasus's 15 speed.
Orvald moves. Ferlyuts flies and throws a nail at Gingkink. Gingkink takes 50-43=7 damage (373/380). Avesom moves and restores 85 HP (142/170) (3/5).
Stephanie's turn.
If Steph stands to the right of Alaria, will she reach Whitecalm?
She will.
From that position, will Ferlyuts not blast me next turn?
The wyvern has 8 speed. The nails have 4 range. He shouldn't.
Uhh...
Flawless nails, damage: 50, range: 6.
So, next turn he'll reach me with a shot at the Mikujetsu no matter what? Or is there a spot to shoot from? Where can I safely stand?
Because if so, don't calculate anything else for now, maybe I'll move differently. But it'll be tomorrow, I can't from my phone, and I've already shut down the computer.
No, you're safe for now... At least from Ferlyuts...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Yeah, by "next" I meant the turn after that one. Wherever you move, even to the very corner, it's gonna be a pain in the ass. But you'll have a chance to shoot him down with your wyvern.