@kolt_av - the main point is that the IDs of most creatures in the MegaPack are based on the generally accepted original list of NCF creatures, so ignoring it and making other NCF mods incompatible with them is not a good idea...
@vasik - can a script be used to identify overlaps with the MegaPack?!
In the description, I immediately stated that the build is not compatible with MegaPack.
To show people which creature has which ID, I wrote all of this in a separate file and divided the creatures into .pak files.
MegaPack contains a lot of "poorly made" creatures, many of which are simply recolored, and not very well.
Some creatures (which I consider to be of good quality) were taken from MegaPack (including your creatures).
I changed the creature IDs deliberately (why - see above). There is a certain sequence and pattern in assigning IDs to creatures...
