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Posts from “Heroes of Might and Magic V: Tribes of the East”

4.8 (4 ratings)
In reply to 3DogMZA
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18 years ago
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3DogMZA;119833
Have you already bought them? I want them too!!! If so, how are the upgrades doing?
I bought them! I started with the campaign – it has an intriguing beginning, and I'll tell you about the upgrades later – at least the Haven upgrades are still good.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
18 years ago
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Guys, sorry, but I'm not up to date. What's with Arantir's avatar? Can someone explain it to me, please?
18 years ago
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I downloaded the demo a while ago... played it, installed the English version of Stronghold, and now, just now, I installed the Russian version. And I was pleasantly surprised by the translation in the first mission. Very good...

Added after 16 minutes
But there's a problem... the hero speaks quietly, both in the intro and in the game, and on the battlefield. In the sound settings, there are two sliders: Music volume and Other sounds volume. I've lowered the music volume to about half, but it's still hard to hear.
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18 years ago
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I have a question: in the description of the new patch v1.6 for HoMM V, it says that a "Sleep Mode" button has been added. I can't understand why this button isn't in Tribes of the East??? I probably don't need to explain how important this button is; it's obvious.
In reply to Damned
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18 years ago
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Damned;120042
I have a question: in the description of the new patch v 1.6 for HoMM V, it says that a "Sleep Mode" button has been added. I don't understand why this button isn't in Tribes of the East??? I probably don't need to talk about the importance of this button; it's obvious.

Well, apparently the "misunderstanding" is related to the fact that this button exists in Tribes of the East. It's assigned to the "Z" key, just like in patch 1.6.
As for its importance... well, maybe it's useful in campaigns. But in a duel, if your hero is idle, it means you're not doing something right, and you can skip a couple of turns anyway.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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18 years ago
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Hello everyone! So, I bought the new expansion yesterday... My wife and I are old fans of the Heroes series, so we were REALLY looking forward to the game's release! My first impression is that it's pleasingly fast. The Hammers of Fate were a little laggy, though... Second, and most importantly! The new faction – it's certainly a good addition... I haven't quite figured out all the hero's abilities yet, but that's temporary :) But with the alternative upgrade, I think they might have overdone it... The new creatures turn out to be slightly better than the regular ones and slightly worse than the improved creatures from the old version!!! Therefore, I think it would be right to start a thread on the forum about this. But overall, it's interesting so far! And the campaign is interesting too; it's not just about killing everyone, but with a purpose! :rolleyes: By the way, there's a bug! The dialogue in the cutscenes is ALMOST INAUDIBLE!!! I have to read it :(
In reply to Ягунов Михаил
18 years ago
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Yagunov Mikhail; 120103
The speech in the cutscenes is barely audible!!! You have to read it :(

Yeah... I already mentioned this, it's a shame, the sounds drown out the speech, although I increased the volume and the speech was still quiet, but it was audible. By the way, it's very effectively voiced in both the Russian and English versions:smile54:

Added after 47 minutes
Ahem... sorry, maybe it's a stupid question, but could you tell me how to divide creatures when resurrecting them if there isn't enough dark energy for all of them?
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18 years ago
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2. VIP units can be selected and moved just like any other unit: hold down Shift and drag.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Alan
18 years ago
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Ha!:eek: That's strange – it didn't work before:D. Thanks, Alan, it somehow worked now.
In reply to Alex Ghost
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18 years ago
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Alex Ghost;119815
When the "Tribes of the East" expansion is 89% loaded, the system may display an error stating that one of the files being loaded has too long a name or extension!!!:cool:

I had the same problem when I tried to install the game on a different drive (so as not to overload drive C). Three attempts ended in failure (see above). But it installed perfectly on drive C.

I was surprised that there are few archers among the Barbarians. Warriors and assassins don't seem to differ much from each other. I was very surprised that the cyclops doesn't shoot (in the 4th game, it shot very well). In its abilities, it says "goblin thrower." I didn't manage to get it to do that. Shamans also surprised me - by the time you wait for them to cast a chain lightning, the battle is over. It feels like Nival's imagination is running out. And it will end with the Barbarians.
But in general, of course, it's interesting to figure out all the alternative upgrades in more detail. In general, there is something to do for the next few months (goodbye, work!)
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18 years ago
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2 Olga: The Cyclops will throw goblins only if their unit is standing on an adjacent cell. When hovering over the enemy, a throwing arrow will appear; no additional buttons need to be pressed. Shamans with a chain also kill adjacent goblins to gain mana, so lightning charges up quite quickly. In any case, one goblin is consumed from the unit.

As for the Barbarians, the creative possibilities won't just end; this is the last add-on for the 5th installment, so they won't need any more. However, you are wrong about the idea that it has been exhausted. You seem to forget that the add-on not only added one race but also doubled each existing one. And that, if you'll excuse me, means 56 new monsters that still needed to be balanced.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Alan
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18 years ago
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Yes, the add-on should be impressive, although it's a shame that it's the last one. They worked hard, and we should all shout "WELL DONE!" to them! :) I hope they won't be offended, but rather pleased, although they probably won't hear us anyway. In my city, "Tribes of the East" isn't available yet. The stores said it will appear at the end of this week, or maybe later. Does anyone have "Tribes of the East"? How are the Elves doing?
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
18 years ago
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In my opinion, introducing alternate creature development is absurd, and I think the balance of the new units will need to be adjusted several times. As for the players, they now have to choose which development path to take, which is quite challenging. I wonder what the duel heroes look like in the expansion? Maybe someone can tell me?
In reply to GOSU
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18 years ago
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GOSU;120230
In my opinion, introducing alternate creature development is absurd, and the balance of the new units will likely be adjusted repeatedly. As for the players, they now have to figure out which development path to choose, which adds complexity. I wonder what the duel heroes look like in the expansion? Maybe someone can tell me?
I only played the demo version of Tribes of the East, but I read the manual, and it explains everything. Half of the creatures in the duel heroes have been replaced with alternate upgrades. But overall, it remains almost the same.
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
18 years ago
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3DogMZA;120219
Anyone here have the Tribes of the East? How are the Elves doing?

They're doing okay for now. The first missions feature Orcs and Necromancers, and Humans, Demons, and Wizards are resisting them.
Haven't heard anything about the Elves. Although, I've already seen High Druids and Driads. It's a terrifying sight.

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