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Have you already bought them? I want them too!!! If so, how are the upgrades doing?
New here? I'm Roha — want a quick tour?
Have you already bought them? I want them too!!! If so, how are the upgrades doing?
I have a question: in the description of the new patch v 1.6 for HoMM V, it says that a "Sleep Mode" button has been added. I don't understand why this button isn't in Tribes of the East??? I probably don't need to talk about the importance of this button; it's obvious.
The speech in the cutscenes is barely audible!!! You have to read it :(
When the "Tribes of the East" expansion is 89% loaded, the system may display an error stating that one of the files being loaded has too long a name or extension!!!:cool:
I had the same problem when I tried to install the game on a different drive (so as not to overload drive C). Three attempts ended in failure (see above). But it installed perfectly on drive C.
I was surprised that there are few archers among the Barbarians. Warriors and assassins don't seem to differ much from each other. I was very surprised that the cyclops doesn't shoot (in the 4th game, it shot very well). In its abilities, it says "goblin thrower." I didn't manage to get it to do that. Shamans also surprised me - by the time you wait for them to cast a chain lightning, the battle is over. It feels like Nival's imagination is running out. And it will end with the Barbarians.
But in general, of course, it's interesting to figure out all the alternative upgrades in more detail. In general, there is something to do for the next few months (goodbye, work!)
In my opinion, introducing alternate creature development is absurd, and the balance of the new units will likely be adjusted repeatedly. As for the players, they now have to figure out which development path to choose, which adds complexity. I wonder what the duel heroes look like in the expansion? Maybe someone can tell me?
Anyone here have the Tribes of the East? How are the Elves doing?