Skip to content

“Heroes of Might and Magic V: Tribes of the East”

User Avatar
#748
Auto-translated
GOSU;120230
In my opinion, introducing alternate creature development is absurd, and the balance of the new units will likely be adjusted repeatedly. As for the players, they now have to figure out which development path to choose, which adds complexity. I wonder what the duel heroes look like in the expansion? Maybe someone can tell me?
I only played the demo version of Tribes of the East, but I read the manual, and it explains everything. Half of the creatures in the duel heroes have been replaced with alternate upgrades. But overall, it remains almost the same.
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!