Posts from [M]: "Wild Storm"
Thanks to fktifzobr, the models for the fourth and fifth-level creatures have been changed, balance adjustments have been made for these creatures, and the "Channel" ability has been added to the Crystal Priestesses. In the map within the archive, there is only one change: a unique icon has been added for the main hero.
P.S.: the campaign is coming soon.
Yeah, I get it now. I'll try it, thanks!
Added:
It's a good map, and I liked the landscape and the quest. I did have some trouble with the first task – for some reason, the long texts in the dialogue boxes don't scroll, so I couldn't see which army I needed to teleport with the first time. I had to look up a walkthrough for the map.
Thanks!
Yes, there is an issue with the mod for the talkboxes; this mod wasn't originally included. Well, in any case, the text of the question is duplicated in the quest window. Thanks for the feedback.
Hmm. Everything would be fine, but then the orange player, in addition to the weekly tribute, brought over thirty Archliches, which I couldn't do anything about, even in the town. I have no idea where he got them. And it would be good to update the topic header: I realized that it doesn't contain the latest version of the archive with the mod and the map.
That's something new. The hidden Necromancer city is too far away for an Orc to be able to summon troops like that. I haven't encountered anything like this.
I think I updated the archive in the header, but I'll check just in case. Thanks.
Grigoriy, in the toolbox mod, the text doesn't scroll where? It never scrolled in the toolboxes, but if it's just a message box, I'll fix it...
A completely separate scenario.
I'm going to play it.